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Midtown constructive advise

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  • Midtown constructive advise

    Hi devs, some noticed that changes was made to the midtown challenge probably to rebalance the rare drop rare vs energy cost which does not satisfied everyone but I know your trying hard to satisfy everyone which is almost impossible.

    My question is since that the challenge is the same cost of the other one is there any plan to replace a common with a uncommon for this challenge or maybe a uncommon with a legendary weapon or a chance for a crate roll ?

    Right now it would be rather pointless to do that challenge at all.

  • #2
    Re: Midtown constructive advise

    Originally posted by Qwerty View Post
    Hi devs, some noticed that changes was made to the midtown challenge probably to rebalance the rare drop rare vs energy cost which does not satisfied everyone but I know your trying hard to satisfy everyone which is almost impossible.

    My question is since that the challenge is the same cost of the other one is there any plan to replace a common with a uncommon for this challenge or maybe a uncommon with a legendary weapon or a chance for a crate roll ?

    Right now it would be rather pointless to do that challenge at all.
    Woohoo people are getting it... Thanks qwerty hopefully a response is given

    Comment


    • #3
      Re: Midtown constructive advise

      Originally posted by Voodoo jester View Post
      Woohoo people are getting it... Thanks qwerty hopefully a response is given
      Very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very SOON.

      Comment


      • #4
        Re: Midtown constructive advise

        Originally posted by Mark View Post
        Very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very SOON.
        Woohoo people are getting it ...

        Comment


        • #5
          Re: Midtown constructive advise

          Originally posted by Voodoo jester View Post
          Woohoo people are getting it... Thanks qwerty hopefully a response is given
          Doesn't look like they are reading yet....

          Comment


          • #6
            Re: Midtown constructive advise

            Whats the % drop for a response? Lengendary ?
            BandOfBrothers

            Comment


            • #7
              Re: Midtown constructive advise

              Originally posted by StvnSD View Post
              Whats the % drop for a response? Lengendary ?
              *Tears*

              Comment


              • #8
                Re: Midtown constructive advise

                Originally posted by StvnSD View Post
                Whats the % drop for a response? Lengendary ?
                .2%-.5% response drop rate sounds about right, better than most games; The player's went for the speed kill on this issue, perhaps exceeding the maximum threshold for a Legendary drop (Bugged!). Try again next month.

                Originally posted by Qwerty View Post

                Right now it would be rather pointless to do that challenge at all.
                Your probably correct. But any possibility that the Caine drop rate is higher than Fox?
                Last edited by mindbender202; 10-02-2013, 10:19 AM.

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                • #9
                  Re: Midtown constructive advise

                  Originally posted by mindbender202 View Post
                  .2%-.5% response drop rate sounds about right, better than most games; The player's went for the speed kill on this issue, perhaps exceeding the maximum threshold for a Legendary drop (Bugged!). Try again next month.



                  Your probably correct. But any possibility that the Caine drop rate is higher than Fox?
                  It might be a possibility but why would I spend money to test this out? Before the change the drop rate for Caine and fox was similar.

                  Also what would be the point of increasing both the energy cost and the drop rate? kinda defeat the purpose of making a change.
                  Last edited by Qwerty; 10-02-2013, 12:46 PM.

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                  • #10
                    Re: Midtown constructive advise

                    Originally posted by Qwerty View Post
                    It might be a possibility but why would I spend money to test this out? Before the change the drop rate for Caine and fox was similar.

                    Also what would be the point of increasing both the energy cost and the drop rate? kinda defeat the purpose of making a change.
                    Hope you get a response. I will even pray to God for this. Even he answers more frequent than Phoenix Age, ah ah ahahhahaa

                    Comment


                    • #11
                      Re: Midtown constructive advise

                      Originally posted by Mark View Post
                      Hope you get a response. I will even pray to God for this. Even he answers more frequent than Phoenix Age, ah ah ahahhahaa
                      Thanks Mark I appreciate , if we don't get an answer in the next two weeks I really think this whole devs section should be close since there's no purpose for it. I will be patient.

                      Fun Fact while waiting : The last time a dev posted in this section was on September 11, 2013 about 22 days ago. To my knowledge.

                      Comment


                      • #12
                        Re: Midtown constructive advise

                        Originally posted by Qwerty View Post
                        Fun Fact while waiting : The last time a dev posted in this section was on September 11, 2013 about 22 days ago. To my knowledge.
                        Maybe their lost their login details!

                        Comment


                        • #13
                          Re: Midtown constructive advise

                          Isn't it that time of the year for game exhibitions?

                          It could be possible they were neglecting castle age while doing crap here and so are now focusing on castle age

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                          • #14
                            Re: Midtown constructive advise

                            Originally posted by Voodoo jester View Post
                            Isn't it that time of the year for game exhibitions?

                            It could be possible they were neglecting castle age while doing crap here and so are now focusing on castle age
                            Could be and also could be that they really forgot their login details...

                            Comment


                            • #15
                              Re: Midtown constructive advise

                              Originally posted by Qwerty View Post
                              It might be a possibility but why would I spend money to test this out? Before the change the drop rate for Caine and fox was similar.

                              Also what would be the point of increasing both the energy cost and the drop rate? kinda defeat the purpose of making a change.
                              Wouldn't be their first time to test out the profit benefits of trickery.

                              Originally posted by Qwerty View Post
                              Thanks Mark I appreciate , if we don't get an answer in the next two weeks I really think this whole devs section should be close since there's no purpose for it. I will be patient.

                              Fun Fact while waiting : The last time a dev posted in this section was on September 11, 2013 about 22 days ago. To my knowledge.
                              I hope they will answer the questions posed on the topic as well; I'm sure their answer would be "to balance energy builds", which poses the question, why make the change in a seemingly deceptive way (and Qwerty's queston as well)?... Lots of reasons not to answer the questions, Maybe they'll just pleasantly surprise us with something that balances Midtown (or perhap it gives slightly more XP, and a slightly higher Rare drop rate), perhaps they plan on still further decreasing energy booster build effectiveness in the future. Anyway, just pay attention to the history of the game; understand that they will change the game mechanics and squeeze as much profit out it as possible. Once enough people have 5000 in their attack/defense stats maybe they'll decide Sin is due a nerf. Maybe they'll start selling crates with super-powered weapons (or change the war formula), Maybe have a Massive Sale someday, Maybe they'll decide to start charging a subscription fee to play the game after the massive sale (even for ppl who have already paid thousands). Make a judgement about where your money/time are being spent; Then make your decision as to whether you want to keep investing in this particular avenue of your entertainment.

                              Dev's: I appreciate the section and topics you have addressed, primarily the change to fusion recombinators. And I Hope you'll implement the Lieutenant seat presets.
                              Last edited by mindbender202; 10-02-2013, 10:49 PM.

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