Originally posted by Xcali1985
View Post
Announcement
Collapse
Forum Rules [Updated 12/21/2016]
MAIN RULES OF THE FORUMS
Please respect your community. Respect each other as you all enjoy the same thing – The Game.
We encourage open and friendly discussion of the game and the Community. Moderators and Staff have final decisions on all matters, and are here to make sure that the Community remains a friendly, fun place appropriate for players of all backgrounds, ages and groups.
It is the forum member's responsibility to stay up to date on forum rules and to honor the behavior outlined.
PURPOSE OF THE FORUMS
These forums provide an area for constructive player discussions of the game. It also allows players to
help each other identify bugs and issues, and help each other reproduce and resolve them.
These forums are not the most direct way to contact support. If you’re having an issue with your game and you need direct assistance, please tap on the FAQ/Support tab within the game.
CHANGES OR IMPROVEMENT
Please make sure to stay updated on these rules by reviewing this page from time to time.
SET RULES
This is a private board. As such, decisions made are final.
We reserve the right to remove any message board content without notice for any reason.
Rule 1: Responses to rule violations
Violating these rules will result in warnings, either formal or informal, suspensions, banning, or other sanctions.
Rule 2: Respect other users on the forums
- Do not make attacks or insult other users, either in the forums or through private messages. Disagreements and debates are fine, but don’t make it personal.
- Do not attack groups. This includes professions, races, religions, sexual orientations, genders, incomes, or even vague groups like “you people.â€
- Do not use ill terms which are offensive to groups, do not “flameâ€, “troll.†or “hazeâ€.
Rule 3: Respect the forum purpose and structure
- Make your posts in the appropriate forum.
- Please use the Search function. If a relevant thread already exists, please post there instead of creating a new thread about the same topic. Duplicate threads will be closed to keep the forums orderly and easy to navigate.
- Keep off-topic posts in the off-topic forum.
- Don’t start discussions about games that are not ours.
- Do not cross-link to other message boards or websites unless approved by a moderator.
Rule 4: Respect the law
- Do not post anything illegal under U.S. law, or encourage other users to break the laws of the U.S. or their country of residence.
- Do not encourage users to break terms of service. This includes giving information about how to find scripts, exploits, or cheats, as well as arranging to buy or sell accounts or virtual goods.
Rule 5: Respect the audience
Think about who you're talking to. Users may be as young as 13 on these message boards, and may be male or female, and from countries across the globe.
- Keep your language civil. Profanity is frowned on.
- Do not post Adult Material, inappropriate graphic sexual content in any format, or links to sexually explicit sites.
- Do not post graphic images or explicit descriptions of violent acts.
- Do not use an avatar or signature that could offend other users. They have to look at it a lot.
Rule 6: Respect privacy
- Do not post any private emails or private messages unless you have the explicit permission of each person involved in the exchange.
- Do not post private communication between customer support, members, moderators, or administrators on these forums, or anywhere else. (This include support ticket responses)
- Do not post any information covered by a non-disclosure agreement or beta testing agreement. Even if you somehow have inside information about our competitors, for legal reasons we don’t want to hear it.
- Do not post Facebook information about other forum users.
- Do not post any private information about other users.
- Do not post in-game information in an attempt to have other players attack your target. Be careful to not cross the line into bullying.
Rule 7: Do not spam
- Do not post repeatedly about the same topic.
- Do not spam users on the forums or through private messages.
- Do not start a thread without actual purpose.
- Do not start a thread about a news story or article unless you make it clear what the story is about, and offer your own opinion to start a discussion.
Rule 8: Respect your account
- Do not share your account information with other individuals. You will be held responsible for any rules violations that occur under your account.
- Do not create new accounts or use other tricks to avoid suspensions or bans.
- Do not create �sock puppet’ accounts – multiple accounts created just so that you can agree with yourself and make it seem like your ideas have more support than they do.
- Never include your e-mail address or any other personal information in posts.
Rule 9: Respect the Moderators
- Do not post using the color red. This color is reserved for moderators.
- Do not impersonate moderators. Do not claim to speak for the moderators.
Rule 10: Respect the decisions of the moderators
- The moderation teams reserves the right to warn, suspend, or permanently ban users judged to be acting against the spirit of the rules, even if the user is following the letter of the rules.
- Do not argue with moderators about moderator decisions. You can disagree with a moderator’s opinions, just like any other poster, but when they post moderator actions in red text, it is considered final.
- Moderators have no access to your game account. If you have an issue you must contact customer service.
Generally, BE NICE. There is nothing wrong with being nice to each other.
See more
See less
[Answered] Please help us clarify these following game mystery
Collapse
This topic is closed.
X
This is a sticky topic.
X
X
-
Re: [Answered] Please help us clarify these following game mystery
-
👍 1
-
-
Re: [Answered] Please help us clarify these following game mystery
Originally posted by NutzOfDeez View Post100% agree with this. After the unexplained nerf of Penelope, I would love a new worthwhile job LT.
I personally don't think it's fair and I don't believe her new skill comes close to equal value but it is what it is. Her skill should read x% chance to gain 1xp per job process and scale from there like hot wires.
So inconclusion some members discovered a way to use the games functions to gain top rewards in a way PA,Kabam didn't foresee. Changes happen, when they are announced in advance, and a clear explanation that is honest, some people will complain, myself included sometimes, but if there is a competitive disadvantage that was not intended then I can see why they would act.
Now with that being said, I have a mini that is approaching 6k energy and 3k stamina and he's sitting on over 200 refills. When it's ready it's going to grab a top spot.
Leave a comment:
-
-
Re: [Answered] Please help us clarify these following game mystery
Originally posted by ChefJester View PostAlso a new note can we expect to see a Jobs based Teir 2 Bonus XP LT anytime soon??
Leave a comment:
-
-
Re: [Answered] Please help us clarify these following game mystery
I use Shiek in my defender load out because I try for as much deflect/dodge as possible. However, I think he could be easily switched out, as there are far better options.
I agree Shiek has very low deflect potential, but for me, I have no other to replace him with.
Violence has much higher potential
Leave a comment:
-
-
Re: [Answered] Please help us clarify these following game mystery
So same goes for the sheik as a deflector?? 2% chance with 4 9* LTs around a 1* rare seems to make your 5 LT load a lot weaker... and a 2% aka 1 in 50 tokens coming your way doesn't seem like much bonus at all...
Also a new note can we expect to see a Jobs based Teir 2 Bonus XP LT anytime soon??
Leave a comment:
-
-
Re: [Answered] Please help us clarify these following game mystery
Originally posted by ChefJester View PostFollowing this topic could you explain the star % range and effectiveness for Violence LT and I believe there is another using same setup though I don't know name... I have a 2* and using my math 3.5% bonus divided by .092 stars results in 38 stars need for full bonus this I need all 9* LTs seated with Violence for max percentage(38-2 for violence diveded by 4=9) now looking at her as I want to move her to a 3* LT 4% bonus .103/stars equals 38.8 stars rounded up 39 less again 3 for Violence and divide again by 4 I'm still at 9 for all surrounding members to gain max benefit... am I understanding this correct and if so where does the star count start to detiriate so I can see how far to get say a balanced line up like all 5* epics to max Vilolence or does the algarithem follow all 9* to the top to continue her max capacity and if so why? Thanks for any help in confirming or understanding further
Its supposed to be difficult to reach her max potential, because her max potential is so high.
Just my point of view.
Leave a comment:
-
-
Re: [Answered] Please help us clarify these following game mystery
Following this topic could you explain the star % range and effectiveness for Violence LT and I believe there is another using same setup though I don't know name... I have a 2* and using my math 3.5% bonus divided by .092 stars results in 38 stars need for full bonus this I need all 9* LTs seated with Violence for max percentage(38-2 for violence diveded by 4=9) now looking at her as I want to move her to a 3* LT 4% bonus .103/stars equals 38.8 stars rounded up 39 less again 3 for Violence and divide again by 4 I'm still at 9 for all surrounding members to gain max benefit... am I understanding this correct and if so where does the star count start to detiriate so I can see how far to get say a balanced line up like all 5* epics to max Vilolence or does the algarithem follow all 9* to the top to continue her max capacity and if so why? Thanks for any help in confirming or understanding further
Leave a comment:
-
-
Re: [Answered] Please help us clarify these following game mystery
Said "brings 80+% damage BONUS" not all damage. Guess there's base damage like 100, and bonus damage depends on your stats, lts, insignias, etc. And of course 11700 def better than your 2000 attack :'D
And i join the question about enforcer class in fps bosses: its complete uselessness in fps boss hunting and aa12 shotgun, which seems even more useless, than enf at all.
Leave a comment:
-
-
Re: [Answered] Please help us clarify these following game mystery
Originally posted by UWE_Duke View PostIf you read my answers carefully, you will find this:
1. Base damage is calculated based off of: your base attack (white number), your attack power, defender's base defense (white number), defender's defense power.
2. Base attack contributes to 80% or higher to the damage bonus in the formula.
3. Base defense contributes to 80% or higher to the damage mitigation bonus in the formula.
but i guess the fact that attack power contribution to the base damage is low , must prove my case .thanks
Leave a comment:
-
-
Re: [Answered] Please help us clarify these following game mystery
Since you've been fixing a lot of skill descriptions.......is it possible to fix or reword the description on booby trap for heavy weapon class?
At lvl 3 it says 5% attack strength as damage. Is this true? Or is it lower?
Leave a comment:
-
-
Re: [Answered] Please help us clarify these following game mystery
Originally posted by Reaper9292 View Postare u talking about skills that boost attack power and they can give a small boost to damage also?.
or in general the attack power.
what i want to ask is , u can increase the attack power by adding defense stats as well ? does the damage delt increases this way? bcz the attack power is increasing ?
1. Base damage is calculated based off of: your base attack (white number), your attack power, defender's base defense (white number), defender's defense power.
2. Base attack contributes to 80% or higher to the damage bonus in the formula.
3. Base defense contributes to 80% or higher to the damage mitigation bonus in the formula.
Leave a comment:
-
-
Re: [Answered] Please help us clarify these following game mystery
Originally posted by UWE_Duke View PostThat warlog is not very useful, but technically you do get a little bit damage bonus from the attack power, so can't say it's all wrong.
I updated the "attack power" for the 4 base class first passive skill because it has been adding attack power all along, saying "attack" is not accurate.
or in general the attack power.
what i want to ask is , u can increase the attack power by adding defense stats as well ? does the damage delt increases this way? bcz the attack power is increasing ?
Leave a comment:
-
-
Re: [Answered] Please help us clarify these following game mystery
@Duke : A couple more questions If you have time to answer for me :
1. Again, It is the Chameleon LT, It he imitates a LT that has their power (no clone) , would they stack together with the original LT, or some part, or not at all. Example LT : Whiplash, Overkill.
2.Hotwire Proc chance , I know this has been answered many times by you and other old devs, the % chance is the same and would multiply with the stamina spent, but I feel like her proc chance procs more that that 1% chance ( I have been testing a lot and it falls between 3-4% based on a large samples of single token hits).
Duke: Hotwire will try to roll 80 times if you do a 80 stamina hit. Not roll once and x stamina cost.
3. Enforcer class in FPS Boss. Well, Enforcer used to absorb and aggro more damage with the original boss, but with the recent FPS Boss, their damage is low , and even If you hit an assassin boss ( counter class ), you would still obtain less damage/points per stamina compare to sniper class hitting sniper/assassin/enforcer boss. Should there be a fix to compensate Enforcer class? Being Enforcer, most players tend to have high defense, which leads to already low damage output on bosses.
Duke: Aggro maybe just not designed for FPS boss. I don't know. Agreed enforcer do bad damage on fps bosses. It's not only about the aggro, also the skill and the overall game balance on boss is simply off. Might tweak it when we get there.Last edited by UWE_Duke; 03-25-2017, 12:13 AM.
Leave a comment:
-
-
Re: [Answered] Please help us clarify these following game mystery
Originally posted by Reaper9292 View Posti noticed a change on tier 1 class skills such as armor piercing bruiser.
they now state bruiser : " % increase on attack power vs assasins" is this legit ?.
warlog still says bonus damage from bruiser tho? whats the deal with it.
I updated the "attack power" for the 4 base class first passive skill because it has been adding attack power all along, saying "attack" is not accurate.
Leave a comment:
-
-
Re: [Answered] Please help us clarify these following game mystery
i noticed a change on tier 1 class skills such as armor piercing bruiser.
they now state bruiser : " % increase on attack power vs assasins" is this legit ?.
warlog still says bonus damage from bruiser tho? whats the deal with it.
Leave a comment:
-
Leave a comment: