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New skills for old classes

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  • New skills for old classes

    This wasn't addressed by any devs when it was posted and it'd be nice to get a response, to see if perhaps anything is being planned in an attempt to make tier 1 classes relevant again.... my suggestion is included a little ways down, adding a 4th lvl to tier 1 skills but others have suggestions here as well:
    http://underworldempireforums.com/sh...asses&p=164298

  • #2
    Re: New skills for old classes

    Agreed, i'm checking everywhere ppl have moved to new classes and it hurts when there are no traps and stims. Also need an quick revamp on the skills in TIER 1-
    15% chance to reflect damage should be increased to 20% or 25%.

    Also for enforcer the Passive skill of Brusier doesnt make sense. instead of attack it should be "while defending".

    Hope developers take a note and make all class more interesting.

    Allwyn - Insurgent

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    • #3
      Re: New skills for old classes

      I truly hate snipers/ghosts ( when not on my team, ) since I am a Titan/enforcer Fan , this idea would have me all giddy if implemented. To see ghosts/snipers getting destroyed by their damage is awesome for me but the forums will turn to a cheese and wine factory if Kabbam implements this.
      Originally posted by Allwyn View Post
      TIER 1- 15% chance to reflect damage should be increased to 20% or 25%.

      Comment


      • #4
        Re: New skills for old classes

        as somone who owns a account who plays both classes, no way would I want deflect increased any higher, it goes off way more than it should as it is, no need for it to be increased further unless you roll the shiek.

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        • #5
          Re: New skills for old classes

          Originally posted by mr_teflon View Post
          as somone who owns a account who plays both classes, no way would I want deflect increased any higher, it goes off way more than it should as it is, no need for it to be increased further unless you roll the shiek.
          agree ..
          also u cant increase one skill to lvl 4 or increase it with an extra 5% bcz then everyone would want their skills % increased .
          if deflect goes up to 20-25% ..why wouldnt nanosuits % go up as well ?.
          what could be done is adding 1-2 new skills for old class so we can spend our cc on them and also add a place where we can spend cc to buy stuff..so when we max our class we can still spend coins on other stuff

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          • #6
            Re: New skills for old classes

            What I would like is the option to have a tier three class with choice to pick and choose skills from previous tier classes and maybe one or two new skills.
            sigpic

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            • #7
              Re: New skills for old classes

              Originally posted by Mist View Post
              What I would like is the option to have a tier three class with choice to pick and choose skills from previous tier classes and maybe one or two new skills.
              Yesssssssssssssssssssss
              Come join us
              on the official
              Underworld Empire Discord Server
              https://discord.gg/ThdmzmJ

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              • #8
                Re: New skills for old classes

                Some minor % tweets to tier 1 is required to make the class one more interesting...since i play enforcer on a mini i feel with powershots and other powerful Tier 2 class skills Tier 1 defense is weak.

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