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Change Empire rewards and UP Frank's start power to 5%

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  • Change Empire rewards and UP Frank's start power to 5%

    There is still time...

    While I love Frank's power, it's pretty disappointing for him to start at 2%, this is something one could expect from a rare LT. but an Event LT? getting the same % as a regular Epic is not cool.

  • #2
    Re: Change Empire rewards and UP Frank's start power to 5%

    I think in lady vice they created a problem. Now no LT can be created without thinking of how lady vice's bonus would affect overall thing. Anything which is decent without vice is overpowered when combined with vice. They have already divided game into two tiers, with and without vice players, they can't afford to increase that gap further to frustrate us more.

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    • #3
      Re: Change Empire rewards and UP Frank's start power to 5%

      Originally posted by !BC! View Post
      I think in lady vice they created a problem. Now no LT can be created without thinking of how lady vice's bonus would affect overall thing. Anything which is decent without vice is overpowered when combined with vice. They have already divided game into two tiers, with and without vice players, they can't afford to increase that gap further to frustrate us more.
      I'm so tired of hearing about how powerful LV is. Now she seems to have the extra ability of hindering future lts because the combination, for the few players who have her, might be to powerful? This makes sense but its a bunch of crap imo game changing in more ways than one. Ya my opinion might be slightly biased because I don't own her myself but now she might be stinking up events a year later? Not cool.

      For the record I'm not on one side or the other about F's power.
      Last edited by DarkLotus; 04-25-2015, 06:49 AM.

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      • #4
        Re: Change Empire rewards and UP Frank's start power to 5%

        Originally posted by DarkLotus View Post
        I'm so tired of hearing about how powerful LV is. Now she seems to have the extra ability of hindering future lts because the combination, for the few players who have her, might be to powerful? This makes sense but its a bunch of crap imo game changing in more ways than one. Ya my opinion might be slightly biased because I don't own her myself but now she might be stinking up events a year later? Not cool.

        For the record I'm not on one side or the other about F's power.

        Exactly how I feel.

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        • #5
          Re: Change Empire rewards and UP Frank's start power to 5%

          You cannot compare a chance LT with an LT that gives you the ability 100% of the time.
          Could be 2%, could be more but could be ZERO as well.

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          • #6
            Re: Change Empire rewards and UP Frank's start power to 5%

            Originally posted by NickyB View Post
            You cannot compare a chance LT with an LT that gives you the ability 100% of the time.
            Could be 2%, could be more but could be ZERO as well.
            You're right that it's a chance ability. But the long-term result is approximately the same after a lot of actions.

            If one week you decide to spend $50 for 352 FP and do crates, that's only 13 rolls. You probably won't hit that 5% epic, and rares can fluctuate quite a bit with so few rolls (you could easily get 0 rares).

            But LSIs can complete hundreds of actions in a week, spending thousands of E/S, even more if refills are used. Therefore Frank's results should approach his average over time.
            Inactive as of July 14, 2015

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            • #7
              Re: Change Empire rewards and UP Frank's start power to 5%

              As a 1* 2% is fair.. An LT is not supposed to be even remotely close to even be decent at 1*

              And we also have to take in that we have vice, that adds up to all LT's. Make the powers of an LT too high and it becomes insane combined with vice. Not fair either.
              A wise man can learn more from a foolish question than a fool can learn from a wise answer.

              SoCo Mafia, Free Agent, Goodfellas, LightningStrike, retired.

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              • #8
                Re: Change Empire rewards and UP Frank's start power to 5%

                Originally posted by RipZ View Post
                As a 1* 2% is fair.. An LT is not supposed to be even remotely close to even be decent at 1*

                And we also have to take in that we have vice, that adds up to all LT's. Make the powers of an LT too high and it becomes insane combined with vice. Not fair either.
                An Event LT should be decent at 1* otherwise why pay $200 for it?
                As for LV, there's only a small % of people who have her, the majority couldn't care less

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                • #9
                  Re: Change Empire rewards and UP Frank's start power to 5%

                  Originally posted by RipZ View Post
                  As a 1* 2% is fair.. An LT is not supposed to be even remotely close to even be decent at 1*

                  And we also have to take in that we have vice, that adds up to all LT's. Make the powers of an LT too high and it becomes insane combined with vice. Not fair either.
                  My take on this: if any LT’s power forces the devs to nerf the power of subsequent LTs then that LT is overpowered. Period.

                  I don’t have LV but I’m pretty indifferent towards her and not having her isn’t ruining my experience. The game is already imbalanced--entirely PA’s fault and uncorrectable at this point--so why take away the opportunity for the majority of players to get LTs with good powers/percentages/proc rates? Stop basing the development of the game off the top 1% of players; everyone who’s willing to spend to deserves a shot at getting LTs with good skills. The top 1% of players are competing against each other so them being “invincible" is irrelevant to 99% of players.
                  Been here for a minute. Worn out.

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                  • #10
                    Re: Change Empire rewards and UP Frank's start power to 5%

                    Originally posted by RipZ View Post
                    As a 1* 2% is fair.. An LT is not supposed to be even remotely close to even be decent at 1*

                    And we also have to take in that we have vice, that adds up to all LT's. Make the powers of an LT too high and it becomes insane combined with vice. Not fair either.
                    Originally posted by !BC! View Post
                    I think in lady vice they created a problem. Now no LT can be created without thinking of how lady vice's bonus would affect overall thing. Anything which is decent without vice is overpowered when combined with vice. They have already divided game into two tiers, with and without vice players, they can't afford to increase that gap further to frustrate us more.
                    I agree with both comments and think they hit the points precisely. I also agree on many of the other comments here that again bring up the issue with LV.

                    Any newer player that advances far enough in this game will eventually run into the problem of not being able to get Lady Vice. And that point is far, far below the "invincible 1%" level. Players without Lady Vice are at a serious disadvantage in literally every aspect of the game. There is no way to compensate for not having Vice and it is a major issue that needs to be resolved. Once a potential serious spender gets a good working knowledge of the game they will arrive at the realization that the potential for their newer toon is capped and limited without LV.

                    For those that feel that this doesn't affect them for whatever reason--they need to realize the Vice situation affects quite a bit more than a small % directly and indirectly. This game needs spenders to survive and continuous new spenders in order to keep growing and replace customers who eventually leave. How many customers and high spenders do you think will stop spending once they realize, that without a change, they are putting money into a toon that will always be second rate? That toons with LV have bonuses that they will never reach even with 9* epics?

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                    • #11
                      Re: Change Empire rewards and UP Frank's start power to 5%

                      My biggest complaint about Lady Vice is how many threads she has derailed...

                      Frank's % is probably immutable, could be wrong though

                      The empire rewards? Not sure, probably permanent but if we make a compelling argument for an alternative? Speaking of, what do we think fair empire rewards would be?
                      Come join us
                      on the official
                      Underworld Empire Discord Server
                      https://discord.gg/ThdmzmJ

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                      • #12
                        Re: Change Empire rewards and UP Frank's start power to 5%

                        Originally posted by Cthulu View Post
                        Speaking of, what do we think fair empire rewards would be?
                        There was an awesome post about that, crate rolls for Epics win. I thought it was Brilliant

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