Announcement

Collapse

Forum Rules [Updated 12/21/2016]

MAIN RULES OF THE FORUMS

Please respect your community. Respect each other as you all enjoy the same thing – The Game.

We encourage open and friendly discussion of the game and the Community. Moderators and Staff have final decisions on all matters, and are here to make sure that the Community remains a friendly, fun place appropriate for players of all backgrounds, ages and groups.

It is the forum member's responsibility to stay up to date on forum rules and to honor the behavior outlined.

PURPOSE OF THE FORUMS

These forums provide an area for constructive player discussions of the game. It also allows players to
help each other identify bugs and issues, and help each other reproduce and resolve them.

These forums are not the most direct way to contact support. If you’re having an issue with your game and you need direct assistance, please tap on the FAQ/Support tab within the game.

CHANGES OR IMPROVEMENT

Please make sure to stay updated on these rules by reviewing this page from time to time.

SET RULES

This is a private board. As such, decisions made are final.
We reserve the right to remove any message board content without notice for any reason.


Rule 1: Responses to rule violations
Violating these rules will result in warnings, either formal or informal, suspensions, banning, or other sanctions.

Rule 2: Respect other users on the forums
- Do not make attacks or insult other users, either in the forums or through private messages. Disagreements and debates are fine, but don’t make it personal.
- Do not attack groups. This includes professions, races, religions, sexual orientations, genders, incomes, or even vague groups like “you people.â€‌
- Do not use ill terms which are offensive to groups, do not “flameâ€‌, “troll.â€‌ or “hazeâ€‌.

Rule 3: Respect the forum purpose and structure
- Make your posts in the appropriate forum.
- Please use the Search function. If a relevant thread already exists, please post there instead of creating a new thread about the same topic. Duplicate threads will be closed to keep the forums orderly and easy to navigate.
- Keep off-topic posts in the off-topic forum.
- Don’t start discussions about games that are not ours.
- Do not cross-link to other message boards or websites unless approved by a moderator.

Rule 4: Respect the law
- Do not post anything illegal under U.S. law, or encourage other users to break the laws of the U.S. or their country of residence.
- Do not encourage users to break terms of service. This includes giving information about how to find scripts, exploits, or cheats, as well as arranging to buy or sell accounts or virtual goods.

Rule 5: Respect the audience
Think about who you're talking to. Users may be as young as 13 on these message boards, and may be male or female, and from countries across the globe.
- Keep your language civil. Profanity is frowned on.
- Do not post Adult Material, inappropriate graphic sexual content in any format, or links to sexually explicit sites.
- Do not post graphic images or explicit descriptions of violent acts.
- Do not use an avatar or signature that could offend other users. They have to look at it a lot.

Rule 6: Respect privacy
- Do not post any private emails or private messages unless you have the explicit permission of each person involved in the exchange.
- Do not post private communication between customer support, members, moderators, or administrators on these forums, or anywhere else. (This include support ticket responses)
- Do not post any information covered by a non-disclosure agreement or beta testing agreement. Even if you somehow have inside information about our competitors, for legal reasons we don’t want to hear it.
- Do not post Facebook information about other forum users.
- Do not post any private information about other users.
- Do not post in-game information in an attempt to have other players attack your target. Be careful to not cross the line into bullying.

Rule 7: Do not spam
- Do not post repeatedly about the same topic.
- Do not spam users on the forums or through private messages.
- Do not start a thread without actual purpose.
- Do not start a thread about a news story or article unless you make it clear what the story is about, and offer your own opinion to start a discussion.

Rule 8: Respect your account
- Do not share your account information with other individuals. You will be held responsible for any rules violations that occur under your account.
- Do not create new accounts or use other tricks to avoid suspensions or bans.
- Do not create �sock puppet’ accounts – multiple accounts created just so that you can agree with yourself and make it seem like your ideas have more support than they do.
- Never include your e-mail address or any other personal information in posts.

Rule 9: Respect the Moderators
- Do not post using the color red. This color is reserved for moderators.
- Do not impersonate moderators. Do not claim to speak for the moderators.

Rule 10: Respect the decisions of the moderators
- The moderation teams reserves the right to warn, suspend, or permanently ban users judged to be acting against the spirit of the rules, even if the user is following the letter of the rules.
- Do not argue with moderators about moderator decisions. You can disagree with a moderator’s opinions, just like any other poster, but when they post moderator actions in red text, it is considered final.
- Moderators have no access to your game account. If you have an issue you must contact customer service.

Generally, BE NICE. There is nothing wrong with being nice to each other.
See more
See less

New Buildings take no damage

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • New Buildings take no damage

    So last battle between GF and Chosen we (GF) encountered one of the new buildings. Looks cool enough, issue is that the "research facility" cannot be destroyed. Like it takes 0 damage. How did this effect the battle? Let's see...















    So clearly this building took 0 damage. As shown multiple tokens were used on it in a battle separated by 2 points. The other building would have been down in those tokens wasted. Additionally we would have won without even needing the Safehouse if the game actually allowed us to demo this new building.

    So please fix this bug. Otherwise empires can stay "undefeated". Can you guys add asterisks to records or not?

    Maybe the building isn't suppose to be allowed to be destroyed. Maybe we weren't actually robbed of a victory over chosen and the building is working as intended, because invincible building sounds like a solid upgrade.

    Until then I guess the God building leads to a record of 69-0*
    You are not what you are born but what you have in yourself to be.

  • #2
    Re: New Buildings take no damage

    We have finally become so powerful that we can not be destroyed

    Comment


    • #3
      Re: New Buildings take no damage

      Well we can see that Chosen have been beaten - even if the record doesn't show it - Good job GF
      When I am good you never remember. When I am bad...you never forget!
      __________________________________________________ ________________________________________________

      💀❌ᑎIKᑎᗩKᔕ❌💀


      ❗️ᑭᗩᗪᗪYᗯᕼᗩᑕK❗️

      Comment


      • #4
        Re: New Buildings take no damage

        Well I hope that is corrected been on the other side of questionable wars and I look forward to our future battles GF 🍻

        Comment


        • #5
          Re: New Buildings take no damage

          Another example of PA releasing without proper testing .
          Glitches all around

          Comment


          • #6
            Re: New Buildings take no damage

            Phew, thankfully chris michaels knows the explanations of everything. Can you explain why you continued to waste tokens to hit the research lab when you could of just hit the safehouse? If your caller would of redirected earlier, then we wouldn't be having this discussion. Instead of blaming the building that no one, other than the devs, knows its true power, blame the caller.

            Comment


            • #7
              Re: New Buildings take no damage

              I think the point is 3 of these on the front row would make the war nearly impossible to win.

              Comment


              • #8
                Re: New Buildings take no damage

                Ouch that's painful. that's one bad glitch. Looks like an awesome battle though.

                Oh and what's the power for the building anyways??
                sigpic

                Comment


                • #9
                  Re: New Buildings take no damage

                  Originally posted by Crime View Post
                  Phew, thankfully chris michaels knows the explanations of everything. Can you explain why you continued to waste tokens to hit the research lab when you could of just hit the safehouse? If your caller would of redirected earlier, then we wouldn't be having this discussion. Instead of blaming the building that no one, other than the devs, knows its true power, blame the caller.
                  Sure, lets overlook the fact that there is a God building. An invincible building. Let's not have this discussion, in case you get your first loss when the devs get round to it 😏
                  The guys who attacked God building are all experienced. Experienced people make mistakes. I have loaded up the app and seen a building open on several occasions, without thinking i attack it. To help the team or something like that.
                  Last edited by Levap; 12-24-2014, 03:46 PM.
                  A cheer for the beer! All hail to the ale... and a glass of white wine for the lady.

                  Comment


                  • #10
                    Re: New Buildings take no damage

                    Could it be this is what those shields are about? I guess as more empires get these upgrades we will learn more about it. In the meantime, Chosen hasn't cheated, exactly, at least that we know of, so this talk of asterisks is unfair. They won.
                    Last edited by TK Makto; 12-24-2014, 05:25 PM.

                    Comment


                    • #11
                      Re: New Buildings take no damage

                      Originally posted by Crime View Post
                      Phew, thankfully chris michaels knows the explanations of everything. Can you explain why you continued to waste tokens to hit the research lab when you could of just hit the safehouse? If your caller would of redirected earlier, then we wouldn't be having this discussion. Instead of blaming the building that no one, other than the devs, knows its true power, blame the caller.
                      Well this is dumb. They were immediately redirected but still plenty of tokens were wasted. The building had to be hit first to know it couldn't be damaged. After we took the time to open it and figure out it couldn't be touched we changed to opening the safehouse in 4 which we opened and barely fell short of taking it out before time ran out.

                      Even 3 tokens would have been enough for a dead person to take out the safehouse in 4 which would have given us the 6 point win. If we knew this would happen then we would have gone for the safehouse all along and still would have won because only one of the last two buildings was needed.

                      To TK, no I don't think they cheated at all. I don't think they had any knowledge that their new building was sprinkled with holy water. Still doesn't change that they would have lost had the inability to demo existed. It has nothing to do with the shields, that's tied to hardened bunker (they don't have), affects all buildings and basically is just extra building health, not damage mitigation.

                      And the asterisk isn't unfair. They have 0 losses because of a broken building, not because they were the better team that battle. Again it's not their fault at all, the issue is an untested feature that was released and we got the be the beta testers.
                      You are not what you are born but what you have in yourself to be.

                      Comment


                      • #12
                        Re: New Buildings take no damage

                        Chosen did not cheat and neither was it their fault but guess who's it was? anyways it was a great battle and i wouldnt mind battles like this on a regular basis.

                        Comment


                        • #13
                          Re: New Buildings take no damage

                          Now that's a Goodfella with Class. Ty Bobby for being a great leader

                          Comment


                          • #14
                            Re: New Buildings take no damage

                            Originally posted by Chris Michaels View Post
                            Well this is dumb. They were immediately redirected but still plenty of tokens were wasted. The building had to be hit first to know it couldn't be damaged. After we took the time to open it and figure out it couldn't be touched we changed to opening the safehouse in 4 which we opened and barely fell short of taking it out before time ran out.

                            Even 3 tokens would have been enough for a dead person to take out the safehouse in 4 which would have given us the 6 point win. If we knew this would happen then we would have gone for the safehouse all along and still would have won because only one of the last two buildings was needed.

                            To TK, no I don't think they cheated at all. I don't think they had any knowledge that their new building was sprinkled with holy water. Still doesn't change that they would have lost had the inability to demo existed. It has nothing to do with the shields, that's tied to hardened bunker (they don't have), affects all buildings and basically is just extra building health, not damage mitigation.

                            And the asterisk isn't unfair. They have 0 losses because of a broken building, not because they were the better team that battle. Again it's not their fault at all, the issue is an untested feature that was released and we got the be the beta testers.
                            What's dumb is Chris Michael's thinking that he is the authority on how thing's work. It's apparent that GF doesn't have the research lab, yet CM knows that's what the building actually does. Until PA and the rest of the dev's actually reveal the powers of the new buildings, then the new upgraded building did what was needed, it sent out the spy drones to take all the hits.

                            Comment


                            • #15
                              Re: New Buildings take no damage

                              Originally posted by Chris Michaels View Post
                              It has nothing to do with the shields, that's tied to hardened bunker (they don't have), affects all buildings and basically is just extra building health, not damage mitigation.

                              And the asterisk isn't unfair. They have 0 losses because of a broken building, not because they were the better team that battle. Again it's not their fault at all, the issue is an untested feature that was released and we got the be the beta testers.
                              Oh, ok. Yeah my empire is pretty far away from getting those so I'm still waiting on info for these new buildings. I'm excited for them but I don't pretend to know anything about them. Are we sure the building is broken? Does anyone have any info on the new buildings? It's a little crazy to have invincible buildings, but I guess you never know. Again, I'm still waiting on info as to what the new buildings do, so yeah

                              Comment

                              Working...
                              X