Announcement

Collapse

Forum Rules [Updated 12/21/2016]

MAIN RULES OF THE FORUMS

Please respect your community. Respect each other as you all enjoy the same thing – The Game.

We encourage open and friendly discussion of the game and the Community. Moderators and Staff have final decisions on all matters, and are here to make sure that the Community remains a friendly, fun place appropriate for players of all backgrounds, ages and groups.

It is the forum member's responsibility to stay up to date on forum rules and to honor the behavior outlined.

PURPOSE OF THE FORUMS

These forums provide an area for constructive player discussions of the game. It also allows players to
help each other identify bugs and issues, and help each other reproduce and resolve them.

These forums are not the most direct way to contact support. If you’re having an issue with your game and you need direct assistance, please tap on the FAQ/Support tab within the game.

CHANGES OR IMPROVEMENT

Please make sure to stay updated on these rules by reviewing this page from time to time.

SET RULES

This is a private board. As such, decisions made are final.
We reserve the right to remove any message board content without notice for any reason.


Rule 1: Responses to rule violations
Violating these rules will result in warnings, either formal or informal, suspensions, banning, or other sanctions.

Rule 2: Respect other users on the forums
- Do not make attacks or insult other users, either in the forums or through private messages. Disagreements and debates are fine, but don’t make it personal.
- Do not attack groups. This includes professions, races, religions, sexual orientations, genders, incomes, or even vague groups like “you people.â€‌
- Do not use ill terms which are offensive to groups, do not “flameâ€‌, “troll.â€‌ or “hazeâ€‌.

Rule 3: Respect the forum purpose and structure
- Make your posts in the appropriate forum.
- Please use the Search function. If a relevant thread already exists, please post there instead of creating a new thread about the same topic. Duplicate threads will be closed to keep the forums orderly and easy to navigate.
- Keep off-topic posts in the off-topic forum.
- Don’t start discussions about games that are not ours.
- Do not cross-link to other message boards or websites unless approved by a moderator.

Rule 4: Respect the law
- Do not post anything illegal under U.S. law, or encourage other users to break the laws of the U.S. or their country of residence.
- Do not encourage users to break terms of service. This includes giving information about how to find scripts, exploits, or cheats, as well as arranging to buy or sell accounts or virtual goods.

Rule 5: Respect the audience
Think about who you're talking to. Users may be as young as 13 on these message boards, and may be male or female, and from countries across the globe.
- Keep your language civil. Profanity is frowned on.
- Do not post Adult Material, inappropriate graphic sexual content in any format, or links to sexually explicit sites.
- Do not post graphic images or explicit descriptions of violent acts.
- Do not use an avatar or signature that could offend other users. They have to look at it a lot.

Rule 6: Respect privacy
- Do not post any private emails or private messages unless you have the explicit permission of each person involved in the exchange.
- Do not post private communication between customer support, members, moderators, or administrators on these forums, or anywhere else. (This include support ticket responses)
- Do not post any information covered by a non-disclosure agreement or beta testing agreement. Even if you somehow have inside information about our competitors, for legal reasons we don’t want to hear it.
- Do not post Facebook information about other forum users.
- Do not post any private information about other users.
- Do not post in-game information in an attempt to have other players attack your target. Be careful to not cross the line into bullying.

Rule 7: Do not spam
- Do not post repeatedly about the same topic.
- Do not spam users on the forums or through private messages.
- Do not start a thread without actual purpose.
- Do not start a thread about a news story or article unless you make it clear what the story is about, and offer your own opinion to start a discussion.

Rule 8: Respect your account
- Do not share your account information with other individuals. You will be held responsible for any rules violations that occur under your account.
- Do not create new accounts or use other tricks to avoid suspensions or bans.
- Do not create �sock puppet’ accounts – multiple accounts created just so that you can agree with yourself and make it seem like your ideas have more support than they do.
- Never include your e-mail address or any other personal information in posts.

Rule 9: Respect the Moderators
- Do not post using the color red. This color is reserved for moderators.
- Do not impersonate moderators. Do not claim to speak for the moderators.

Rule 10: Respect the decisions of the moderators
- The moderation teams reserves the right to warn, suspend, or permanently ban users judged to be acting against the spirit of the rules, even if the user is following the letter of the rules.
- Do not argue with moderators about moderator decisions. You can disagree with a moderator’s opinions, just like any other poster, but when they post moderator actions in red text, it is considered final.
- Moderators have no access to your game account. If you have an issue you must contact customer service.

Generally, BE NICE. There is nothing wrong with being nice to each other.
See more
See less

Eve ideas

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • THE KING
    replied
    Re: Eve ideas

    Keep the ideas and comments coming guys! Appreciate it! We have to show that we want new EVE items. To add a fresh touch to the game.

    Leave a comment:


  • THE KING
    replied
    Re: Eve ideas

    Originally posted by AnalOverload View Post
    I like the 4x4 idea the thing would be is you have the 1-9 grid 4x4 would throw it off. What I would like is yes a 4x4 but the front lane be a barricade and the buildings would be 123-456-789-10,11,12. I also see the ideas with generator ect. I like the ideas of a back up building like construction company that could rebuild buildings or use the concrete to place on the barricade. The barricade would have no defenders. I dunno but you guys have really solid ideas. I would love for battles to be more tactical during the seconds where you're waiting for tokens to regen
    Added and gave you credit! I like the idea of construction co. Barricade didnt even think about. An yes these are good ideas now if only they will be implemented! Keep them coming. Any eve idea mainly building related post it for credit. Property idea go to other thread!

    Leave a comment:


  • AnalOverload
    replied
    Re: Eve ideas

    I like the 4x4 idea the thing would be is you have the 1-9 grid 4x4 would throw it off. What I would like is yes a 4x4 but the front lane be a barricade and the buildings would be 123-456-789-10,11,12. I also see the ideas with generator ect. I like the ideas of a back up building like construction company that could rebuild buildings or use the concrete to place on the barricade. The barricade would have no defenders. I dunno but you guys have really solid ideas. I would love for battles to be more tactical during the seconds where you're waiting for tokens to regen

    Leave a comment:


  • THE KING
    replied
    Re: Eve ideas

    Originally posted by Markz1337 View Post
    My Ideas:
    Backup generator- upgrade available to hospital or armory level 3 and up. If hq is down but the build is up, the build is still operational at 25-50% efficiency.
    Bunker- holds players base stat boost of +1% attack and counter attack damage, +3% defense, +5% of player health. (upgradable). The building has 2 health bars. The first health bar has to be destroyed to attack the defenders. Then you have the chance to target the defenders or finish off the building (2nd health bar). What make this building unique is you receive counterattack damage when attacking the building from all alive (not wounded) defenders, and doubles when the second health bar, after the first one goes down.

    I don't like the 4x4 battle grid may be a 3x5 would be better IMO. As for your factory it should be a small trade off of health, and it could be just an upgrade option to have it in the hospital, name after some medicine/drug.
    Added and gave you credit and when you say factory you mean infirmary correct? Factory produces tokens for anyone's use... Has not relation to HP.

    Leave a comment:


  • Markz1337
    replied
    Re: Eve ideas

    My Ideas:
    Backup generator- upgrade available to hospital or armory level 3 and up. If hq is down but the build is up, the build is still operational at 25-50% efficiency.
    Bunker- holds players base stat boost of +1% attack and counter attack damage, +3% defense, +5% of player health. (upgradable). The building has 2 health bars. The first health bar has to be destroyed to attack the defenders. Then you have the chance to target the defenders or finish off the building (2nd health bar). What make this building unique is you receive counterattack damage when attacking the building from all alive (not wounded) defenders, and doubles when the second health bar, after the first one goes down.

    I don't like the 4x4 battle grid may be a 3x5 would be better IMO. As for your factory it should be a small trade off of health, and it could be just an upgrade option to have it in the hospital, name after some medicine/drug.

    Leave a comment:


  • THE KING
    replied
    Re: Eve ideas

    Open for discussion once again if you have any ideas please post them I will add and give you credit.

    Leave a comment:


  • THE KING
    replied
    Re: Eve ideas

    Reserved for future posts

    Leave a comment:


  • THE KING
    started a topic Eve ideas

    Eve ideas

    More ideas off the top of my head.
    4X4 in eve has been brought up needs to be added, or a 3X5 something bigger tho!!
    Clone building- copies stats and shape of a building of choice (copies defenders hp and building type but for destroying only 5 points are gained, just like a normal where house)
    Infirmary- regains HP for whole team (every x min everyone gains X hp can increase max hp, if I have 100/100 hp I can gain 125/100)
    Fort- high hp defenders deal more "payback" damage.
    Boxing ring- generates "knock out" punches. (Knockout punches when used make your points displayed 0 and tricks enemy into thinking your not active, lasts for X min or X tokens whatever comes first)
    Factory- produces tokens for anyone on team to grab and use
    Outpost- attackers in building hidden till brought down.
    Control center- use tokens to power up building (X amount of tokens to use building power that damages any building or person directly, then must recharge, an more tokens needed to power up.)
    Watchtower- 1 defender low building hp, allows that 1 defender to see past fog and see all player stats. NOT building type. Just be able to see all enemy player stats and attack them.
    radio tower- needs tokens to activate stops enemy token/ heals for x amount of seconds.
    Backup generator- if HQ is down but hospital/armory still up they still work with a % of what they normally would do( must have lvl 3 hospital/armory and credit goes to markz1337)
    Bunker- has 2 health bars, once first health bar is brought down you can attack defenders or keep going to 2nd bar. When attacking building counter damage is done based on all alive defenders. This effect doubles when on 2nd bar.(credit to markz1337)
    Construction co- repairs damaged/destroyed buildings by producing concrete(credit to analoverlord)
    Barricade- extra high health no defenders (credit to analoverlord)
    No building- opt to not have a building bonus to hp/attack/and defense to people in "the open(bonus to those in this no building, cons nothing to defend and enemy can ignore it)
    Church- cannot be attacked till all other buildings brought down nor can any attackers or defenders.(limited attackers allowed, low building hp, enemy attackers do more damage to people in this building once all others are brought down.)
    Party store- "fog of war" is produced in building attackers/ defenders unknown. Limit to attacker amount in building.
    Scrap yard- attackers/defenders do ALOT more building damage but take counter damage from buildings, If unable to take the counter damage(dead) normal damage is done.
    Last edited by THE KING; 04-17-2014, 10:15 PM.
Working...
X