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Titan - Bull rush bug?

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  • #16
    Re: Titan - Bull rush bug?

    Off topic....Kinda

    Tank, THIS thread is what we as players have been asking for. Devs(or representatives of them) answering our questions in clear unambiguous words and sentences. I really thank you for taking the time and I hope that it will continue.

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    • #17
      Re: Titan - Bull rush bug?

      I too have experienced this bug. 3 targets were close to decap so used bull rush to bring them down a bit but one target wasn't effected at all. He was a sniper so I thought it might have been due to dodge. So I kept hitting multiple times and still he didn't get effected. He should of got hit atleast once out of ten hits.

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      • #18
        Re: Titan - Bull rush bug?

        yeah I feel like if it happens once, it happens in consecutives. i'm pretty sure when my armor bug happened it happened 4 hits in a row

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        • #19
          Re: Titan - Bull rush bug?

          Originally posted by Shind View Post
          yeah I feel like if it happens once, it happens in consecutives. i'm pretty sure when my armor bug happened it happened 4 hits in a row
          Remember to keep this thread on topic please, everyone.

          Regarding Bull Rush, can those that have seen AND experienced the original concern themselves (and NOT with Assassins) please submit war logs showing the hit or the use of Bull Rush via screen shots here in this thread?

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          • #20
            Re: Titan - Bull rush bug?

            Hi Tank, I understand that assassins can dodge splash damage, but what about in the case the battle log clearly says they were hit? is this a bug on the battle log side?

            http://i.imgur.com/V5pDTEW.png
            http://i.imgur.com/q2CfMZL.png

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            • #21
              Re: Titan - Bull rush bug?

              The team took a deeper sweep and the original issue explained was handled on our end. If there are further discrepancies, please let us know by submitting a support ticket with details.

              Best,

              -Tank

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              • #22
                Re: Titan - Bull rush bug?

                Sorry, Tank, but that's not very clear to me. Do you mean that the team has now found and fixed a server-side bug in this area, so the problem shouldn't occur any more ?

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                • #23
                  Re: Titan - Bull rush bug?

                  Originally posted by Squiffle View Post
                  Sorry, Tank, but that's not very clear to me. Do you mean that the team has now found and fixed a server-side bug in this area, so the problem shouldn't occur any more ?
                  Basically, the original issue explained was handled on our end. Which would mean, the issue should not occur anymore. However, as explained, if there are further discrepancies, please let us know by submitting a support ticket with details.

                  Best,

                  -Tank

                  Comment


                  • #24
                    Re: Titan - Bull rush bug?

                    I think I may have seen the problem today while clearing offensive slots in the hq.

                    The row pointers seem to get skewed. They did in my match. I hit someone in the leftmost spot near the bottom of the hq and the two toons in the row above me got the damage instead. Still a block of 3 but misaligned. I went up and it did the same thing a couple rows up. Went up further and the attacks were normal.

                    Wondering if this has to do with player movement after round start or something? Maybe if someone gets kicked or leaves an empire mid match the pointers mess up?

                    Update:screenshots attached to ticket
                    Last edited by Quaranj; 08-11-2015, 04:11 PM. Reason: update

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                    • #25
                      Re: Titan - Bull rush bug?

                      Originally posted by Squiffle View Post
                      Sorry, Tank, but that's not very clear to me. Do you mean that the team has now found and fixed a server-side bug in this area, so the problem shouldn't occur any more ?
                      What he's basically saying is yes there was an issue. They corrected it and it should happen again.

                      I think most people expected issues to come up when all the different class upgrade combos and levels started clashing.

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