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Titan - Bull rush bug?

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  • Titan - Bull rush bug?

    Currently i'm versusing an empire with HQ Body Armor upgrade with 200 armor for each member.
    I used bull rush on a beatable target, the body armor decreased to 34 on each of the other two in the row, but every subsequent bull rush did no damage to the other two (body armor remained at 34). After switching target, they finally dropped below the 34 body armor and started receiving damage normally.

    One-off bug? Something to look into? not even sure where devs look into bugs

  • #2
    Re: Titan - Bull rush bug?

    p.s. and also send some screenshots to [email protected] if you see any problems
    Come join us
    on the official
    Underworld Empire Discord Server
    https://discord.gg/ThdmzmJ

    Comment


    • #3
      Re: Titan - Bull rush bug?

      this happened against non body armor targets, any reason bull rush only hits one of the two in a row?

      http://i.imgur.com/8Kg2mEU.png
      http://i.imgur.com/XqADtx0.png

      Comment


      • #4
        Re: Titan - Bull rush bug?

        Originally posted by Shind View Post
        this happened against non body armor targets, any reason bull rush only hits one of the two in a row?

        http://i.imgur.com/8Kg2mEU.png
        http://i.imgur.com/XqADtx0.png
        Hey all,

        So when brought up to the team, there was something that was pointed out Assassin Passive > Evasion

        If you check in the game via Class Power > Assassin > Evasion the description states: "Adds 40% chance to dodge splash damage". If you think about splash damage type of skills like Bull Rush, this can explain why sometimes the Assassin is not getting splashed with damage and why sometimes they get the splash damage.

        -Tank

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        • #5
          Re: Titan - Bull rush bug?

          Originally posted by UWE_Tank View Post
          Hey all,

          So when brought up to the team, there was something that was pointed out Assassin Passive > Evasion

          If you check in the game via Class Power > Assassin > Evasion the description states: "Adds 40% chance to dodge splash damage". If you think about splash damage type of skills like Bull Rush, this can explain why sometimes the Assassin is not getting splashed with damage and why sometimes they get the splash damage.

          -Tank
          But nothing in the description of Bull Rush ("Deal 40% damage to the target row") suggests that it does Splash damage. Indeed, the fact that it does the same damage to the target and the rest of the row tends to indicate that it *isn'* (intended to be) splash damage (splash being generally the "ricochet" off the main target).

          Comment


          • #6
            Re: Titan - Bull rush bug?

            Originally posted by Squiffle View Post
            But nothing in the description of Bull Rush ("Deal 40% damage to the target row") suggests that it does Splash damage. Indeed, the fact that it does the same damage to the target and the rest of the row tends to indicate that it *isn'* (intended to be) splash damage (splash being generally the "ricochet" off the main target).
            Sure. That is totally understandable in terms of it's literal description and the team will be reviewing that to improve it.

            Keep in mind that Bull Rush does state "Target Row" but for a constant damage percentage (40%), so it would make sense if an Assassin's Evasion passive protected them as they are in the row.

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            • #7
              Re: Titan - Bull rush bug?

              So what you're trying to tell us is Bull Rush is a single target 40% attack with 100% horizontal splash damage?

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              • #8
                Re: Titan - Bull rush bug?

                Originally posted by Shind View Post
                So what you're trying to tell us is Bull Rush is a single target 40% attack with 100% horizontal splash damage?
                I believe we're saying the same core thing, but using different approaches to explain it.

                To give an example (just an example), if Bull Rush is used on a Row with A, B, C. You attack A (40% of damage), the hit will also cascade down the row. So, B and C also get hit and damaged from that original damage. Further, (within the context of the original message), let's say that C didn't get damaged at all and is an Assassin; this can be explained by Evasion protecting them.

                Basically, with the original example given, the team was not able to find a discrepancy for Bull Rush as it's working as intended within it's design.

                Hope that helps.

                -Tank

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                • #9
                  Re: Titan - Bull rush bug?

                  Thanks, I understand the logic and the design, and that the skill is working as intended under that "design". The argument now comes down to then was the game balance considered when the skill was first designed? Were there talks of Bull Rush being designed as splash damage and the implications versus Evasion?

                  At level 3 Evasion 80% chance to resist 40-60% of incoming damage is pretty significant.

                  When evasion was originally designed within the original 4, it was to be a countermeasure of an insignificant portion of total damage as splash (flame thrower, dynamite explosives, ricochet), or a really random 100 dmg (collateral damage).

                  80% chance to dodge 20% dmg (flamethrower), 35% dmg (dynamite, however this is hitting 9 targets total), 15% dmg (ricochet, not being specifically targeted), 100 dmg (random chance from collateral dmg) seemed quite reasonable. I think that at the time it was decently balanced and people lived with that, and 90% of the time probably didn't even recognize their damage was being evaded.

                  But when it comes to 60% and intended for that specific target, now Evasion has suddenly become a really powerful skill for a low cost of 9,000 cc.
                  Last edited by Shind; 07-23-2015, 01:25 AM.

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                  • #10
                    Re: Titan - Bull rush bug?

                    I can't remember who the defenders was when the armor bug happened when they were both stuck on 34, and I don't have the screenshot of that instance.

                    Comment


                    • #11
                      Re: Titan - Bull rush bug?

                      The team is looking into the new scenario brought up. Please be patient while it's investigated.

                      Comment


                      • #12
                        Re: Titan - Bull rush bug?

                        Originally posted by KingKong
                        I don't think a reason why evasion shouldn't work on bull rush. If deflect works on power shot why shouldn't it be doing the same as its description says ie resist the splash. It's not written explicitly but technically bull rush is a splash and we can go into semantics but then a lot of things in this game would also be debatable in terms of their descriptions and we don't raise questions on them.

                        Also Change of significance of a skill with introduction of new contents is not a new thing. Once considered a thrash ability, collateral damage of heavy weapons became a bit more useful when building shields were introduced as now they can hit defenders too. And to be very honest, for me, this is good for game. Old content never gets old and new usage are found.

                        But I agree with you on your ask that if it was discussed for impact while designing than its ok, if it's accidental to then it should be changed.

                        Now coming to real issue lol.
                        The problem is not evasion but something else. See the screenshots on non assasin defenders. It still don't work on armor. Now Tank needs to confirm if it's intentional or not .



                        ah my work comp blocks imgur so didn't realize you had screen shots for it! way to go~

                        and thanks for your active help Tank

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                        • #13
                          Re: Titan - Bull rush bug?

                          another question tank
                          is it intended that we can't use the bull rush skill when dead?

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                          • #14
                            Re: Titan - Bull rush bug?

                            Please ask them to also look at armor's effect on a poisoned enemy.

                            Poisoned enemy with armor does not sustain damage from poison while using tokens.

                            http://underworldempireforums.com/sh...ielded-enemies

                            Thanks, Tank.

                            Comment


                            • #15
                              Re: Titan - Bull rush bug?

                              It's been my experience whe using bull rush that if either or both of the two remaining opponents in the target row are asleep they will not take damage although war log shows them taking damage. Very strange.

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