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Nerf Powershot

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  • Nerf Powershot

    This is dumb, seriously. I have over 2500 defense (almost 3k relative defense) and I'm getting hit for over 4k regularly. The ability to do 10x the amount of damage on one shot REPEATEDLY is dumb...ruining this game.

    I logged into a war and some guy had 20k damage in the first 10 tokens. That's just not right and it's ruining class balance.

  • #2
    Re: Nerf Powershot

    +1.....

    Comment


    • #3
      Re: Nerf Powershot

      While I haven't seen many 4k hits, one has to ask...

      Why be an assassin/reaper when other single token attacks reliably do more damage than any execute?
      Why be an enforcer/titan when despite much build-up, the offence is reliably > defense.
      Why use the damage of demo/terminator when a single token can do more damage than a full war's burn from one of the DoTs? (in most games DoTs do more overall damage, but the compromise it that it takes time to do it.)

      In fact, it's hard to find a downside to Ghosts other than deflect (One skill alone can't establish checks and balances)

      When you review these questions, and examine the power balance, you can understand why EvE is starting to look like Ghosts vs. Ghosts. The lack of diversity is becoming bland.

      Comment


      • #4
        Re: Nerf Powershot

        Originally posted by Nath View Post
        While I haven't seen many 4k hits, one has to ask...

        Why be an assassin/reaper when other single token attacks reliably do more damage than any execute?
        Why be an enforcer/titan when despite much build-up, the offence is reliably > defense.
        Why use the damage of demo/terminator when a single token can do more damage than a full war's burn from one of the DoTs? (in most games DoTs do more overall damage, but the compromise it that it takes time to do it.)

        In fact, it's hard to find a downside to Ghosts other than deflect (One skill alone can't establish checks and balances)

        When you review these questions, and examine the power balance, you can understand why EvE is starting to look like Ghosts vs. Ghosts. The lack of diversity is becoming bland.
        Gotta agree it is ghost vs ghost now. They open buildings, not even able to leave decals as the kill I. So few shots.
        Bit-part low spender. LEVEL 10 Terminator and all skills maxed out.
        Working on Ghost now.

        TERMINATORS RULE EvE.

        Personal records in EvE
        Building damage record (non shields) 11,211
        Building damage record with shields 13,397
        Player damage 110,006

        Comment


        • #5
          Re: Nerf Powershot

          Here's a snap I took just yesterday. This is getting ridiculous...
          Milk.jpg

          a) Stack Crit
          b) Power Shot away
          c) One shot Enforcers with 5k health.

          Comment


          • #6
            Re: Nerf Powershot

            Don't forget a ghosts accuracy skill is 4x critical damage at Max. So your talking 300-400 base 450-600 critical 900-1200 base powershot 1350-1600 powershot critical 5400-6400 powershot accuracy critical. Gets a little crazy. I've been on the receiving end as well as the giver. It's pretty unfair that one super strong ghost can completely drain another teams armor and health packs with 10-15 very lucky attacks. Those calculations were also not taking into consideration precision damage stacking, if the target is tagged, hot shot activating, LT damage boosts. Etc

            Comment


            • #7
              Re: Nerf Powershot

              War in this game has never been balanced, sadly. If you nerf Ghost's damage, people will ask for Titan's turtle to be nerfed. Stacking damage is what all of Ghost's skills are based on. If you want to get rid of that, then you are basically removing an entire class. What suggestions do you guys have?

              Comment


              • #8
                Re: Nerf Powershot

                Originally posted by TK Makto View Post
                What suggestions do you guys have?
                The only thing I could think of is how cripple, poison, plague, tag work. Make it so power shot has a less chance to activate on a loss. It doesn't stop big guys from killing a defender. But the little ghost suiciders that are hitting for 1K+ on a loss would slow down

                Comment


                • #9
                  Re: Nerf Powershot

                  Turtle 3 activates in full potential (50%) starting with an original hit of 500. 250 goes to damage, 250 is shielded.
                  I am a Titan and I saw numerous instances when I have been 1 shot killed after a heal. I don't even count in Overkil...
                  48BE8B

                  Comment


                  • #10
                    Re: Nerf Powershot

                    Originally posted by alexian View Post
                    Turtle 3 activates in full potential (50%) starting with an original hit of 500. 250 goes to damage, 250 is shielded.
                    I am a Titan and I saw numerous instances when I have been 1 shot killed after a heal. I don't even count in Overkil...
                    It works at 500? Does the damage threshold lower with turtle 3? My Titan is only turtle 2.

                    Comment


                    • #11
                      Re: Nerf Powershot

                      Originally posted by Massmurder
                      There is no strategy, just, is our teams killers bigger than your defenders. That's it. Before the new classes it was a team effort to get a defender to cap range, trap, cap, demo, rinse, repeat. Now it's heal, boom 2k critical, heal, boom 3500 critical, heal, armor, boom 1K then 2k, heal. Where's the team play?
                      This.

                      There is no fun in a design that encourages token dumping without timing attacks with others.

                      Comment


                      • #12
                        Re: Nerf Powershot

                        Originally posted by Massmurder View Post
                        It works at 500? Does the damage threshold lower with turtle 3? My Titan is only turtle 2.
                        I do not know. I did not think so. I had Turtle 3 before it was introduced in war log.
                        48BE8B

                        Comment


                        • #13
                          Re: Nerf Powershot

                          i've only ever got a 5k hit once in all the time ive been a ghost so dont see the big deal about this, for that to happen all my skills and passives would need to proc at the same time and ive been a ghost for months now, my big hits are usually against smaller levels who dont have that kind of health anyways.

                          What I hate about this game is the randomness of how things work, good example 10 shots, nanosuit on every 2nd shot giving like 10 armor lol, lots dont make sense maths wise.
                          Last edited by mr_teflon; 02-04-2016, 02:45 PM.

                          Comment


                          • #14
                            Re: Nerf Powershot

                            Wish I had a SS for what happened to me last night.

                            - Was defending and sitting at just over 2k health with a fresh 800 AP.
                            - nano suit (lvl 3) on a 3400 crit powershot. Yay!
                            - overkill/crit powershot of 5200 (after Turtle 3 reduction).
                            - dead. Boo.

                            In my empire, we generally don't trap or cap anymore as our ghosts just empty everything. All of our sins went reaper for plague and ambush/precise blade. Agree with the comments that ghosts have kind of killed the teamwork aspect of EvE. Not hating on them, but that's the reality.

                            Comment


                            • #15
                              Re: Nerf Powershot

                              It might be cause I'm the one spamming Heal/Armor. But I haven't seen a Crit Deflect lately. Can Deflects crit/overkill? I didn't see one in my 80 power shots absorbed today.

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