Announcement

Collapse

Forum Rules [Updated 12/21/2016]

MAIN RULES OF THE FORUMS

Please respect your community. Respect each other as you all enjoy the same thing – The Game.

We encourage open and friendly discussion of the game and the Community. Moderators and Staff have final decisions on all matters, and are here to make sure that the Community remains a friendly, fun place appropriate for players of all backgrounds, ages and groups.

It is the forum member's responsibility to stay up to date on forum rules and to honor the behavior outlined.

PURPOSE OF THE FORUMS

These forums provide an area for constructive player discussions of the game. It also allows players to
help each other identify bugs and issues, and help each other reproduce and resolve them.

These forums are not the most direct way to contact support. If you’re having an issue with your game and you need direct assistance, please tap on the FAQ/Support tab within the game.

CHANGES OR IMPROVEMENT

Please make sure to stay updated on these rules by reviewing this page from time to time.

SET RULES

This is a private board. As such, decisions made are final.
We reserve the right to remove any message board content without notice for any reason.


Rule 1: Responses to rule violations
Violating these rules will result in warnings, either formal or informal, suspensions, banning, or other sanctions.

Rule 2: Respect other users on the forums
- Do not make attacks or insult other users, either in the forums or through private messages. Disagreements and debates are fine, but don’t make it personal.
- Do not attack groups. This includes professions, races, religions, sexual orientations, genders, incomes, or even vague groups like “you people.â€‌
- Do not use ill terms which are offensive to groups, do not “flameâ€‌, “troll.â€‌ or “hazeâ€‌.

Rule 3: Respect the forum purpose and structure
- Make your posts in the appropriate forum.
- Please use the Search function. If a relevant thread already exists, please post there instead of creating a new thread about the same topic. Duplicate threads will be closed to keep the forums orderly and easy to navigate.
- Keep off-topic posts in the off-topic forum.
- Don’t start discussions about games that are not ours.
- Do not cross-link to other message boards or websites unless approved by a moderator.

Rule 4: Respect the law
- Do not post anything illegal under U.S. law, or encourage other users to break the laws of the U.S. or their country of residence.
- Do not encourage users to break terms of service. This includes giving information about how to find scripts, exploits, or cheats, as well as arranging to buy or sell accounts or virtual goods.

Rule 5: Respect the audience
Think about who you're talking to. Users may be as young as 13 on these message boards, and may be male or female, and from countries across the globe.
- Keep your language civil. Profanity is frowned on.
- Do not post Adult Material, inappropriate graphic sexual content in any format, or links to sexually explicit sites.
- Do not post graphic images or explicit descriptions of violent acts.
- Do not use an avatar or signature that could offend other users. They have to look at it a lot.

Rule 6: Respect privacy
- Do not post any private emails or private messages unless you have the explicit permission of each person involved in the exchange.
- Do not post private communication between customer support, members, moderators, or administrators on these forums, or anywhere else. (This include support ticket responses)
- Do not post any information covered by a non-disclosure agreement or beta testing agreement. Even if you somehow have inside information about our competitors, for legal reasons we don’t want to hear it.
- Do not post Facebook information about other forum users.
- Do not post any private information about other users.
- Do not post in-game information in an attempt to have other players attack your target. Be careful to not cross the line into bullying.

Rule 7: Do not spam
- Do not post repeatedly about the same topic.
- Do not spam users on the forums or through private messages.
- Do not start a thread without actual purpose.
- Do not start a thread about a news story or article unless you make it clear what the story is about, and offer your own opinion to start a discussion.

Rule 8: Respect your account
- Do not share your account information with other individuals. You will be held responsible for any rules violations that occur under your account.
- Do not create new accounts or use other tricks to avoid suspensions or bans.
- Do not create �sock puppet’ accounts – multiple accounts created just so that you can agree with yourself and make it seem like your ideas have more support than they do.
- Never include your e-mail address or any other personal information in posts.

Rule 9: Respect the Moderators
- Do not post using the color red. This color is reserved for moderators.
- Do not impersonate moderators. Do not claim to speak for the moderators.

Rule 10: Respect the decisions of the moderators
- The moderation teams reserves the right to warn, suspend, or permanently ban users judged to be acting against the spirit of the rules, even if the user is following the letter of the rules.
- Do not argue with moderators about moderator decisions. You can disagree with a moderator’s opinions, just like any other poster, but when they post moderator actions in red text, it is considered final.
- Moderators have no access to your game account. If you have an issue you must contact customer service.

Generally, BE NICE. There is nothing wrong with being nice to each other.
See more
See less

Do The Devs Hate Enforcers?!

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Re: Do The Devs Hate Enforcers?!

    dunno about the devs, but I know I dont like them very much due to them getting free attacks at everyone who attacks them constantly.

    Comment


    • #17
      Re: Do The Devs Hate Enforcers?!

      Originally posted by Dr death View Post
      Once you develop the Titan, it is the most amazing of the new classes.
      I'll be seeing you once my Hotshot procs

      Comment


      • #18
        Re: Do The Devs Hate Enforcers?!

        Lols it will still do half dmg to a Titan due to turtle. Just saying
        sigpic

        Comment


        • #19
          Re: Do The Devs Hate Enforcers?!

          Originally posted by Iceline View Post
          Sophia - You're going to use Irina's inferior counterpart to prove a point about defense?

          Tigress - Useless to high levels. That small defense boost is negligible.

          Brutus - Fine.

          Chromium - Enforcers already take the least counter damage. This helps all other classes more.

          Palladium - This is for XP. It doesn't affect anything else. All 4 base classes have this.

          Centurion - A small health boost, but fine.

          Malina - Awesome, now that sniper crit will only do 980 damage instead of 1000!

          You can't compare these LTs to the likes of Vanquish, Red Countess, and Chopper.
          Can't blame me for trying

          Comment


          • #20
            Re: Do The Devs Hate Enforcers?!

            Originally posted by CHFIII View Post
            My perception may be skewed but very very often it is a single jug enforcer with level 3 deflect and last stand holding a building for 30 minutes that wins the game. Don't cry too hard for enforcers - they win more games solo than any other class.
            This is why I chose Enforcer from the beginning. The Tanks of UE.

            Comment


            • #21
              Re: Do The Devs Hate Enforcers?!

              Enforcer deflects my 5K crit... Obviously enforcers are overpowered lol.

              That's all they do is defend, they should be good at it

              Comment


              • #22
                Re: Do The Devs Hate Enforcers?!

                This is comical. All the LTs that increase attack work for enforcers also. Your not going to sit there an not use your 40+ tokens each war.

                There are plenty of defense orientated LTs. There are ones that boost defense. Ones that block damage. Ones that steal health. Ones that allow you to dodge hits.

                Just like Scorpion can help assassins cap. You can get a boost also.

                The same as Malina blocking damage taken even when playing as a sniper.

                The notion that an attack LT doesn't benefit Enforcers is ridiculous.

                Comment


                • #23
                  Re: Do The Devs Hate Enforcers?!

                  Originally posted by Xcali1985 View Post
                  This is comical. All the LTs that increase attack work for enforcers also. Your not going to sit there an not use your 40+ tokens each war.

                  There are plenty of defense orientated LTs. There are ones that boost defense. Ones that block damage. Ones that steal health. Ones that allow you to dodge hits.

                  Just like Scorpion can help assassins cap. You can get a boost also.

                  The same as Malina blocking damage taken even when playing as a sniper.

                  The notion that an attack LT doesn't benefit Enforcers is ridiculous.
                  Head...wall.

                  We are discussing lts which improve your character in every aspect of the game (eve, pvp, boss). Yet, for some reason, these chance lts (which only, only, I'll say it again, only work in eve) are still being mentioned.
                  The +att% lts continuously improve you as you get stronger whereas, tigress as an example, is a set bonus which will not grow pass 9*.
                  Sophia was a delight, she does exactly what we are asking for. Suddenly, her bonus is not visible because illusionists power is double of her benefit leaving you at a loss.

                  Attack lts do not benefit enforcer per se. Enforcer is a wall, a defender, his strength is his defence. What's so hard to understand? Yes, you'll get a boost for when you're attacking but the task is to defend, in eve and when asleep. The bonus to attack is also reduced compared to an attack build. Same as a sniper receiving less defence bonus from Sophia than an enforcer.

                  Heavy weapons is another class which is being shafted. No recent, specific, lts worth mentioning for them although a boost in att/def is available depending on build.

                  I guess it's really hard for people to understand until they face the same problem.
                  If pabam decided to mainly release defence boosting lts - would you still sit here and say "its okay since defence still helps snipers/assassins?" I just can't imagine that being true.
                  Last edited by Levap; 09-06-2015, 04:41 PM.
                  A cheer for the beer! All hail to the ale... and a glass of white wine for the lady.

                  Comment


                  • #24
                    Re: Do The Devs Hate Enforcers?!

                    Now that we have clarification on Chopper's power, is this even a question? It's obvious how much the devs hate enforcers and defense builds in general.

                    Comment


                    • #25
                      Re: Do The Devs Hate Enforcers?!

                      Originally posted by Levap View Post
                      Head...wall.

                      We are discussing lts which improve your character in every aspect of the game (eve, pvp, boss). Yet, for some reason, these chance lts (which only, only, I'll say it again, only work in eve) are still being mentioned.
                      The +att% lts continuously improve you as you get stronger whereas, tigress as an example, is a set bonus which will not grow pass 9*.
                      Sophia was a delight, she does exactly what we are asking for. Suddenly, her bonus is not visible because illusionists power is double of her benefit leaving you at a loss.

                      Attack lts do not benefit enforcer per se. Enforcer is a wall, a defender, his strength is his defence. What's so hard to understand? Yes, you'll get a boost for when you're attacking but the task is to defend, in eve and when asleep. The bonus to attack is also reduced compared to an attack build. Same as a sniper receiving less defence bonus from Sophia than an enforcer.

                      Heavy weapons is another class which is being shafted. No recent, specific, lts worth mentioning for them although a boost in att/def is available depending on build.

                      I guess it's really hard for people to understand until they face the same problem.
                      If pabam decided to mainly release defence boosting lts - would you still sit here and say "its okay since defence still helps snipers/assassins?" I just can't imagine that being true.
                      All I'm simply trying to say is that just because an Lt is atk based. Doesn't mean it's a sniper or assassin lt. Be it eve, pvp, or boss extra attack is a plus.

                      Scorpion works in pvp. I don't know about bosses and Malina works in all areas. Those are the two I mentioned specifically.

                      Now that I think of it. There are only a few that are strictly eve.

                      Comment


                      • #26
                        Re: Do The Devs Hate Enforcers?!

                        Originally posted by Xcali1985 View Post
                        All I'm simply trying to say is that just because an Lt is atk based. Doesn't mean it's a sniper or assassin lt. Be it eve, pvp, or boss extra attack is a plus.

                        Scorpion works in pvp. I don't know about bosses and Malina works in all areas. Those are the two I mentioned specifically.

                        Now that I think of it. There are only a few that are strictly eve.
                        You're simply missing the point.
                        A cheer for the beer! All hail to the ale... and a glass of white wine for the lady.

                        Comment


                        • #27
                          Re: Do The Devs Hate Enforcers?!

                          Originally posted by Levap View Post
                          You're simply missing the point.
                          No I get the point. You guys want an LT geared towards enforcers and defense. I get it. However, to say that Atk LTs are not beneficial or helpful to Enforcers is extremely narrow minded and looking at things through a pin hole.

                          This game is more than sitting in a building during eve and getting people to bounce off you.

                          Comment


                          • #28
                            Re: Do The Devs Hate Enforcers?!

                            Originally posted by Xcali1985 View Post
                            No I get the point. You guys want an LT geared towards enforcers and defense. I get it. However, to say that Atk LTs are not beneficial or helpful to Enforcers is extremely narrow minded and looking at things through a pin hole.

                            This game is more than sitting in a building during eve and getting people to bounce off you.
                            That's what there trying to say. Scythe/Reaper/Countess/Raven/Diablo etc can benefit snipers in ALL aspects of the game while most defense lts are EvE only. If I'm understanding this all correctly.

                            Comment


                            • #29
                              Re: Do The Devs Hate Enforcers?!

                              Originally posted by DarkLotus View Post
                              That's what there trying to say. Scythe/Reaper/Countess/Raven/Diablo etc can benefit snipers in ALL aspects of the game while most defense lts are EvE only. If I'm understanding this all correctly.
                              I'm not arguing against that. I'm not disputing anything but the fact that atk LTs don't help Enforcers. There are different levels of helpfulness. I was a sniper and when I was holding a building I would switch to defensive LTs.

                              I think its well past time for a defensive LT at least in the Black Market.

                              Comment


                              • #30
                                Re: Do The Devs Hate Enforcers?!

                                I think the balance is fine, actually. Yes there are more attack-oriented LT's, but defensive skills are far more powerful than other classes. When 2 classes are designed to defeat the 6 others, there's a balancing issue. I understand wanting more LT's to help defense, but I don't agree that devs hate enforcers. If they did they wouldn't have given deflect, and now turtle + nanosuit. Defense gets plenty of love in this game, and the fact is even if an LT helps me win over an enforcer, the deflect rate simply takes my advantage and makes it theirs. Of the event LT's that have been released, the enforcer-friendly LT's (luck, six, scythe, vice, even reaper) are the best ones. Those focused on attack (exterminator, chopper) have been terrible.

                                An enforcer straight up can change a game without spending a single token. Defense gets plenty of love on the eve front, I'm actually not sure giving an equal amount of defense and atk LT's would be fair, not when the enforcer/titan classes are so OP. And yes, I agree 1000+ crit damage is OP as well, but that crit has a large chance of being deflected, and it costs a token. Enforcers and titans just sit pretty. How much more help do enforcers need apart from shields and armor packs and turtle and deflect and nanosuit and die hard and stim pack to convince people that devs actually love enforcers more than other classes.

                                Comment

                                Working...
                                X