Powerleveling is basically the strategy of building up Energy and Stamina early on, at the expense of your attack, defense, and PVP effectiveness. On the plus side, you'd be leveling at a much faster rate, building up your rate of ingame cash earned, getting better equipment from Boss Hunting, and put yourself on the fast track to getting high-starred LT's (the free kind).
There are different routes you can go with this (pure, hybrid, etc..), but I'm going to go through this in its purest form, so anyone can take what they want from it and pick the strategy that best fits their play-style.
*WARNING*- If PVP is all that really matters to you, you want to keep great PVP stats, and you don't want to sacrifice early PVP effectiveness for, IMO, a higher potential for your character, then reading this guide will probably be a waste of your time. Move along, nothing to see here!
1) Getting Started:
No matter what build you plan on going with, it's in EVERYONE'S best interest to get Energy and Stamina each to 100. You refill 1 point per 5 minutes, so this would give you more than an 8 hour window to use Energy and Stam, before it's back to the max and starts to overflow; wasting your precious leveling fuel. So, unless you plan on waking up every few hours after going to bed to use up your Energy and Stamina, you'll be slowing down your leveling a great deal. Over time that wasted Energy and Stamina will really start to add up.
As for Reputation goes, giving Respect in this order goes along best with this build:
Mafia(Energy)>Cartel(Stamina)>Syndicate(Attack)>St reet(Defense).
This order will help speed up your progress in powerleveling, and help make the transitions from Powerleveling to Boss Hunter, and from Boss Hunter to PVP the smoothest.
2) Phase 1: Energy Pumping
This is where you set the foundation of your build, and you'll reap the rewards for this investment for the LIFE of your character!
As far as we know right now, there are no max refills for Energy or Stamina, but in Castle Age the max refill for Energy is 2000, so this is a good stopping point. Right now, free refills are hard to come by, but I expect the developers to create new ways to earn Favor. Whenever you use a refill, you will be getting great value out of them.
The reason you hit Energy first, is it can be used in 5-starring all jobs (skip Dice Jobs for now), gaining extra Skill Points in the process. Right now there are about 70 Jobs through Italy, so you would have earned an additional 350 Skill Points through 5-starring Jobs!
Also, all of those jobs earn you a ton of ingame cash that can be put into buildings, raising your hourly cash flow at a high rate.
At this point, you have all Jobs 5-starred, probably making over $120k/hr, and most likely 1000-1500 energy. This is where you pick a Dice Job and use all Energy on it on each Levelup. I started with the Westside Dice Job because all of the LT's are pretty decent when high-starred. From these Jobs, you earn the different LT's at different rates, so what I'm doing is once I get one of the lower ones (Blink/Hector in my case) to 9-Stars, I'll be moving onto another Dice Job, even though Kate will probably be only around 6/7 Stars, so that I'm not wasting energy on earning extra Blink/Hectors that I'll have no use for. ***The developers plan on addressing this later on, to where something can be done with these extra LT's to get value out of it, but until I know for sure what they'll do about it, I'll move onto the next Dice Job to work on other LT's***
Once they add new Areas with more Jobs, you'll be able to quickly 5-star them, and get back to the Dice Jobs. The earliest you get to this point, the better, as you'll be ahead of the game in getting your LT's high-starred, while those who stick with low energy won't ever realistically have this option without spending thousands of dollars on Favor.
If going purely Powerlevel, by the end of this stage, your stats should look like this:
Attack- 1
Defense- 1
Energy- 2000
Stamina- 100
Don't worry, it's not as bad as it looks. By this time, you're total Attack and Defense will be much higher than this (around 600 each) thanks to high-starred LT's and decent equipment earned from Boss Hunting. You'll still be very squishy for your level, but you can always help take out the "low hanging fruit" in Empire Battles, or even better, focus on demolishing buildings if you're using the Heavy Weapons Class (the best class to get the most out of this build).
3) Phase 2: Stamina Pumping
So you're getting high-starred LT's and high cash flow, so what's next? Stamina, and lots of it.
The refill limit for Stamina is 1000 in Castle Age, so this is probably the stopping point that makes the most sense. I would stop here until we've heard more from the Devs on their plans for refill limits.
With high Stamina, you keep up your leveling speed as you level, while giving yourself the chance to get some solid equipment off of Bosses, setting yourself up to become a powerful Boss Hunter in the next Phase.
Right now, you can get Duke (3x Stamina used on Boss Attack) off of Crates and use him when close to levelup with the max Stamina attack (40 Stam) to get a nice headstart on the next level.
Idealy, your stats should look like this at the end of this Phase:
Attack- 1
Defense- 1
Energy- 2000
Stamina- 1000
4) Phase 3: Boss Hunting
NO MORE ENERGY! NO MORE STAMINA! If you've made it this far without quitting, give yourself a gold star! Lol.
The term Boss Hunting does the results at the end of this Phase injustice. You will be a major force in multiple Boss Battles at a time, with the capability of getting all of the best equipment in the game. By the time you get this far, the developers will probably add ways to earn Favor more easily from Boss Battles, and you'll be ahead of the game.
How high you go with Attack will depend on your PVP goals. I think 1000 Attack will be more than high enough (to go along with your 1000 Stamina) to get all of the top equipment from Bosses, so that's a decent benchmark to set if you want a more well-rounded PVP build. If you're an Enforcer or regularly placed in a Defender slot in Empire Battles, I'd stop at 1000 Attack and move onto Defense until you're happy with you're ability to bounce attacks. If you're a Sniper, Assassin, or Heavy Weapons Class, or are usually placed in an Offensive Slot towards the back row, you may want to go crazy with Attack and bring it straight to 2000 or even 3000. By the time enemies get to you in the back row, you've already crippled them. Keep in mind you'll be significatly higher level than most you go up against by this time, so you can throw BSI out the window. Even with a 1 Defense, "Glass Cannon" build, your high-starred LT's and elite equipment will more than make up for it. At this point, it makes sense that you should have at least 1000 (probably much more) additional Attack and Defense from equipped LT's and Equipment ALONE.
By the end of this phase, your stats should look something like this:
Attack- 1000-3000 (depending on PVP Class and Use)
Deffense- 1
Energy- 2000
Stamina- 1000
There are different routes you can go with this (pure, hybrid, etc..), but I'm going to go through this in its purest form, so anyone can take what they want from it and pick the strategy that best fits their play-style.
*WARNING*- If PVP is all that really matters to you, you want to keep great PVP stats, and you don't want to sacrifice early PVP effectiveness for, IMO, a higher potential for your character, then reading this guide will probably be a waste of your time. Move along, nothing to see here!
1) Getting Started:
No matter what build you plan on going with, it's in EVERYONE'S best interest to get Energy and Stamina each to 100. You refill 1 point per 5 minutes, so this would give you more than an 8 hour window to use Energy and Stam, before it's back to the max and starts to overflow; wasting your precious leveling fuel. So, unless you plan on waking up every few hours after going to bed to use up your Energy and Stamina, you'll be slowing down your leveling a great deal. Over time that wasted Energy and Stamina will really start to add up.
As for Reputation goes, giving Respect in this order goes along best with this build:
Mafia(Energy)>Cartel(Stamina)>Syndicate(Attack)>St reet(Defense).
This order will help speed up your progress in powerleveling, and help make the transitions from Powerleveling to Boss Hunter, and from Boss Hunter to PVP the smoothest.
2) Phase 1: Energy Pumping
This is where you set the foundation of your build, and you'll reap the rewards for this investment for the LIFE of your character!
As far as we know right now, there are no max refills for Energy or Stamina, but in Castle Age the max refill for Energy is 2000, so this is a good stopping point. Right now, free refills are hard to come by, but I expect the developers to create new ways to earn Favor. Whenever you use a refill, you will be getting great value out of them.
The reason you hit Energy first, is it can be used in 5-starring all jobs (skip Dice Jobs for now), gaining extra Skill Points in the process. Right now there are about 70 Jobs through Italy, so you would have earned an additional 350 Skill Points through 5-starring Jobs!
Also, all of those jobs earn you a ton of ingame cash that can be put into buildings, raising your hourly cash flow at a high rate.
At this point, you have all Jobs 5-starred, probably making over $120k/hr, and most likely 1000-1500 energy. This is where you pick a Dice Job and use all Energy on it on each Levelup. I started with the Westside Dice Job because all of the LT's are pretty decent when high-starred. From these Jobs, you earn the different LT's at different rates, so what I'm doing is once I get one of the lower ones (Blink/Hector in my case) to 9-Stars, I'll be moving onto another Dice Job, even though Kate will probably be only around 6/7 Stars, so that I'm not wasting energy on earning extra Blink/Hectors that I'll have no use for. ***The developers plan on addressing this later on, to where something can be done with these extra LT's to get value out of it, but until I know for sure what they'll do about it, I'll move onto the next Dice Job to work on other LT's***
Once they add new Areas with more Jobs, you'll be able to quickly 5-star them, and get back to the Dice Jobs. The earliest you get to this point, the better, as you'll be ahead of the game in getting your LT's high-starred, while those who stick with low energy won't ever realistically have this option without spending thousands of dollars on Favor.
If going purely Powerlevel, by the end of this stage, your stats should look like this:
Attack- 1
Defense- 1
Energy- 2000
Stamina- 100
Don't worry, it's not as bad as it looks. By this time, you're total Attack and Defense will be much higher than this (around 600 each) thanks to high-starred LT's and decent equipment earned from Boss Hunting. You'll still be very squishy for your level, but you can always help take out the "low hanging fruit" in Empire Battles, or even better, focus on demolishing buildings if you're using the Heavy Weapons Class (the best class to get the most out of this build).
3) Phase 2: Stamina Pumping
So you're getting high-starred LT's and high cash flow, so what's next? Stamina, and lots of it.
The refill limit for Stamina is 1000 in Castle Age, so this is probably the stopping point that makes the most sense. I would stop here until we've heard more from the Devs on their plans for refill limits.
With high Stamina, you keep up your leveling speed as you level, while giving yourself the chance to get some solid equipment off of Bosses, setting yourself up to become a powerful Boss Hunter in the next Phase.
Right now, you can get Duke (3x Stamina used on Boss Attack) off of Crates and use him when close to levelup with the max Stamina attack (40 Stam) to get a nice headstart on the next level.
Idealy, your stats should look like this at the end of this Phase:
Attack- 1
Defense- 1
Energy- 2000
Stamina- 1000
4) Phase 3: Boss Hunting
NO MORE ENERGY! NO MORE STAMINA! If you've made it this far without quitting, give yourself a gold star! Lol.
The term Boss Hunting does the results at the end of this Phase injustice. You will be a major force in multiple Boss Battles at a time, with the capability of getting all of the best equipment in the game. By the time you get this far, the developers will probably add ways to earn Favor more easily from Boss Battles, and you'll be ahead of the game.
How high you go with Attack will depend on your PVP goals. I think 1000 Attack will be more than high enough (to go along with your 1000 Stamina) to get all of the top equipment from Bosses, so that's a decent benchmark to set if you want a more well-rounded PVP build. If you're an Enforcer or regularly placed in a Defender slot in Empire Battles, I'd stop at 1000 Attack and move onto Defense until you're happy with you're ability to bounce attacks. If you're a Sniper, Assassin, or Heavy Weapons Class, or are usually placed in an Offensive Slot towards the back row, you may want to go crazy with Attack and bring it straight to 2000 or even 3000. By the time enemies get to you in the back row, you've already crippled them. Keep in mind you'll be significatly higher level than most you go up against by this time, so you can throw BSI out the window. Even with a 1 Defense, "Glass Cannon" build, your high-starred LT's and elite equipment will more than make up for it. At this point, it makes sense that you should have at least 1000 (probably much more) additional Attack and Defense from equipped LT's and Equipment ALONE.
By the end of this phase, your stats should look something like this:
Attack- 1000-3000 (depending on PVP Class and Use)
Deffense- 1
Energy- 2000
Stamina- 1000
Comment