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Execution by inferior players

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  • Execution by inferior players

    I don't know if this is a bug (or have been brought out before) but I am being executed by (weak/ inferior) players suiciding and losing.

    Scenario 1: When I am low hp (from boss fights), players will test me, lose, and THEN execute me.
    Scenario 2: When in full hp, opponent can suicide - up to the point they can execute me.

    So, in effect, inferior players can execute even the strongest player in UWE?!
    Is this a bug or it is meant to be like that?

  • #2
    I have has this happen as well.

    Comment


    • #3
      Working as intended

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      • #4
        Depends on what y'all mean by inferior players. Anyone can execute you if they get your hp below 20. And the duel vs war formulas are very different. Your inferior players may be stronger than you in one of these pvp modes. I suggest you read the threads on pvp formulas.

        This is no bug in all likelihood.

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        • #5
          Thanks for the replies peeps.

          As specified, inferior players mean they are NOT WINNING or SUICIDING against you but still CAN execute you. Either by Duelling or Invading.
          Suicide Zombies (loosing against you/ inferior than your stat) can get your hp below 20 and execute you immediately after.

          A bit silly if this is as intended.Just to site an example:
          Although there is an execution counter, in Castle Age (similar game developed by the same developer - Phoenix Age), you don't get executed by loosing player suiciding - you get 'not enough health' message. Execution counter doesn't move.
          Suicide players merely put you in the hospital without execution.

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          • #6
            I'm not 100% sure if it is working as intended, but know that it really doesn't affect your character when it happens. If you check your PvP record after you've been executed it doesn't record a loss. At least, that has been my experience so far. Suiciding players are usually free BP but if it really bothers you, try messaging the player and asking them why they don't target someone they can beat. I find a lot of the time it's players who just aren't sure how to play the game correctly yet.
            Paul - EmpireShadows

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            • #7
              I understand the PvP formulas just fine. I just find it silly that i get a message stating that player x has lost 9-10 times then get the message that I have been executed by them. If they can't win while I have health, how do they win to get the execution? This doesn't bother me. I was just agreeing with the silliness of it is all.

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              • #8
                Originally posted by DaKind View Post
                I understand the PvP formulas just fine. I just find it silly that i get a message stating that player x has lost 9-10 times then get the message that I have been executed by them. If they can't win while I have health, how do they win to get the execution? This doesn't bother me. I was just agreeing with the silliness of it is all.
                The understanding is that whenever you duel/war against someone, even if you win, you lose health. So if someone attacks you and loses, you still lose health, and then once you get to a certain amount of life, you are eligible to be executed. To make it easier to understand, think of a real life situation where an injured stronger fighter gets attacked by a healthy weaker fighter. They are the stronger fighter so they still have a slight advantage, but as the fight goes on, due to their health situation, they eventually don't have the "health" to continue and end up losing the fight.

                It can be incredibly annoying because the player attacking you clearly loses more than they gain so it's not a rationale way to play the game, but I can understand the logic behind the mechanics working the way they do.
                Paul - EmpireShadows

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                • #9
                  Thank you Paul, that's basically the idea yes. This is a feature and not a bug.

                  Many game concepts are silly if you consider them from one angle, but from another perspective they do make sense. For example, if you are executed how exactly do you heal up and keep playing, even re-attacking the same player that executed you? It's just part of the gameplay.

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                  • #10
                    Originally posted by Paul View Post
                    ..... To make it easier to understand, think of a real life situation where an injured stronger fighter gets attacked by a healthy weaker fighter. They are the stronger fighter so they still have a slight advantage, but as the fight goes on, due to their health situation, they eventually don't have the "health" to continue and end up losing the fight.

                    It can be incredibly annoying because the player attacking you clearly loses more than they gain so it's not a rationale way to play the game, but I can understand the logic behind the mechanics working the way they do.
                    Awesome analogy, Paul!

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                    • #11
                      Originally posted by Anshin View Post
                      Awesome analogy, Paul!
                      Thanks Anshin
                      Paul - EmpireShadows

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                      • #12
                        You guys are looking at this from a strictly logical aspect. I'm amused that you fail to acknowledge one significant fact:

                        No one intentionally attacks a stronger opponent unless the stronger opponent attacks them first.

                        This is a fight game, after all, not a logic game.

                        Any player who willingly attacks a stronger player is attempting to let that player know there's a price to pay for attacks.

                        Translated: ATTACKS WILL NOT GO UNANSWERED.

                        The fact that you're "incredibly annoyed" means you probably got the message.
                        F69C23
                        Card carrying member of Goodfellas

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                        • #13
                          Originally posted by Hawk View Post
                          You guys are looking at this from a strictly logical aspect. I'm amused that you fail to acknowledge one significant fact:

                          No one intentionally attacks a stronger opponent unless the stronger opponent attacks them first.

                          This is a fight game, after all, not a logic game.

                          Any player who willingly attacks a stronger player is attempting to let that player know there's a price to pay for attacks.

                          Translated: ATTACKS WILL NOT GO UNANSWERED.

                          The fact that you're "incredibly annoyed" means you probably got the message.
                          I guess it depends on what you feel you want your message to be. If you want it to be "Here are some free BP's so that you don't even have to use your stamina on me" then I'm sure it's mission accomplished. There is next to no negative value to having players bounce off you. I think if you compare the costs vs. benefits of attacking someone and losing numerous times till you can execute, you'll see that it really is an irrational action.
                          Paul - EmpireShadows

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                          • #14
                            It happens to me too Paul.
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                            • #15
                              Paul thanks for your analogy. I understood that before your explanation. I still find it silly. Hawk to let you know I have never once even participated in PvP. I have ranked up due to folks bouncing. I agree with Paul that these folks either don't know what to do or are dumb. Just because I haven't gotten into PvP yet doesn't mean I can't enjoy free BP's

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