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BSI and LSI

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  • BSI and LSI

    Ok I am new to this game.......so uh what does BSI and LSI stand for?

    Newb

  • #2
    Re: BSI and LSI

    LSI means high energy and stamina build=fast leveling
    BSI means high def and atk=PvP build

    Comment


    • #3
      Re: BSI and LSI

      Both are concepts imported from Castle Age. It stands for "Battle Strength/Stat Index" while LSI is "Levelling Strength/Stat Index".

      Comment


      • #4
        Re: BSI and LSI

        Originally posted by Bojek View Post
        Ok I am new to this game.......so uh what does BSI and LSI stand for?

        Newb
        Don't worry about neither exist..

        Lsi would be leveling speed index but with the caps on energy and Stam it doesn't exist.


        Bsi battle strength index same thing eventually your only source of sp comes from leveling and daily respect so it avgs out to around 5 and thus doesn't exist

        Comment


        • #5
          Re: BSI and LSI

          Originally posted by Voodoo jester View Post
          Don't worry about neither exist..

          Lsi would be leveling speed index but with the caps on energy and Stam it doesn't exist.


          Bsi battle strength index same thing eventually your only source of sp comes from leveling and daily respect so it avgs out to around 5 and thus doesn't exist
          Your logic is as fascinating as ever.

          Comment


          • #6
            Re: BSI and LSI

            Originally posted by Voodoo jester View Post
            Don't worry about neither exist..

            Lsi would be leveling speed index but with the caps on energy and Stam it doesn't exist.


            Bsi battle strength index same thing eventually your only source of sp comes from leveling and daily respect so it avgs out to around 5 and thus doesn't exist
            Well, technically the caps are only on refills. Level up refills your energy and stamina 100%

            Comment


            • #7
              Re: BSI and LSI

              Originally posted by DvEight View Post
              Well, technically the caps are only on refills. Level up refills your energy and stamina 100%
              Yeah. But because of those refill caps no one is going to be putting sp passed 2000/2000 (stamina costs 2 sp for each point)

              Comment


              • #8
                Re: BSI and LSI

                Originally posted by Iceline View Post
                Your logic is as fascinating as ever.
                Bsi is also dead and I'm going use myself as an example... I can't get anymore sp unless I level, or daily respect or new content is released as it stands my current bsi is 4.481804949053857. If I add 1 daily respect point it becomes 4.483260553129549 for a difference of 0.001455604075692. What this last number means 1 sp = 0.001455604075692 bsi at my current level. It will take a total of 667 days for me to raise my bsi by 1(assuming I don't level) now imagine people like maddog, db, beast, zero... How many days do you think it will take them to raise their bsi 1 point? I guarantee with the refill caps being set the way they are that it won't take nearly half the time to level up.. This is why bsi is also dead does not exist we all will avg out to 5 bsi in the end.

                Comment


                • #9
                  Re: BSI and LSI

                  So you are ultimately saying around a 5bsi endgame is pretty good?

                  Comment


                  • #10
                    Re: BSI and LSI

                    Originally posted by DvEight View Post
                    So you are ultimately saying around a 5bsi endgame is pretty good?
                    We'll you can get higher than a 5 but it would take days if not playing only respect... Or days of eve grinding to complete.. You can see already for me being about avg level in game will take almost 2 years to raise bsi 1 point..

                    This can be fixed so that not everyone ends up with the same build but there needs to be several changes made..

                    1) ramp up exp requirements for leveling every so often.
                    Example:
                    At level 1000 require an additional 1000xp per level

                    At level 2500 require an additional 2000 per level

                    In addition to keeping current ramp of xp

                    2) implement a calculation for lsi, remove the refill cap and instead implement a cap on lsi stats and a specific lsi

                    3) offer more ways to gain sp through crafting, special bosses etc.

                    Individually these will do nothing but together they will ensure that endgame builds will always be different.
                    Last edited by Voodoo jester; 01-21-2014, 01:10 PM.

                    Comment


                    • #11
                      Re: BSI and LSI

                      The only thing I don't like is you #3 suggestion. They will find some way for that to cater to the LSI builds again and us low energy/stam peeps will fall farther behind

                      Comment


                      • #12
                        Re: BSI and LSI

                        It's not to late to change dv8. Start pumping now fella. I do 1 stamina per lvl up personally and can't see me changing that for the next 500 lvls or more.

                        Comment


                        • #13
                          Re: BSI and LSI

                          Originally posted by DvEight View Post
                          The only thing I don't like is you #3 suggestion. They will find some way for that to cater to the LSI builds again and us low energy/stam peeps will fall farther behind
                          Yeah I agree dv8 but the thing is.. Lsi and bsi can't and won't exist without these 3 things..

                          Without all three everyone's builds will be the same in the end ... The only difference is how they get there

                          Comment


                          • #14
                            Re: BSI and LSI

                            Originally posted by Muppet View Post
                            It's not to late to change dv8. Start pumping now fella. I do 1 stamina per lvl up personally and can't see me changing that for the next 500 lvls or more.
                            Oh I'm still pretty low level so I'm not worried about leveling speed just yet.

                            Originally posted by Voodoo jester View Post
                            Yeah I agree dv8 but the thing is.. Lsi and bsi can't and won't exist without these 3 things..

                            Without all three everyone's builds will be the same in the end ... The only difference is how they get there
                            What do you mean they don't exist? They are good numbers to get an overall view of someone's build, don't you think? They (mainly BSI) just get used wrong so often that they don't exist now? I understand that LTs can play a huge roll, but at the same time for a majority of the UE player base they probably don't make that much of a difference.

                            There is no reason to be a pure BSI build, to go from rank 21-24 you get a measly 15 SP, while at the same time getting raped by the elite in UE......... seriously 15SP.....

                            I am all for some sort of crafting system, but it needs to be tied in with real pvp somehow. People at the highest ranks should get an item each day for holding that rank...... At the same time all three ranks in the top tier would have to fight bp decay daily, the higher the rank the more decay. This is the only way to implement some sort of true pvp in a game like this. All these scrub lvl 500 LSI builds with 1k stamina and 22+ badges farming way down to get their ranks and then bitching about being farmed cuz they are weak. If you want to be in the top tier of pvp you should have to fight for it everyday, no need for a leaderboard, badges would actually reflect your strength at the top. This would get rid of some of the super high lvl hitting lower lvls because stamina would need to be spent on higher badges.

                            Comment


                            • #15
                              Re: BSI and LSI

                              Originally posted by DvEight View Post
                              Oh I'm still pretty low level so I'm not worried about leveling speed just yet.



                              What do you mean they don't exist? They are good numbers to get an overall view of someone's build, don't you think? They (mainly BSI) just get used wrong so often that they don't exist now? I understand that LTs can play a huge roll, but at the same time for a majority of the UE player base they probably don't make that much of a difference.

                              There is no reason to be a pure BSI build, to go from rank 21-24 you get a measly 15 SP, while at the same time getting raped by the elite in UE......... seriously 15SP.....

                              I am all for some sort of crafting system, but it needs to be tied in with real pvp somehow. People at the highest ranks should get an item each day for holding that rank...... At the same time all three ranks in the top tier would have to fight bp decay daily, the higher the rank the more decay. This is the only way to implement some sort of true pvp in a game like this. All these scrub lvl 500 LSI builds with 1k stamina and 22+ badges farming way down to get their ranks and then bitching about being farmed cuz they are weak. If you want to be in the top tier of pvp you should have to fight for it everyday, no need for a leaderboard, badges would actually reflect your strength at the top. This would get rid of some of the super high lvl hitting lower lvls because stamina would need to be spent on higher badges.
                              Dv8 I'm saying is that because of the limitations from refills and eventually running out of content everyone's builds will be the same. Because of the limits on refills and eventually running out of content lsi and bsi do not exist..

                              With no way of obtaining more stats outside of leveling and respect builds will become "uniform" what good would lsi or bsi serve if everyone's build is the same? That's why they do not exist

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