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Excess Recombinators

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  • Excess Recombinators

    I think that PA should add a feature where you can trade in recombinators for something of actual value. I already have 20 recombinators that I'll never use. It's making me re-think whether I should put in more $$$ to do challenge jobs to upgrade my LTs. Am I alone here?

  • #2
    Re: Excess Recombinators

    deleted
    Last edited by ocdo; 10-20-2013, 05:25 PM.

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    • #3
      Re: Excess Recombinators

      Roro .. Recombinators from dice jobs ...You know whose fault is this ?
      Our fault
      We all started boasting about power levelling and start having 1000-2000 energy and no need to roll crates to get epics .. Instead go for 9star rares and uncommons ..
      We gave them a virtual threat that we might not spend that much money anymore .. And they reverted with a new plan .. Which was 'Screw power levellers!!!' ..
      As a result, The dice missions now give money reward on 100% completion also and with that, you now have these crap-recombos which not everybody wants ...
      Sad we can't do anything except for quit playing this game ... Which still not affect then as they are surely getting new players everyday ..

      Ps : I know that they have all rights to change things as and when they want .. It is just that they are blatantly money centric and being in CRM field as a CRM profession .. It is very difficult for me to see this and digest ..
      Last edited by Myinbox47; 08-27-2013, 10:29 AM.

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      • #4
        Re: Excess Recombinators

        Originally posted by Myinbox47 View Post
        Roro .. Recombinators from dice jobs ...You know whose fault is this ?
        Our fault
        We all started boasting about power levelling and start having 1000-2000 energy and no need to roll crates to get epics .. Instead go for 9star rares and uncommons ..
        We gave them a virtual threat that we might not spend that much money anymore .. And they reverted with a new plan .. Which was 'Screw power levellers!!!' ..
        As a result, The dice missions now give money reward on 100% completion also and with that, you now have these crap-recombos which not everybody wants ...
        Sad we can't do anything except for quit playing this game ... Which still not affect then as they are surely getting new players everyday ..

        Ps : I know that they have all rights to change things as and when they want .. It is just that they are blatantly money centric and being in CRM field as a CRM profession .. It is very difficult for me to see this and digest ..
        I'm already quite upset with getting the recombinator at 100% collection. I didn't encounter getting cash at 100% collection yet. Did u experience it?

        If that is true, PA has really done a wonderful job in upsetting their current players who are 100% their CUSTOMERS.
        sigpic

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        • #5
          Re: Excess Recombinators

          I'm very displeased with this new system. I have dropped quite a bit of FP, and have a 6 star John and a 6 Mia, includes the ones i had already, to show for it, along with 29, yes 29, common recombinators from the Dice Game in Slums. Why in the f'ing world am I ever going to do with 29 Common recombs?! Can't trade them, can't fuse them to make them worthwhile, they're USELESS!

          Yes, we would have been very upset if the recomb drops were too infrequent, but 29 common recombs is crazy.
          Last edited by Snake Eyes; 08-27-2013, 03:49 PM.
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          • #6
            Re: Excess Recombinators

            Wow that's insane... I'm at 875 energy working towards 2000 and devs do this.....

            Second guessing my plan to drop a ton of money at 1000 energy... Might just slowly level instead

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            • #7
              Re: Excess Recombinators

              Yeah this really throws a wrench in energy builds

              Comment


              • #8
                Re: Excess Recombinators

                Yeah, I was planning to power level an alt, recombinators blow, and I'm pissed about how fusion was introduced.. so won't be spending dime on the game until its changed, kinda sucks though- was looking forward to making the Top 50 in the next event with my main.

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                • #9
                  Re: Excess Recombinators

                  The developers are trying to address this. They have lowered the drop rates for the recombiners and you should not get cash at 100%. If you are, please post the area name so that they can correct it. They put these here so that once you get to a 9 star something and have extras, you can put those extras to use.

                  This was meant to help the power levelers. If we are polite and ask nicely, they just might make this a bonus item in the future and correct it so that we get a LT every time.

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                  • #10
                    Re: Excess Recombinators

                    I was thinking, why not allow us to combine recombinators? like 4 common for 1 uncommon and so on. They could build it into the tech lab like they do with every other part.
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                    • #11
                      Re: Excess Recombinators

                      Atticus this is a great idea. You should post it in the developer's section so that it is easier for them to find it.

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                      • #12
                        Re: Excess Recombinators

                        Originally posted by Dr death View Post
                        Atticus this is a great idea. You should post it in the developer's section so that it is easier for them to find it.
                        Done
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                        • #13
                          Re: Excess Recombinators

                          75 common recombinators and counting. That's a lot of possible LT's I could have gotten. Really wish they would at least lower the odds
                          sigpic

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                          • #14
                            Re: Excess Recombinators

                            Originally posted by Atticus View Post
                            I was thinking, why not allow us to combine recombinators? like 4 common for 1 uncommon and so on. They could build it into the tech lab like they do with every other part.
                            Agreed!! this is a really good idea!
                            I did some challenge job in slums, so far, got 1 combinators for 5 lts. Problem solved? Or am I just lucky?

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                            • #15
                              Re: Excess Recombinators

                              Hi all just wanted to say that the lower drop rate is mostly to ballance the energy built and not to get recombinator for fusion. Please refer to the thread bellow. Also any suggestion should probably made so that what we can do with those recombinators since I really don't think they will put back a 100% lts drop again. I also gave a couple suggestion what we should be able to do with excess recombinators since they change the effectiveness of energy build we should at least get something in return of a little value.

                              http://underworldempireforums.com/sh...-Recombinators

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