Epic Lieutenant: Magician
1*- Attack +100, defense +50; In active attack, if the Attack + Defense of the enemy is lower than own, 0.5% probability to give him a killing blow, half probability of failure [EvE only, no clone]
2*- Attack +200, defense +100; In active attack, if the Attack + Defense of the enemy is lower than own, 0.6% probability to give him a killing blow, half probability of failure [EvE only, no clone]
3*- Attack +300, defense +150; In active attack, if the Attack + Defense of the enemy is lower than own, 0.7% probability to give him a killing blow, half probability of failure [EvE only, no clone]
4*- Attack +400, defense +200; In active attack, if the Attack + Defense of the enemy is lower than own, 0.8% probability to give him a killing blow, half probability of failure [EvE only, no clone]
5*- Attack +500, defense +250; In active attack, if the Attack + Defense of the enemy is lower than own, 1% probability to give him a killing blow, half probability of failure [EvE only, no clone]
6*- Attack +600, defense +300; In active attack, if the Attack + Defense of the enemy is lower than own, 1.2% probability to give him a killing blow, half probability of failure [EvE only, no clone]
7*- Attack +700, defense +350; In active attack, if the Attack + Defense of the enemy is lower than own, 1.4% probability to give him a killing blow, half probability of failure [EvE only, no clone]
8*- Attack +800, defense +400; In active attack, if the Attack + Defense of the enemy is lower than own, 1.6% probability to give him a killing blow, half probability of failure [EvE only, no clone]
9*- Attack +1000, defense +500; In active attack, if the Attack + Defense of the enemy is lower than own, 2% probability to give him a killing blow, half probability of failure [EvE only, no clone]
killing blow: no matter how much hp/dodge the enemy has, he will be killed
Epic Lieutenant: Cyberpunk
1*- Damage +5%; When attacking an opponent, if the opponent life is less than 30% the damage +4% [EvE only, no clone]
2*- Damage +6%; When attacking an opponent, if the opponent life is less than 35% the damage +4% [EvE only, no clone]
3*- Damage +7%; When attacking an opponent, if the opponent life is less than 40% the damage +5% [EvE only, no clone]
4*- Damage +8%; When attacking an opponent, if the opponent life is less than 45% the damage +5% [EvE only, no clone]
5*- Damage +10%; When attacking an opponent, if the opponent life is less than 50% the damage +6% [EvE only, no clone]
6*- Damage +12%; When attacking an opponent, if the opponent life is less than 55% the damage +6% [EvE only, no clone]
7*- Damage +14%; When attacking an opponent, if the opponent life is less than 60% the damage +8% [EvE only, no clone]
8*- Damage +17%; When attacking an opponent, if the opponent life is less than 65% the damage +8% [EvE only, no clone]
9*- Damage +20%; When attacking an opponent, if the opponent life is less than 70% the damage +10% [EvE only, no clone]
Epic Lieutenant: Mark
1*- For every 10% HP lost, increase 1% Defense power and 1% Attack power [EvE only, no clone]
2*- For every 10% HP lost, increase 1.2% Defense power and 1.2% Attack power [EvE only, no clone]
3*- For every 10% HP lost, increase 1.4% Defense power and 1.4% Attack power [EvE only, no clone]
4*- For every 10% HP lost, increase 1.6% Defense power and 1.6% Attack power [EvE only, no clone]
5*- For every 10% HP lost, increase 2% Defense power and 2% Attack power [EvE only, no clone]
6*- For every 10% HP lost, increase 2.4% Defense power and 2.4% Attack power [EvE only, no clone]
7*- For every 10% HP lost, increase 2.8% Defense power and 2.8% Attack power [EvE only, no clone]
8*- For every 10% HP lost, increase 3.2% Defense power and 3.2% Attack power [EvE only, no clone]
9*- For every 10% HP lost, increase 4% Defense power and 4% Attack power [EvE only, no clone]
Epic Lieutenant: Jared
1*- Increases 0.1% damage per Cartel [no clone]
2*- Increases 0.15% damage per Cartel [no clone]
3*- Increases 0.2% damage per Cartel [no clone]
4*- Increases 0.25% damage per Cartel [no clone]
5*- Increases 0.35% damage per Cartel [no clone]
6*- Increases 0.45% damage per Cartel [no clone]
7*- Increases 0.55% damage per Cartel [no clone]
8*- Increases 0.65% damage per Cartel [no clone]
9*- Increases 0.8% damage per Cartel [no clone]
Rare Lieutenant: Single Tobacco
1*- Increases 0.6 stamina and 0.8 energy per Street
2*- Increases 0.8 stamina and 1.1 energy per Street
3*- Increases 1 stamina and 1.4 energy per Street
4*- Increases 1.2 stamina and 1.7 energy per Street
5*- Increases 1.6 stamina and 2.1 energy per Street
6*- Increases 2 stamina and 2.5 energy per Street
7*- Increases 2.4 stamina and 2.9 energy per Street
8*- Increases 3 stamina and 3.3 energy per Street
9*- Increases 3.6 stamina and 3.8 energy per Street
Rare Lieutenant: The Boxing King
1*- Increases 3% damage and 3% critical damage to BOSS [no clone]
2*- Increases 4% damage and 4% critical damage to BOSS [no clone]
3*- Increases 5% damage and 5% critical damage to BOSS [no clone]
4*- Increases 6% damage and 6% critical damage to BOSS [no clone]
5*- Increases 8% damage and 8% critical damage to BOSS [no clone]
6*- Increases 10% damage and 10% critical damage to BOSS [no clone]
7*- Increases 12% damage and 12% critical damage to BOSS [no clone]
8*- Increases 14% damage and 14% critical damage to BOSS [no clone]
9*- Increases 17% damage and 17% critical damage to BOSS [no clone]
Rare Lieutenant: Grey
1*- In the defensive slot and HP is lower than 50%, when attacked has a 15% probability to increase 50 armor for each other undead defender in the same row [EvE only, no clone]
2*- In the defensive slot and HP is lower than 50%, when attacked has a 15% probability to increase 70 armor for each other undead defender in the same row [EvE only, no clone]
3*- In the defensive slot and HP is lower than 50%, when attacked has a 15% probability to increase 90 armor for each other undead defender in the same row [EvE only, no clone]
4*- In the defensive slot and HP is lower than 50%, when attacked has a 15% probability to increase 110 armor for each other undead defender in the same row [EvE only, no clone]
5*- In the defensive slot and HP is lower than 50%, when attacked has a 20% probability to increase 140 armor for each other undead defender in the same row [EvE only, no clone]
6*- In the defensive slot and HP is lower than 50%, when attacked has a 20% probability to increase 180 armor for each other undead defender in the same row [EvE only, no clone]
7*- In the defensive slot and HP is lower than 50%, when attacked has a 20% probability to increase 220 armor for each other undead defender in the same row [EvE only, no clone]
8*- In the defensive slot and HP is lower than 50%, when attacked has a 20% probability to increase 260 armor for each other undead defender in the same row [EvE only, no clone]
9*- In the defensive slot and HP is lower than 50%, when attacked has a 20% probability to increase 300 armor for each other undead defender in the same row [EvE only, no clone]
Rare Lieutenant: Alice
1*- Increases 0.8 Health and 0.8 Attack per Shadow
2*- Increases 1.1 Health and 1.1 Attack per Shadow
3*- Increases 1.4 Health and 1.4 Attack per Shadow
4*- Increases 1.7 Health and 1.7 Attack per Shadow
5*- Increases 2.1 Health and 2.1 Attack per Shadow
6*- Increases 2.5 Health and 2.5 Attack per Shadow
7*- Increases 2.9 Health and 2.9 Attack per Shadow
8*- Increases 3.3 Health and 3.3 Attack per Shadow
9*- Increases 3.8 Health and 3.8 Attack per Shadow
1*- Attack +100, defense +50; In active attack, if the Attack + Defense of the enemy is lower than own, 0.5% probability to give him a killing blow, half probability of failure [EvE only, no clone]
2*- Attack +200, defense +100; In active attack, if the Attack + Defense of the enemy is lower than own, 0.6% probability to give him a killing blow, half probability of failure [EvE only, no clone]
3*- Attack +300, defense +150; In active attack, if the Attack + Defense of the enemy is lower than own, 0.7% probability to give him a killing blow, half probability of failure [EvE only, no clone]
4*- Attack +400, defense +200; In active attack, if the Attack + Defense of the enemy is lower than own, 0.8% probability to give him a killing blow, half probability of failure [EvE only, no clone]
5*- Attack +500, defense +250; In active attack, if the Attack + Defense of the enemy is lower than own, 1% probability to give him a killing blow, half probability of failure [EvE only, no clone]
6*- Attack +600, defense +300; In active attack, if the Attack + Defense of the enemy is lower than own, 1.2% probability to give him a killing blow, half probability of failure [EvE only, no clone]
7*- Attack +700, defense +350; In active attack, if the Attack + Defense of the enemy is lower than own, 1.4% probability to give him a killing blow, half probability of failure [EvE only, no clone]
8*- Attack +800, defense +400; In active attack, if the Attack + Defense of the enemy is lower than own, 1.6% probability to give him a killing blow, half probability of failure [EvE only, no clone]
9*- Attack +1000, defense +500; In active attack, if the Attack + Defense of the enemy is lower than own, 2% probability to give him a killing blow, half probability of failure [EvE only, no clone]
killing blow: no matter how much hp/dodge the enemy has, he will be killed
Epic Lieutenant: Cyberpunk
1*- Damage +5%; When attacking an opponent, if the opponent life is less than 30% the damage +4% [EvE only, no clone]
2*- Damage +6%; When attacking an opponent, if the opponent life is less than 35% the damage +4% [EvE only, no clone]
3*- Damage +7%; When attacking an opponent, if the opponent life is less than 40% the damage +5% [EvE only, no clone]
4*- Damage +8%; When attacking an opponent, if the opponent life is less than 45% the damage +5% [EvE only, no clone]
5*- Damage +10%; When attacking an opponent, if the opponent life is less than 50% the damage +6% [EvE only, no clone]
6*- Damage +12%; When attacking an opponent, if the opponent life is less than 55% the damage +6% [EvE only, no clone]
7*- Damage +14%; When attacking an opponent, if the opponent life is less than 60% the damage +8% [EvE only, no clone]
8*- Damage +17%; When attacking an opponent, if the opponent life is less than 65% the damage +8% [EvE only, no clone]
9*- Damage +20%; When attacking an opponent, if the opponent life is less than 70% the damage +10% [EvE only, no clone]
Epic Lieutenant: Mark
1*- For every 10% HP lost, increase 1% Defense power and 1% Attack power [EvE only, no clone]
2*- For every 10% HP lost, increase 1.2% Defense power and 1.2% Attack power [EvE only, no clone]
3*- For every 10% HP lost, increase 1.4% Defense power and 1.4% Attack power [EvE only, no clone]
4*- For every 10% HP lost, increase 1.6% Defense power and 1.6% Attack power [EvE only, no clone]
5*- For every 10% HP lost, increase 2% Defense power and 2% Attack power [EvE only, no clone]
6*- For every 10% HP lost, increase 2.4% Defense power and 2.4% Attack power [EvE only, no clone]
7*- For every 10% HP lost, increase 2.8% Defense power and 2.8% Attack power [EvE only, no clone]
8*- For every 10% HP lost, increase 3.2% Defense power and 3.2% Attack power [EvE only, no clone]
9*- For every 10% HP lost, increase 4% Defense power and 4% Attack power [EvE only, no clone]
Epic Lieutenant: Jared
1*- Increases 0.1% damage per Cartel [no clone]
2*- Increases 0.15% damage per Cartel [no clone]
3*- Increases 0.2% damage per Cartel [no clone]
4*- Increases 0.25% damage per Cartel [no clone]
5*- Increases 0.35% damage per Cartel [no clone]
6*- Increases 0.45% damage per Cartel [no clone]
7*- Increases 0.55% damage per Cartel [no clone]
8*- Increases 0.65% damage per Cartel [no clone]
9*- Increases 0.8% damage per Cartel [no clone]
Rare Lieutenant: Single Tobacco
1*- Increases 0.6 stamina and 0.8 energy per Street
2*- Increases 0.8 stamina and 1.1 energy per Street
3*- Increases 1 stamina and 1.4 energy per Street
4*- Increases 1.2 stamina and 1.7 energy per Street
5*- Increases 1.6 stamina and 2.1 energy per Street
6*- Increases 2 stamina and 2.5 energy per Street
7*- Increases 2.4 stamina and 2.9 energy per Street
8*- Increases 3 stamina and 3.3 energy per Street
9*- Increases 3.6 stamina and 3.8 energy per Street
Rare Lieutenant: The Boxing King
1*- Increases 3% damage and 3% critical damage to BOSS [no clone]
2*- Increases 4% damage and 4% critical damage to BOSS [no clone]
3*- Increases 5% damage and 5% critical damage to BOSS [no clone]
4*- Increases 6% damage and 6% critical damage to BOSS [no clone]
5*- Increases 8% damage and 8% critical damage to BOSS [no clone]
6*- Increases 10% damage and 10% critical damage to BOSS [no clone]
7*- Increases 12% damage and 12% critical damage to BOSS [no clone]
8*- Increases 14% damage and 14% critical damage to BOSS [no clone]
9*- Increases 17% damage and 17% critical damage to BOSS [no clone]
Rare Lieutenant: Grey
1*- In the defensive slot and HP is lower than 50%, when attacked has a 15% probability to increase 50 armor for each other undead defender in the same row [EvE only, no clone]
2*- In the defensive slot and HP is lower than 50%, when attacked has a 15% probability to increase 70 armor for each other undead defender in the same row [EvE only, no clone]
3*- In the defensive slot and HP is lower than 50%, when attacked has a 15% probability to increase 90 armor for each other undead defender in the same row [EvE only, no clone]
4*- In the defensive slot and HP is lower than 50%, when attacked has a 15% probability to increase 110 armor for each other undead defender in the same row [EvE only, no clone]
5*- In the defensive slot and HP is lower than 50%, when attacked has a 20% probability to increase 140 armor for each other undead defender in the same row [EvE only, no clone]
6*- In the defensive slot and HP is lower than 50%, when attacked has a 20% probability to increase 180 armor for each other undead defender in the same row [EvE only, no clone]
7*- In the defensive slot and HP is lower than 50%, when attacked has a 20% probability to increase 220 armor for each other undead defender in the same row [EvE only, no clone]
8*- In the defensive slot and HP is lower than 50%, when attacked has a 20% probability to increase 260 armor for each other undead defender in the same row [EvE only, no clone]
9*- In the defensive slot and HP is lower than 50%, when attacked has a 20% probability to increase 300 armor for each other undead defender in the same row [EvE only, no clone]
Rare Lieutenant: Alice
1*- Increases 0.8 Health and 0.8 Attack per Shadow
2*- Increases 1.1 Health and 1.1 Attack per Shadow
3*- Increases 1.4 Health and 1.4 Attack per Shadow
4*- Increases 1.7 Health and 1.7 Attack per Shadow
5*- Increases 2.1 Health and 2.1 Attack per Shadow
6*- Increases 2.5 Health and 2.5 Attack per Shadow
7*- Increases 2.9 Health and 2.9 Attack per Shadow
8*- Increases 3.3 Health and 3.3 Attack per Shadow
9*- Increases 3.8 Health and 3.8 Attack per Shadow
Comment