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New Crate: Avenger Crate!

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  • New Crate: Avenger Crate!

    We have 8 new LTs in Avenger Crate.

    Epic1: Rebecca
    1*: Increase Medic healing amount done by 5%.
    2*: Increase Medic healing amount done by 8%.
    3*: Increase Medic healing amount done by 11%.
    4*: Increase Medic healing amount done by 14%.
    5*: Increase Medic healing amount done by 18%.
    6*: Increase Medic healing amount done by 22%.
    7*: Increase Medic healing amount done by 26%.
    8*: Increase Medic healing amount done by 30%.
    9*: Increase Medic healing amount done by 35%.

    Epic2: Wong
    1*: Increase execution bonus effect chance by 3%.
    2*: Increase execution bonus effect chance by 4%.
    3*: Increase execution bonus effect chance by 5%.
    4*: Increase execution bonus effect chance by 6%.
    5*: Increase execution bonus effect chance by 7%.
    6*: Increase execution bonus effect chance by 9%.
    7*: Increase execution bonus effect chance by 11%.
    8*: Increase execution bonus effect chance by 13%.
    9*: Increase execution bonus effect chance by 15%.

    Epic3: Abdullah
    1*: Increase all splash damage by 8%, 50% effective if not seated.[no clone]
    2*: Increase all splash damage by 10%, 50% effective if not seated.[no clone]
    3*: Increase all splash damage by 12%, 50% effective if not seated.[no clone]
    4*: Increase all splash damage by 15%, 50% effective if not seated.[no clone]
    5*: Increase all splash damage by 18%, 50% effective if not seated.[no clone]
    6*: Increase all splash damage by 21%, 50% effective if not seated.[no clone]
    7*: Increase all splash damage by 25%, 50% effective if not seated.[no clone]
    8*: Increase all splash damage by 30%, 50% effective if not seated.[no clone]
    9*: Increase all splash damage by 40%, 50% effective if not seated.[no clone]

    Epic4: Slaughterer
    1*: +0.1% Critcal Damage per Street.[no clone]
    2*: +0.15% Critcal Damage per Street.[no clone]
    3*: +0.2% Critcal Damage per Street.[no clone]
    4*: +0.3% Critcal Damage per Street.[no clone]
    5*: +0.4% Critcal Damage per Street.[no clone]
    6*: +0.5% Critcal Damage per Street.[no clone]
    7*: +0.65% Critcal Damage per Street.[no clone]
    8*: +0.8% Critcal Damage per Street.[no clone]
    9*: +1% Critcal Damage per Street.[no clone]

    Rare1: Sun
    1*: +50 Max Health, +0.8% of your starting health to building you are defending.[no clone]
    2*: +60 Max Health, +1.2% of your starting health to building you are defending.[no clone]
    3*: +80 Max Health, +1.6% of your starting health to building you are defending.[no clone]
    4*: +100 Max Health, +2% of your starting health to building you are defending.[no clone]
    5*: +130 Max Health, +2.4% of your starting health to building you are defending.[no clone]
    6*: +160 Max Health, +2.8% of your starting health to building you are defending.[no clone]
    7*: +200 Max Health, +3.2% of your starting health to building you are defending.[no clone]
    8*: +240 Max Health, +3.6% of your starting health to building you are defending.[no clone]
    9*: +300 Max Health, +4% of your starting health to building you are defending.[no clone]

    Rare2: Kim
    1*: +10 Attack, 2% chance to get 1 Skill Point when victorious in EvE, half the chance on loss.
    2*: +20 Attack, 3% chance to get 1 Skill Point when victorious in EvE, half the chance on loss.
    3*: +30 Attack, 4% chance to get 1 Skill Point when victorious in EvE, half the chance on loss.
    4*: +50 Attack, 6% chance to get 1 Skill Point when victorious in EvE, half the chance on loss.
    5*: +70 Attack, 8% chance to get 1 Skill Point when victorious in EvE, half the chance on loss.
    6*: +90 Attack, 10% chance to get 1 Skill Point when victorious in EvE, half the chance on loss.
    7*: +120 Attack, 13% chance to get 1 Skill Point when victorious in EvE, half the chance on loss.
    8*: +150 Attack, 16% chance to get 1 Skill Point when victorious in EvE, half the chance on loss.
    9*: +180 Attack, 20% chance to get 1 Skill Point when victorious in EvE, half the chance on loss.

    Rare3: Marcus
    1*: Increase damage to opponents who did not join battle by 5% in EvE, effective 15 minutes after the EvE starts.
    2*: Increase damage to opponents who did not join battle by 7% in EvE, effective 15 minutes after the EvE starts.
    3*: Increase damage to opponents who did not join battle by 9% in EvE, effective 15 minutes after the EvE starts.
    4*: Increase damage to opponents who did not join battle by 11% in EvE, effective 15 minutes after the EvE starts.
    5*: Increase damage to opponents who did not join battle by 14% in EvE, effective 15 minutes after the EvE starts.
    6*: Increase damage to opponents who did not join battle by 17% in EvE, effective 15 minutes after the EvE starts.
    7*: Increase damage to opponents who did not join battle by 20% in EvE, effective 15 minutes after the EvE starts.
    8*: Increase damage to opponents who did not join battle by 25% in EvE, effective 15 minutes after the EvE starts.
    9*: Increase damage to opponents who did not join battle by 30% in EvE, effective 15 minutes after the EvE starts.

    Rare4: Ricciardo
    1*: +1% chance to dodge. On dodges, heal 10HP.
    2*: +2% chance to dodge. On dodges, heal 15HP.
    3*: +3% chance to dodge. On dodges, heal 20HP.
    4*: +4% chance to dodge. On dodges, heal 30HP.
    5*: +5% chance to dodge. On dodges, heal 40HP.
    6*: +6% chance to dodge. On dodges, heal 50HP.
    7*: +7% chance to dodge. On dodges, heal 65HP.
    8*: +8% chance to dodge. On dodges, heal 80HP.
    9*: +9% chance to dodge. On dodges, heal 100HP.

  • #2
    Great stuff. Ref to LT Kim. Is it on each token win or per war that the SP is given?

    Comment


    • #3
      Pretty sure it is per war. Same wording as Julie. So, she must be seated when collecting.
      Last edited by alexian; 06-24-2019, 04:18 PM.
      48BE8B

      Comment


      • #4
        While you keep adding LT's .... perhaps you should add more seats and load-outs so we can use more Lt's???

        Comment


        • #5
          Awesome crate!
          I like lieutenant Wong and Marcus.
          👍

          Comment


          • #6
            What Kid Clean said👆Lt’s looks good though

            Comment


            • #7
              Also...what about a crate roll for sidekicks?

              Comment


              • #8
                Originally posted by Kid Clean View Post
                Also...what about a crate roll for sidekicks?
                What do you mean? We already have the daily hunts.
                48BE8B

                Comment


                • #9
                  Originally posted by alexian View Post

                  What do you mean? We already have the daily hunts.
                  I mean for the ones we missed in the events.

                  Comment


                  • #10
                    I’ld love that too. I think they said we will have a way to get the event sidekicks in the future, but no mention of when or how.
                    48BE8B

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