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New Class: Medic

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  • New Class: Medic

    Hey Bosses,

    New class is coming in January. These are some previews about it.

    Skill 1: Dedicate
    Reduce x% health and heal an ally for n times of the health reduced (Cannot be used on non-combatant and dead players).

    Skill 2: Bandage
    Heal yourself for x% of your attack power.

    Skill 3: Vaccine
    Vaccinate an ally, giving them x% chance to avoid posion and plague (replaces STIM pack).

    Passive 1: Repair
    Heal your building for x% of your damage dealt when attacking.

    Passive 2: Survival instinct
    Dedicate is now more effective. The amount of healing increased by x% of your attack power.

    Passive 3: Biology
    Vaccine is now more effective. Chance to avoid increased by x%.

    Passive 4: Holy doctor
    Dedicate now also heals allies adjacent to the primary target for x% of the healing done.

  • #2

    Can’t wait for the class to be here.

    Skill 1 - what does â€‍non combat“ mean? Player did not join war?
    Skill 3 - Vaccine - I guess it gives resistance against Plague being applied, right? No resistance in case plague is already applied (or decreased damage).
    Passive 1 - Repair - works both for attacking people and building? Damage dealt also takes in account splash damage from Morningstar, Whiplash, Rocket?

    Will there be a cap for a maximum building health via â€‍Repair“?
    Last edited by alexian; 12-03-2018, 12:21 PM.


    • #3
      Only 1 new Class ?


      • #4
        Tier 1 class?


        • #5
          Originally posted by AAMrMedic View Post
          Tier 1 class?
          Yes, it is considered a Tier 1 class. You gain class xp in the same time with the other classes. Join boss as any class and you gain Medic Xp (unknown if it is 1:1 or another ratio)


          • #6
            great to have a new class (and perhaps more on the way??)

            wouldn’t it make more sense though to base this one on Defence power rather than Attack power?


            • #7
              Make it possible to switch between Classes in war,for a cost of 5 or 10 Token.Make no sense for me to unlock and level other class


              • #8
                We want news


                • #9
                  Class will come after the Anniversary event, which will be around 15th


                  • #10
                    Ok thx,and only 1 new class or maybe later few more ?


                    • #11
                      Originally posted by Yener333 View Post
                      Ok thx,and only 1 new class or maybe later few more ?
                      Seeing as this is a tier 1 class, I would suspect that we can expect a tier 2 version in the future.


                      • #12
                        Whats up with the Dark Angel class?
                        Signature by: MageFX


                        • #13
                          Dark Angel is the Medic tier 2 class.

                          Unknown what skills it has or when it will be available.


                          • #14
                            More Infos about Dark Angel please


                            • #15
                              Having a toon that is a Medic, I noticed that the 1st passive Duke posted above - Repair - is not available "yet". My Medic is currently level 1, so I am aware I cannot see all of the available skills yet. Also, most of those skills are listed on the wiki, and yet, Repair is not listed there either. Duke, can you confirm if Repair is still a passive for Medics? I am trying to decide if it is more beneficial to build a "Health" table, and switch-out after entering war (to offensive/defensive tables for healing versatility), or dump into the Health Stat for insane heals with Dedicate Second Question - does Dedicate experience diminished returns? Does it cost 5% (current) health, or is it 5% of overall health each time?