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Clarification on how Morningstar(and Rocket) works with terminator bury

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  • Clarification on how Morningstar(and Rocket) works with terminator bury

    My EvE active loadout: 1* Morningstar 1* Agent O 3* Fox 4* Layla 3* El Toro

    I am lv2 terminator with lv1 bury(just unlocked).

    From what I have read on some other forum posts, the splash dmg of my Bury should be: 5%+5%=10%

    But when I hit a player in EvE with bury, I dealt 310-315 dmg to the player, and only splashed 16 dmg on another player(the building only have 2 defenders).

    I thought Morningstar is just not working occasionally, so I tried moving him to different seats and switching loadouts back and forth. I also had a 3* Rocket(never used before), and when I seat her together with Morningstar the splash dmg occasionally goes up to 17.

    So my question is: Does splash dmg lts increases splash dmg additively (5%+5%=10%) or multiplcatively (5%*1.05=5.25%) ? If latter is the case, what is the point of using them when I can seat dmg lts like Hyena to boost both target dmg and splash dmg by a greater amount(at higher stars)?

  • #2
    I may be wrong and someone can correct me if i am, but lts generally are multiplicative in their nature, which includes splash dmg.

    ​​once again correct me if im wrong but seating pure dmg lts like hyena will only affect the damage to the target and will not impact splash dmg


    • #3
      Originally posted by Sticks_CHAOS View Post
      Re: Big Gun confusion

      Its the smaller of your two choices.

      I have Big Gun x3, so it's 100% increase to splash damage, or 10% splash damage on Bury
      I use 4* Rocket, that's 3.5% increase - so 13.5%
      I use Envy, with Rocket in RH spot - so that's 23% clone of 3.5%, or another .8% for 14.3% Splash damage.

      If I had Morningstar, that would add up also - you probably could get over 20% splash damage total, but that would take some roll luck and investment. Instead, I have been investing on getting my Dozer and Gman starred up for demo dmg.

      I did some calculations earlier this year on what talents to choose. It went a little into what you're asking about.
      I thought splash damage lt effects stack additively because of this post. So I would like some more clarification on this.

      For the damage lt part, I have tested it by unseating Agent O and found that main target damage decrease while splash damage remains the same. So I guess you are right. That being said, Agent O require some special conditions to take effect(non-crit hit, does not affect building damage) and I would also like some clarification on more generic damage lts like Hyena and Reaper.


      • #4
        I was also curious about this so I did extensive testing today and here’s my results.

        Setup: I’m full term with level 3 bury and big guns. For my Bury lineup, I have 2* Morningstar, 2* Anthony and 4* Rocket. Total is +15.5% splash damage from all 3 LTs. I also use 4* Francesca and 6* Layla for the free tokens.

        The damage increase for splash was all additive when I added and removed each LT.

        10% - no splash bonus LTs
        10.6% - just Morningstar
        11.2% - Morningstar + Anthony
        11.55% - All three Lts

        What surprised me the most is when I added in 3* vigilante. The +4% damage from him not only increased my damage on the target by 4% with my bury hit, it also increased my splash damage by 4% to around 11.95%. This is huge and unexpected. Basically giving you a double whammy.

        Example1: With just the 3 Splash LTs and I do 400 damage with bury, I would do 11.55% splash or 46.2 damage to everyone else.

        Example 2: replace rocket with vigilante and you now do 400 + 4% damage with bury or 416 and 11.6% splash (10% bury/BG + .6 Morningstar + .6 Anthony + .4 Vigilante) for a total of 48.3 damage to everyone else.

        Example 3: Add in vigilante plus the 3 splash LTs and I now do 416 damage with bury and 11.95% splash or 49.6 damage to everyone else.

        So I concluded that not only +splash damage is additive but +damage from other LTs as well as insignias is additive onto the bury/big guns splash damage as well as boosting your base damage.

        Since I feel I need to use Francesca and Layla for the free tokens this leaves me with 3 LTs to fill out my lineup. I was using example 1 above, but now after this testing I will definitely be using example 2 from now on.

        I should also mention it’s easy to calculate your total splash percentage. After you hit with Bury go into your log and use this (total splash done / # of people hit / damage done with bury * 100) it won’t give you the exact % since the game rounds to the nearest whole number but it will be close.

        Last edited by Gwellin; 09-25-2018, 02:41 PM.