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New Event: Casino Royale - Wildcard

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  • New Event: Casino Royale - Wildcard

    Hi Everyone!

    The new event is Casino Royale: Wildcard and the event LT is Wildcard! The event will start at 12 PM PST on Wednesday (5/18) and end at 12 PM PST on Monday (5/23).

    See below for some info on Wildcard:

    Description: The King of Poker, Wildcard as a child inherited his family multi-billionaire arms-dealing business with strong ties to mafias around the world. Given the nature of the business, he has access to some of the most exotic and powerful weapons ever made. However, he prefers the life of a reckless playboy social media personality with a gambling addiction.

    Stats: 33 Attack/33 Defense

    Power: Adds between X% to Y% to attack + defense power and damage dealt (non-cloneable)

    Star Range (Attack Power, Defense Power, and Damage Dealt) - UPDATED 5/18
    1 0.20% to 1.25%
    2 0.30% to 2.00%
    3 0.40% to 2.75%
    4 0.50% to 3.50%
    5 0.60% to 4.25%
    6 0.70% to 5.00%
    7 0.80% to 5.75%
    8 0.90% to 6.50%
    9 1.00% to 7.25%

    EDIT: Details around changes in LT power -

    Hope you all enjoy the event!

    Last edited by UWE_Alpha; 05-18-2016, 05:41 PM.

  • #2
    Re: New Event: Casino Royale - Wildcard


    promo please?
    Last edited by BillKatze; 05-16-2016, 09:11 PM. Reason: promo!!!!


    • #3
      Re: New Event: Casino Royale - Wildcard

      Thanks Alpha, appreciate the stats on the new event Lt.

      My take on Lt is a pass for now as you need to get him to 6* before you are guaranteed he doesn't hurt you and 7* for guaranteed help. Too rich for my blood.

      One question, is that % chance per hit or say for an EvE war is it the same for the entire battle?

      Thanks again.


      • #4
        Re: New Event: Casino Royale - Wildcard

        Originally posted by UE-DragonL
        Not understanding the negatives?
        Basically a Wildcard, at 1* can boost by 3.5% or reduce by 2.5% (up to those ranges). Don't know how you will see it proc


        • #5
          Re: New Event: Casino Royale - Wildcard


          Will Wildcard also work with Demo?


          • #6
            Re: New Event: Casino Royale - Wildcard

            How's this lt even good? Lmfao


            • #7
              Re: New Event: Casino Royale - Wildcard

              it sounds to me like and improvement of illusionist but that can work on attack and defense too + % bonus dmg delt ( probably that mean more dmg and counter damage as well) sound like a good lt .


              • #8
                Re: New Event: Casino Royale - Wildcard

                What part is cloneable and why add a negative effect to an Event LT?


                • #9
                  Re: New Event: Casino Royale - Wildcard

                  ohh theres negative ? ..that just stupid then


                  • #10
                    Re: New Event: Casino Royale - Wildcard

                    We do need explanation on cloning. Especially if it goes negative, we then have 2 of our LTs actually hurting our stats/damage? Never mind it says non-clone able. Not sure why that would be the situation though as Heyna's better damage boost is and also illusionist/Crimson which are basically the same as adding to your stats?

                    Assuming the variation of any percentage is equally likely, you get an average 2% bump at FOUR stars with a 1 in 6 chance of the Lt doing absolutely nothing or hurting you.
                    Last edited by Malikar; 05-16-2016, 09:29 PM.


                    • #11
                      Re: New Event: Casino Royale - Wildcard

                      I thought it meant sacrificing the % of attack and defense for a increased damage. But at 6* it's all benefit.


                      • #12
                        Re: New Event: Casino Royale - Wildcard

                        This LT is just... uninspired. Just another damage boosting LT with a drawback that makes you do a little math. Plus, I'd expect a power that's less predictable from an LT named "Wildcard".

                        EDIT: Oh, I read it wrong. It is actually RNG based. Still pretty meh.
                        Last edited by Land; 05-16-2016, 10:32 PM.


                        • #13
                          Re: New Event: Casino Royale - Wildcard

                          How exactly does he work?
                          When I attack with him at 1*, a percentage is added (or deducted from the attack power) and same percentage is added to my damage? So is it possible that he does a less usefull hit? Or the percentages are separate, if the attack power is negative than the damage dealt is possitive?
                          What's the relation between the percentages of attack power and damage dealt, and respectively between defense power and counterdamage dealt?
                          Last edited by alexian; 05-16-2016, 09:37 PM.


                          • #14
                            Re: New Event: Casino Royale - Wildcard

                            Sorry forgot to mention - the entire power is non-cloneable


                            • #15
                              Re: New Event: Casino Royale - Wildcard

                              on average:

                              1* : Boosts Attack Power ,Defense Power, and Damage by 0.5%
                              2* : Boosts Attack Power, Defense Power, and Damage by 1%
                              ... (increases by 0.5% on average)
                              up to
                              9* : Boosts Attack Power, Defense Power, and Damage by 4.5%

                              it's pretty good considering that it's attack/def power, not just raw atk/def
                              Insignia Upgrade Chances
                              -Under Construction-
                              Chances of upgrading to : (Success/Attempts)
                              Level 2: 100% (26/26)
                              Level 3: 100% (26/26)
                              Level 4: 96% (25/26)
                              Level 5: 96% (25/26)
                              Level 6: 81% (23/28)
                              Level 7: 80% (23/27)
                              Level 8: 74% (23/30)
                              Level 9: 73% (19/26)
                              Level 10: 69% (12/18)
                              Level 11: 60% (12/21)
                              Level 12: 38% (12/34)
                              Level 13: 39% (12/27)
                              Level 14: 35% (12/36)
                              Level 15: 29% (12/36)