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Battle Royale: Lethal Virus

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  • Battle Royale: Lethal Virus

    Hey Everyone,

    Battle Royale - Lethal Virus(6th Arena Event) will be activated from August 14 to August 24 20:00 PDT.

    In this event, we have made the following changes:

    - Cash income will replace stealing

    You WONT steal/lose Cash if you win/lose in this Event. You will gain around 2k cash per token if you win.
    Stealing is still effective in PvP.

    - Empire Activity Rewards

    Collect Bullets as contributions to Empire. Every contributor could get the Rewards!(Min contribution = 5000 bullets)
    Self Progress records on Empire, leaving a empire will reset it.
    Rewards will send to your inventory after Event ends

    Below are the changes we made last time, they are still effective.

    - PvP experience return revamp

    This change applies to ALL future PvP activities in Underworld Empire, including the normal PvP, Arena, PvP Heist (mini event) and all future features related to PvP.

    Previously, in many situations (loss, hit players too much lower level), players won't get XP return for PvPing other players. We think this is a problem.
    In future (starting from when you see the arena banner), ALL active PvP activities will give XP return, at least some. Please refer to the following information for details:

    (Cost: 1 Stamina)
    Winning Battle against players
    - whose level is within [0%, 65%) of your level: you gain 1~2 XP, target gain 0 XP
    - whose level is within [65%, 100%] of your level: you gain 1~3 XP, target gain 0 XP
    - whose level is more than 100% of your level: you gain 1~4 XP, target gain 0 XP

    Losing Battle against players
    - whose level is within [0%, 65%) of your level: you gain 0~1 XP, target gain 1~3 XP
    - whose level is within [65%, 100%] of your level: you gain 1 XP, target gain 1~2 XP
    - whose level is within (100%, 154%] of your level: you gain 1~2 XP, target gain 1 XP
    - whose level is more than 154% of your level: you gain 1~2 XP, target gain 0 XP

    - Arena experience return revamp

    In the previous Arena events, XP return per token was 4X compared to stamina XP return. Starting from Battle Royale - Hell Sonata, we made the following changes to Arena events:
    - XP return per FREE token (generated over time when arena is active, and daily reward packs for Rank 6/7/8) is increased by 20%. (meaning changed from 4x EXP return to 5x EXP return)
    - When doing manual FP token refills, bonus XP (1200 XP/refill, 40 XP/token) quota will be given. Win/Loss won't change the bonus XP amount.

    Example:
    Say a player has 0 tokens and does a 10 FP refill for 30 tokens, he will get 1200 bonus XP quota when using the next 30 tokens.
    This is on top of the base XP he can get from these tokens. So likely the player will get about 1200 + 30 * (2XP * 5) = 1500 XP for the first 30 tokens he spent after the refill.
    When the player starts using free tokens, the expected EXP return will be about 300 XP per 30 tokens.

    - Arena Battle Point System Revamp:

    Arena Battle Point is the battle point you get from Arena. The final battle points you get when the arena ends determines your Tier Rewards and Rank Rewards.

    - Losing to players in Arena will no longer lose Arena Battle Points. It used to lose 1 points in the old system.
    - Defensive win will still pick up +1 Arena Battle Points, this stays the same.

    Meaning of this:
    - Hitting higher level/stronger players and lose in Arena does NOT harm your performance (in terms of Arena Battle Points) in the event.
    - With the new PvP Experience System, you get player Experience as well on losing, even better, you get Full 1200 Bonus XP per refill.
    - When executing them, you get big points for execution.


    Event LT: Z-Virus
    1* Between the player's Attack and Defense, increase the higher by 3.5% [no clone]
    2* Between the player's Attack and Defense, increase the higher by 4% [no clone]
    3* Between the player's Attack and Defense, increase the higher by 4.5% [no clone]
    4* Between the player's Attack and Defense, increase the higher by 5.5% [no clone]
    5* Between the player's Attack and Defense, increase the higher by 6.75% [no clone]
    6* Between the player's Attack and Defense, increase the higher by 8.5% [no clone]
    7* Between the player's Attack and Defense, increase the higher by 10.5% [no clone]
    8* Between the player's Attack and Defense, increase the higher by 12.5% [no clone]
    9* Between the player's Attack and Defense, increase the higher by 15% [no clone]

    UPDATE
    Legendary Weapon for Tier8: +3% Critical with Z-Virus.


    Duke
    Last edited by UWE_Duke; 08-21-2017, 05:08 AM.

  • #2
    Re: Battle Royale: Lethal Virus

    Comment


    • #3
      Re: Battle Royale: Lethal Virus

      So being all attack, this lt at 1* will boost my attack by 3.5%?!?!? Im not a big spender and getting irina to 4* hasnt been easy. At 4* she boosts my attack by 2.5%. So 1* event lt has same boost as 6* irina?

      Comment


      • #4
        Re: Battle Royale: Lethal Virus

        Originally posted by UWE_Duke View Post
        - Empire Activity Rewards

        Collect Bullets as contributions to Empire. Every contributor could get the Rewards!(Min contribution = 5000 bullets)
        Self Progress records on Empire, leaving a empire will reset it.
        Rewards will send to your inventory after Event ends
        What does "Every contributor could get the Rewards!" mean? Doesn't every toon in the respective empire (still present in the empire at the end of Arena) receive all of the prizes if he has at least 5000 bullets? What does "could" mean?
        48BE8B

        Comment


        • #5
          Re: Battle Royale: Lethal Virus

          Do we still lose points if we get executed?

          Comment


          • #6
            Re: Battle Royale: Lethal Virus

            Originally posted by alexian View Post
            What does "Every contributor could get the Rewards!" mean? Doesn't every toon in the respective empire (still present in the empire at the end of Arena) receive all of the prizes if he has at least 5000 bullets? What does "could" mean?
            Every contributor gets rewards.(bullets>5000)

            Comment


            • #7
              Re: Battle Royale: Lethal Virus

              Bug: Game banner and Daily Rewards token pack talk about 20 PM. I guess that is just 20, or 8 PM.

              Duke, thanks for answer.
              48BE8B

              Comment


              • #8
                Re: Battle Royale: Lethal Virus

                Originally posted by brich999 View Post
                So being all attack, this lt at 1* will boost my attack by 3.5%?!?!? Im not a big spender and getting irina to 4* hasnt been easy. At 4* she boosts my attack by 2.5%. So 1* event lt has same boost as 6* irina?
                Good question. This boost would make Irina and Fiori a waste of money. Too bad I already got a 5* Fiori. Seems too be a not well balanced event lt.

                Comment


                • #9
                  Re: Battle Royale: Lethal Virus

                  It is probably the first time an event lt is complained for being too op ! Come on guys, it is limited edition and no clone, it should be wanted as bad as lady vice in the past.

                  Comment


                  • #10
                    Re: Battle Royale: Lethal Virus

                    Plz, increase token capacity to 120. Let us sleep normally))).

                    P.s. Now 11k reward - 5 pieces of little nothing instead of epic Lt? ))

                    Comment


                    • #11
                      Re: Battle Royale: Lethal Virus

                      reminds me of lady vice and envy if it's true. Sad

                      Originally posted by brich999 View Post
                      So being all attack, this lt at 1* will boost my attack by 3.5%?!?!? Im not a big spender and getting irina to 4* hasnt been easy. At 4* she boosts my attack by 2.5%. So 1* event lt has same boost as 6* irina?

                      Comment


                      • #12
                        Re: Battle Royale: Lethal Virus

                        Irini Fiori and violence aren't a waste - it is more that this LT is a must have and will be the best attacker/defender in the game.

                        What do the items give?

                        Comment


                        • #13
                          Re: Battle Royale: Lethal Virus

                          Can we get some more clarification on the empire reward? It says 1 Godfather scratcher at 250k points and the rest are question marks. Does that mean there are going to be better rewards for higher points?

                          Duke: You do get better rewards for higher points
                          Last edited by UWE_Duke; 08-15-2017, 02:07 AM.

                          Comment


                          • #14
                            Re: Battle Royale: Lethal Virus

                            Hi
                            Can someone calculate the cost for 25000 bullets/casings? If hitting all wins and getting 8-9h sleep?
                            Just a round number would help a lot. My minis cant beat shit but they can hit down lol.
                            Thanks in advance
                            Last edited by Ramaria2; 08-14-2017, 03:22 PM.

                            Comment


                            • #15
                              Re: Battle Royale: Lethal Virus

                              This is definitely a *worth it* event lt. Nice one, GAEA.

                              Comment

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