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  • New Faction

    There should be a faction of police. They could be dirty cops or undercover. Their bonus for respect could be health.

  • #2
    I think were fine with 4 Factions, seems plentiful enough for me

    Comment


    • #3
      I kinda agree but have been secretly thinking this might always of been a planned addition for later in the game. There's been problems with balancing for pvp in CA due to health in battles so maybe it's been omitted for that reason ?

      Comment


      • #4
        A 5th fraction does make sense to offset the scales a little and adds a different dynamic but I'm thinking 4 is sweet...if its not broke don't fix it I guess... CA is fine but the health thing they tried to bring in was whack... I get that a guild could tank up to a level where it would take vast amount of tokens to take players down, but all other guilds could do that too technically. I've seen a few guilds use that health tactic brilliantly but in my mind there was enough doing to constitute bring is the bonus damage to health thing.

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        • #5
          I thinks its good the way it is. There could a 5th fraction, but a "special one. For example for Empire wars, to earn pts to increase there. Nothing you could gain reputation or sp with. Relation to hp i do not like

          Comment


          • #6
            Originally posted by Alper View Post
            I thinks its good the way it is. There could a 5th fraction, but a "special one. For example for Empire wars, to earn pts to increase there. Nothing you could gain reputation or sp with. Relation to hp i do not like
            Yeah a health bonus would suck big time, yeah something for the empires verus empires would be good like a twist on the hybrid class builds for monsters on CA like rangers... That would interesting in a empire verus empire situation for sure.

            Does anyone know if class will even get levelled? And will there be an equilant to the guild shop for battle bonuses during empire verus empire??

            Comment


            • #7
              Originally posted by ToshZZ View Post
              Yeah a health bonus would suck big time, yeah something for the empires verus empires would be good like a twist on the hybrid class builds for monsters on CA like rangers... That would interesting in a empire verus empire situation for sure.

              Does anyone know if class will even get levelled? And will there be an equilant to the guild shop for battle bonuses during empire verus empire??
              probably. if you look under 'help' in the app there are tabs for classes and class shop. the shop one doesn't work yet though

              Comment


              • #8
                Originally posted by friday View Post
                probably. if you look under 'help' in the app there are tabs for classes and class shop. the shop one doesn't work yet though
                Sweet im really looking forward to the new update so much more stuff coming with it

                Comment


                • #9
                  Health or +xp to level fast (fatality) death by donut
                  Originally posted by kevinzhan View Post
                  There should be a faction of police. They could be dirty cops or undercover. Their bonus for respect could be health.
                  sigpic
                  # VJ please stop quoting every comment, TonKa*"

                  Comment


                  • #10
                    Interesting
                    sigpic
                    Never lose your curiosity!

                    Comment


                    • #11
                      Police could be the opposite (this is Underworld Empire) of health. It could take it away instead of granting it. But the trade off could be much better equipment. If you are to be a snitch for the police, then you shouldn't totally benefit from it. Sacrifice.

                      Comment


                      • #12
                        Originally posted by sludgeboy View Post
                        Police could be the opposite (this is Underworld Empire) of health. It could take it away instead of granting it. But the trade off could be much better equipment. If you are to be a snitch for the police, then you shouldn't totally benefit from it. Sacrifice.
                        @Sludge= love that idea i'd add that the stat could take health in battles from the oppenent and "self heal" only 10% but could be something
                        Last edited by TonKa; 02-06-2013, 03:13 AM. Reason: spelling
                        sigpic
                        # VJ please stop quoting every comment, TonKa*"

                        Comment


                        • #13
                          Originally posted by TonKa View Post
                          @Sludge= love that idea i'd add that the stat could take health in battles from the oppenent and "self heal" only 10% but could be something
                          Hmmmm. Kinda like having the Police on the payroll. You have to pay him (upkeep) but in return he goes out and shakes downs the other crime families/members. In return he can collect/take money, guns, gear, vehicles or take health in empire battles. It would take a lot to take someone's vehicle but maybe for real high levels it could be possible.

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