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  • Community Job Guide

    Underworld Empire
    Community Job/Area Guide


    Welcome to the Job Guide!
    Comments/Suggestions/Questions can be discussed here --> Comment Thread <--
    Future Updates can also be made in the comment thread and then applied here by a GG or mod

    Last edited by Cthulu; 10-19-2015, 07:33 PM.
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  • #2
    Re: Community Job Guide

    Introduction to Jobs

    Jobs are a major part of gameplay in Underworld Empire. They require the use of energy to complete and can reward a player with experience, money, affiliation points, stat points, alloy, achievements and lieutenants. There are currently 16 job areas or geographical locations available and they are accessed sequentially from the Slums to Japan. This guide is the result of quite a bit of effort by the UE player community and is meant to be a dynamic and changing guide via the associated comment/question/update thread. The UE Wiki is also a great resource for job information.

    *note, fighting the area boss is not required to proceed to the next area. Instead there is a job at the end of each level which opens the next geographical area upon completion.

    Because most job area information is readily available to a player once they have unlocked it and because the wiki has done a great job of listing more in-depth information (particularly the auto-generated tables), this guide will attempt to provide area information in the most efficient way possible.

    Job Build/Classes

    It is possible to do jobs with any build type but having high energy does make them faster and easier. Currently energy refills to 2,000 from an FP refill but scratcher/event refills can fill higher. More energy = faster job completion and easier dice job farming.

    Class currently has no effect on job completion.

    Types of jobs


    Each job area has the regular storyline jobs which are available to 1-star as the player progresses through an area. After 1-starring each job, it becomes possible to 5-star the jobs which will open up the secret jobs areas if they are available. Secret jobs are areas that become available after the storyline jobs have all been 5-starred for an area. 5-starring all of the jobs for a secret area will reward the player with a free crate roll. There is also a challenge or dice job available for each geographical area. These challenge jobs can be repeatedly completed for the chance at money, recombinators, and LTs. The dice/challenge jobs can be collected at different completion percentages as noted on the completion bar for each job. Collecting at a lower percentage doesn't appear to affect LT drop rate chance (common vs. rare etc.) but does increase the chance for a cash payout.

    Dice/Challenge Jobs Summary

    *note, secret jobs are often released at a later date than the initial release of a geographical area. There is currently no method available to predict their release pending confirmation from the Amazing Randi.

    Jobs of special significance

    Completing the job "No More Talk" in Midtown is required to open the Enforcer seat in the Inner Circle.

    Completing the job "Calling the Captain" in Downtown is required to open the Captain seat in the Inner Circle.

    The first secret job in the slums, "Secret Hideout", plus "Cargo" and "The Shakedown" in Train Tracks have the best exp return on energy when Penelope is equipped (1.5 exp:1 energy).

    "Retrieve the Relic" in Russia, "Final Stop" and "Stock Exchange" in Hong Kong, and "Deliverance" in Las Vegas have some of the best cash rewards for jobs but the actual best for energy:cash returns are #1. "Oil Production" in Russia and #2. "Barranquilla" in Colombia.

    Westside is currently the fan favorite map area for acquiring uncommon and rare LTs from a dice job.

    Lieutenants

    It's possible to assemble a load-out with LTs that give specific advantages to completing jobs.

    Penelope - increases job experience acquired (highly recommended when doing story or secret jobs)

    Baron - increases job completion rate and percentage

    Kunoichi - direct deposit of job earnings into the bank

    LTs that increase job income: Arya, Blade, Donovan

    LTs that increase job percentage: Baron, Scarlet

    LTs that increase energy: Enzo, Chimera, Hansel, John, Porsche, Sara, Seven, Shun, Tagg

    Required Items for jobs

    Every job has certain weapons/gear/vehicles/LT/property requirements. In this guide, those are presented as cumulative numbers of gear required for an area. It is possible to buy the required items in advance but there will be build times for each. It is also possible to buy them as needed as this will immediately generate the items. One bit of advice from other players for reducing costs is to buy 10 of the item required for a job and then go purchase the item for the job. Until the build time is over for an item, the price will remain the same.

    Achievements

    There are player achievements available for job completion that can yield stat points and favor points. These can be earned by number of jobs completed and by 5-starring the jobs in a geographical area.

    Bronze/Silver/Gold Completion

    In 2016, it became possible to complete open map areas again. After completing a map area on bronze, it becomes possible to complete the jobs under silver (1/2 the completion % for the energy input in comparison to bronze completion, essentially means it takes twice as much energy to complete the jobs). The process can then be repeated for gold completion (takes 4x the energy to complete the jobs). Secret jobs open again for silver and then gold completion and the crate roll rewards are repeated as well. A player is able to gain money, experience, alloy, respect points, stat points and achievement rewards again for each. Slums and Train Tracks were initially released for silver/gold completion with the following jobs to be released incrementally.

    Here's a thread about considering the order to complete bronze-silver-gold for the areas:
    http://underworldempireforums.com/sh...-district-jobs

    Extras/Easter Eggs

    There are some images hidden in the backgrounds of job areas and references made in the jobs themselves. Feel free to point out any that we've missed or any future ones in the comment thread or here: http://underworldempireforums.com/sh...289-Hamsterdam


    ***Spoiler Alert: The following posts contain the in-game story in its entirety.***
    Last edited by Cthulu; 07-12-2016, 01:35 AM.
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    • #3
      Re: Community Job Guide



      Slums

      You're a nobody! But you'll show them. Make a name for yourself in the Slums, where crime runs rampant and where even the police are scared to serve justice. But beware of the Skull Gang, this is their territory...

      The First Job (3en/3xp/$180-250) This is your first job! Show you are serious by taking down some gangsters, known as "The Skulls". Burn the Gas Station (3en/3xp/$500-650) The Skulls have taken over the gas station. Burn it down with flamethrowers. Drive By Shooting (5en/3xp/$1-1200) Attack the Skull Gang's hideout with machine guns. The Gun Shop (5en/6xp/$7-900) Mia has offered to help you battle the Skulls. Attack the gun store where the Skulls sell their illegal weapons! Rocket Attack (7en/7xp/$1400-1700) Hire a mercenary to attack another of the Skulls hideouts. Use rocket launchers to destroy them! Accept Alpha's Challenge (8en/8xp/$6-700) All your attacks on the Skull Gang have drawn Alpha's attention! Meet him at the basketball courts for a showdown!


      Challenge Job

      Street Fighter
      (35en/35-40xp)
      Rewards: John (common), Colt (common), Mia (common), Pain (uncommon), common recombinator


      Items needed
      Weapons:
      5 Steak Knife, 5 Glock, 5 90Two, 5 Rusty Crowbar
      Properties:
      3 Restaurants
      Last edited by Cthulu; 10-19-2015, 06:17 PM.
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      • #4
        Re: Community Job Guide



        Train Tracks

        Good job defeating the Skull Gang. Shipments belonging to Frank have been mysteriously disappearing and his sources tell him that a dirty cop has been skimming from the top. Frank ensures you that if you take care of this for him, he can trust you and help you find your father's killer.

        Escort Duty (8en/10-11xp/$1200-1450) Now that you have proven your trustworthiness, Frank has tasked you with escorting Sara to the annual "charity fundraiser." Carjack (9en/10-11xp/$1800-2200) Steal some high-end cars from the dealership. The Shakedown (6en/7-9xp/$1400-1700) There is a secret gambling den where high rollers are playing tonight. This is the perfect opportunity to make some money. Hijack a Delivery Truck (9en/11xp/$2200-2700) An inside man alerted you to a large delivery by armored trucks. Intercept them. Rob a Bank (13en/14-16xp/$3400-4000) Now that you've stolen all the vehicles you need, you can use them to rob some local banks. Careful planning ensures that the cops won't catch on until it's too late. Corrupt Cops (12en/14xp/$1800-2100) Duke is a ruthless detective and fears no one. His influence within the police force is strong.


        Challenge Job
        Street Boss
        (50en/50-56xp)
        Rewards: Fang (common), Penelope (common), Hammer (common), Shadow (uncommon), common recombinator


        Items needed
        Weapons:
        6 Rusty Crowbar, 8 Glock, 6 90Two, 4 Razor Steel, 4 MP-5, 5 Shotgun
        Gear:
        3 Ski Mask, 3 Leather Gloves
        Vehicles:
        1 Classic Muscle, 1 Getaway Car
        Properties:
        1 Condo

        Easter Eggs: possible Castle Age art at the gallery, Murica Market
        Last edited by Cthulu; 10-19-2015, 06:18 PM.
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        • #5
          Re: Community Job Guide



          Midtown

          Now you have a name: Victor.
          In Midtown, where there are fast cars and faster women, anything can be obtained for a few drinks, including secrets. If anyone knows anything abut Victor, this is where you need to start. The VIP tables at the clubs start at $5000 dollars. Start drinking, you have a lot of rounds to buy.


          Rob a Jewelry Store (8en/10xp/$1500-1800) You're low on cash because you want to start a new business. Valuable jewelry can be sold to the black market for a hefty price. But first, you need to get the jewels... Sports Book (9en/10xp/$2400-2900) Recruit someone good with accounting to help you run this business. Don't forget to hire a crew to collect your money. Prison Break (8en/8xp/$2100-2600) One of your friends is being transferred to a different prison. Get your crew together and rescue him! Rob Electronics Store (9en/9xp/$3-3500) The electronics store just got a new shipment of high-end computers. They are perfect for your "business". Claim Territory (10en/12xp/$1900-2200) A rival gang member has been selling some contraband on your turf without permission. He should have known better. Move Stolen Goods (11en/12xp/$6-7000) The cops are onto you. Someone must have snitched on you. Destroy Hideout (15en/15xp/$5200-6300) Looks like some of your enemies have gotten themselves into a bit of trouble. They were forced to flee to an abandoned warehouse a few miles out of town. The Negotiations (12en/14xp/$2200-2700) You didn't forget about Victor. You've learned that he is a powerful crime boss that rivals Frank. He has avoided you and has refused any attempt to meet. No More Talk (13en/16xp/$2500-3000) You burn a bar that many of Victor's henchmen frequent.


          Challenge Job
          Drinking Contest
          (75en/75-85xp)
          Rewards: Charmaine (common), AK (common), Lotus (common), Caine (rare), uncommon recombinator


          Items needed
          Weapons:
          6 MP-5, 5 Shotgun, 7 Electric Knife, 10 AK-12, 15 Glock, 10 90Two, 15 Rusty Crowbar
          Gear:
          10 Ski Mask, 6 Bulletproof Vests, 10 Bulletproof Suit
          Vehicles:
          2 Getaway Car, 5 Import Tuner, 1 Meck Titan, 1 Sea Corsair, 1 M-RS3 Turbo
          Properties:
          2 Restaurants, 1 Night Club
          Last edited by Cthulu; 10-19-2015, 06:20 PM.
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          • #6
            Re: Community Job Guide



            MeatPack

            Victor owns this neighborhood. The warehouses hide many of the city's darkest secrets. Disrupt Victor's business and income and he'll turn up. Be careful, this is where dead bodies go to disappear and they don't always ship out animal meat.

            The New Recruits (15en, 15xp/$7-8400) There is no time for training, throw them into the water and hope they can swim. To gain power, you must recruit more allies. Open a Strip Club (15en/16xp/$10-13,000) Looks like your men are enjoying themselves. Morale has never been so high. However, you're a smart man. Don't s#!t where you eat. Find Hot Dancers (13en/16xp/$3200-4000) Business has been terrible. It must be the quality of your inventory. Find hot dancers - not as easy as it sounds. Find a Money Launderer (12en/12xp/$5600-6700) Your mattress is full and some compound interest wouldn't hurt. More money more problems. Buy properties to earn more cash. Open a Night Club (11en/13xp/$2750-3350) Buy properties and come back daily to collect cash earned in the properties page. Life in the Fast Lane (18en/22xp/$4500-5400) Life is good and you're on top of the world. Your businesses are thriving. Go for a drive in that brand new exotic sports car. Survive an Ambush (10en/11xp/$3600-4300) No one follows because no one is sane enough to jump. Sniff Out the Rat (13en/13xp/$6-7300) This ordeal turned out to be a blessing in disguise! Torture the fool and make him give out Victor's main hideout location. Send a Message (12en/15xp/$3-3600) Dear Victor. Enjoy these chocolates, as they will be your last. Jared liked them a lot before I slashed his head off. I'll be sure to give you the same treatment after you try my chocolates. Showdown with Victor (13en/15xp/$3200-4000) The time has come. Challenge Victor to a duel, the man that even Frank could not touch for decades. In case you need backup, which you probably will, be sure to gather some allies for this fight. This will be your biggest challenge yet... Don't take it lightly.


            Challenge Job
            High Roller
            (100en/100-110xp)
            Rewards: Colt (common), Caesar (common), Michael (uncommon), Fox (rare), uncommon recombinator


            Items needed
            Weapons:
            30 90Two, 35 Glock, 20 Rusty Crowbar, 20 Electric Knife, 22 Shotgun, 7 Razor Steel, 10 MP-5, 11 AK-12
            Gear:
            10 Tactical Vest, 11 Bulletproof Suit
            Vehicles:
            1 M-RS3 Turbo, 1 Armored SUV, 3 Exotic, 2 Meck Titan
            Properties:
            1 condo, 3 Night Club


            Easter eggs: A shadowy Todd, Frank Sinatra and the Tim Hotel, Brainiac's image on the club and a mystery girl on the billboard
            Last edited by Cthulu; 10-19-2015, 06:21 PM.
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            • #7
              Re: Community Job Guide



              Downtown

              Frank owns this city now. The only person keeping him in check was Victor.
              Now, thanks to you, there is no one to stop him.
              This is payback. Hit Frank where he keeps his money.


              Open a Casino (15en/15xp/$14-17,000) Casinos bring in lucrative revenues. Your first casino is a converted warehouse in the alley. Despite the shabby decor, the money is good. Steal Air Freight Delivery (18en/22xp/$9-10,000) You were so successful that you swear Ocean's Eleven was based on your exploits. Become a Loan Shark (14en/14xp/$14-16,000) Make loans, wait, flex your muscles, wait, break some legs, collect your money, easy as cake. Buy a Cop (18en/21xp/$9-10,000) Aside from never having to pay for a parking ticket again, your new found intel makes you even more formidable. Steal Rival's Protection Fees (20en/21xp/$28-35,000) Collecting protection services from those collecting protection services is why you're the boss. Beat Racketeer Charges (16en/19xp/$8-9500) After some more very compelling and convincing arguments with some fists and some bats, the racketeers develop 'sudden memory loss' and all charges against you are dropped. Blackmail the Mayor (25en/27xp/$18-21,000) Poor mayor, looks like he can use a 'friend'. You keep your mouth shut and he'll return the favor. Infiltrate the Police Force (15en/16xp/$15-18,000) The Mayor owes you a few favors. He has agreed to promote some of your men into key roles in the police department. Move Guns (18en/22xp/$9-10,000) Now, where to store the tank... Prepare for War (18en/23xp/$8-12,000) Gather your most loyal men, the time is drawing near. Calling the Captain (19en/14xp/$19-23,000) BANG BANG BANG! At midnight, your car is sprayed with machine guns. Good thing you weren't in it. Your intel was dead on and your decoy worked. Frank has made his move on your life. The war is on.


              Challenge Job

              Build a Reputation
              (125en/130-140xp)
              Rewards: Blade (common), Hammer (common), Lucas (uncommon), Tagg (rare), rare recombinator


              Items needed
              Weapons:
              45 Shotgun, 40 Glock, 50 90Two, 30 MP-5, 22 AK-12
              Gear:
              40 Tactical Vest, 25 Ski Mask
              Vehicles:
              3 Getaway Car, 1 M-RS3 Turbo, 4 Armored SUV, 2 Skychaser, 3 Meck Titan
              Properties:
              6 Night Club
              Last edited by Cthulu; 10-19-2015, 06:22 PM.
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              • #8
                Re: Community Job Guide



                Westside

                Now that you've hit Frank's financials, following the money trail takes you to the Westside, where the true scumbags live: the affluent and wealthy. Be careful here, the law enforcement is on a different payroll. You have a gut feeling that this is where your final showdown with Frank will take place.

                Gather Allies (15en/18xp/$11-13500) You are at full blown war with Frank. Make new allies, you can't do this alone. Buy a Politician (16en/20xp/$12-14500) Frank's political connections has brought federal agents on you. The Mayor has introduced you to some of his friends. hey can make the problem go away, but they are not cheap. Disrupt Rival's Smuggling Ring (25en/25xp/$40-48,000) You were a good note taker when you were under Frank, and you know how to identify his shipments. You find over 50 stolen exotic cars, ready for shipment out of the country. Beautiful new toys, but you wish they were guns. Raid Enemy's Operations (21en/22xp/$34-40,000) Light the warehouse on fire with the goods still in it. Send a message, that it's not about the money. Power Struggle (19en/23xp/$14-17,000) You need allies. You need to talk to The Skull Gang. Take down Rival's Casino (25en/26xp/$35-50,000) As the months go on, you're strapped for cash. Now you wish you didn't set that warehouse on fire. Your men won't work for free. Rob Frank's casinos. You need money now! The Big Guns (18en/20xp/$19-23,000) The big guns have arrived. Tanks have rolled onto the streets. Frank means business. Armored Takedown (24en/26xp/$40-80,000) Compared to Frank, you're severely under equipped. Take down his armory and arm your men. The cavalry has arrived. While storming the armory, as all hope seemed lost, Victor's men show up to help you take down the armory. Take Over the WestSide (26en/33xp/$16-27,000) With Victor and the Skull Gang on your side, you take over the Westside. The End is Near (21en/26xp/$15-20,000) The neighborhood has become a war-zone. The end is near. Frank's Last Stand (19en/24xp/$16-19,000) The time has come to fight Frank.


                Challenge Job
                Fight to the Death
                (150en/160-170xp)
                Rewards: Lotus (common), Hector (uncommon), Blink (uncommon), Kate (rare), rare recombinator


                Items needed
                Weapons:
                40 Razor Steel, 70 Glock, 60 90Two, 50 MP-5, 60 Shotgun, 35 AK-12
                Gear:
                45 Bulletproof Vest, 35 Bulletproof Suit
                Vehicles:
                9 Armored SUV, 17 Skychaser, 10 G-10, 4 Exotic
                Properties:
                1 Mansion
                Last edited by Cthulu; 10-19-2015, 06:23 PM.
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                • #9
                  Re: Community Job Guide



                  SoCal

                  You receive a panicked phone call from an old friend, Oscar. Oscar tells you that he is in trouble and the line goes dead before you receive any more information. After many failed attempts to reach him, you decide to fly out to find him. His last known destination is SoCal, the longstanding entertainment capital of the world, with a long history of glamour, music, and violent crime.
                  Word on the street is that he had a run-in with the rising powerhouse the MURDA Gang.


                  Brawl King (21en/20xp/$28-53,000) Find information on the Murda Gang. The best way to make someone talk is to beat it out of them.
                  Street Cred (23en/22xp/$37-53,000) Oscar was a respected street lord. Why would anyone take him out? Survive a Hit (26en/28xp/$17-56,000) Looks like someone has noticed all the questions you've been asking. The MURDA Gang has sent you a hello by attempting to take your life. Ego Trip (23en/23xp/$35-50,000) MURDA doesn't like how far you've come in their territory. To them, this is their town! Interrupt their stupid UETube live rap session with some gunplay! Prison Break Allies (18en/18xp/$27-37,000) You're going to need to grow your crew! Stage a riot at the state penitentiary to break out some old friends, who were put away by Alpha's schemes for revenge. Rampage City (23en/24xp/$23-54,000) Where is MURDA getting these roided-out clowns from? Take 'em down before they decimate what you've created here in SoCal. Stuntin' Hard (20en/19xp/$18-58,000) It's time to show off your outstanding motorcycle stunts! Navigate past the security details with your slick moves and claim that sweet, sweet reward inside one of MURDA's premier dens. Funeral for a Friend (28en/30xp/$21-65,000) You were too late. Oscar is dead. He was simply in the way of the expanding MURDA Gang. It was nothing personal, but it's personal to you. Cops and Allies? (28en/26xp/$45-63,000) Looks like you made some unlikely friends. They don't like you, they just hate the MURDA Gang. Badaboom (25en/25xp/$19-65,000) Oops! What a coincidence that the building you raided just happened to belong to the MURDA Gang. Flex Zone (24en/27xp/$25-42,000) Nothing commands respect as much as swaggering with your buddies in the new, fully-loaded luxury SUV UE2000, complete with the nifty gatling gun mount. Sky Cannon (19en/20xp/$15-49,000) Came into some sweet tech. Need to test it out though. Why don't we pay a visit to MURDA main territory, and it just happens that their cop homies are with them. It's Twinkle Time (18en/16xp/$26-51,000) Some not-so-innocent bystanders were caught in the crossfire while fighting with MURDA. Call in the cleanup crew. I would like to request a service for a party of 24. Pits Go Nap Nap (23en/23xp/$23-57,000) Sneaking into the enemy's headquarters can be real tough when their trained killer pitbulls are guarding the vicinity. Luckily, some tasty doggy treats with added sleeping pill fillings can take care of the problem for you. Cleaner Wipeout (24en/26xp/$20-54,000) You and your crew are ambushed at a gun deal by MURDA. Who tipped them off? After this fight, you're gonna make some heads roll! Ripped to Shreds (22en/20xp/$24-65,000) Back at your hideout, MURDA brings it onto your turf. One looks you dead in the eyes, 'Alpha sent me to take out the trash!' Alpha should have sent bigger guns then. Highway Warzone (25en/25xp/$40-60,000) With your last effort to push MURDA back to get at Alpha and get revenge for Oscar, you set up road blocks along Pacific Coast Highway 1. He's messed with your plans for long enough!


                  Challenge Job
                  Street Brawl
                  (185en/180-200xp)
                  Rewards: Mia (common), Hector (uncommon) Shadow (uncommon), Preacher (rare), unknown recombinator


                  Items needed
                  Weapons:
                  40 Steak Knife, 25 Old Bat, 62 Bacon Greaser, 25 Rusty Crowbar, 70 Glock, 50 Disguised Toy Shotty, 55 MP-5, 91 Razor Steel
                  Gear:
                  35 Ski Mask, 45 Tactical Vest
                  Vehicles:
                  30 Getaway Car, 10 G-10, 17 Skychaser, 8 Exotic, 8 Meck Titan, 5 Sea Corsair, 30 Classic Muscle, 5 M-RS3 Turbo, 15 Import Tuner


                  Easter Eggs: Hollywood and Compton in background
                  Last edited by Cthulu; 10-19-2015, 03:25 AM.
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                  • #10
                    Re: Community Job Guide



                    Italy

                    Word goin' around the underground is that a big heist is about to take place somewhere in Italy. Lots of factions involved, including corrupt officials: this is a global, multinational operation. Joey Pepperoni is in town to help you out. Find the Mastermind behind it all.

                    Warm Welcome (20en/25xp/$19-22,500) Your enforcers need to take control of this island so that you have a foothold in the Meditteranean. Wipe out the old families, you need no friends here. Hostile Takeover (22en/24xp/$24-28,500) Now that you control the black market shipping lanes, it is time to make headway onto the peninsula. Base Trade (25en/30xp/$23,500-28,500) With this villa as your new headquarters in Italy, you can set about conquering the rest of the island. F1 (28en/26xp/$53-63,500) Why would anyone want to blow up a Ferrari? An unidentified Italian benefactor has placed a massive bounty on this rival country's vehicle, and so you oblige. Vespa Violence (30en/32xp/$48,500-58,500) Your hit men have mastered the art of the Vespa drive-by. Send them to kill off all your rivals. Bombing Run (22en/23xp/$47,500-57,000) With this car bomb you will have taken out nearly all the Sicilian mob leaders. There is only one left. Eye of the Storm (20en/23xp/$27-32,500) Clear out the remaining opposition. You now own half the territory in the country... The Canals (24en/22xp/$39-46,500) Mysterious men chase you through Venice as you survey your new territory. Fight them off. Art Heist (28en/30xp/$45,500-54,500) An extremely high paying job has been made available. You go with your best thieves to carry it out. Betrayal (21en/24xp/$28-34,000) Police drive Lambourghinis here. Somebody has tipped them off to your art heist. Ambush (26en/24xp/$63-76,000) As you return to your villa after eluding the police, your men are jumped in the courtyard. Ambush 2 (32en/35xp/$47,500-57,000) As your bodyguards fight off the enemies, you make your way to the safety of your HQ. Mayhem (25en/27xp/$30-36,000) This trap must be the work of your mysterious Italian benfactor. Deus Ex Machina (18en/22xp/$17-20,000) Your backup appears, to clear out the ambushers. Vengeance (22en/26xp/$35,500-43,000) The battle rages on in the streets, as you race across the country to take the fight to your enemy's doorstep. The Assault (24en/25xp/$35-43,000) You take the battle to the doorstep of your final rival. He is prepared for your arrival. Old Foes (25en/30xp/$23,500-28,500) Mysterious foes from the past appear under a new leader, hungry for revenge.

                    Challenge Job
                    Gun Show
                    (175en/180-200xp)
                    Rewards: Colt (common), Blink (uncommon), Hector (uncommon), Joey Pepperoni (uncommon), rare recombinator


                    Items needed
                    Weapons:
                    60 Steak Knife, 60 Old Bat, 50 Rusty Crowbar, 80 90Two, 45 Electric Knife, 80 AK-12, 75 Razor Steel, 70 Glock, 80 Shotgun
                    Gear:
                    45 Leather Gloves, 60 CNT Combat Armor, 45 Tactical Vest, 50 Ski Mask, 60 Bulletproof Vest, 60 Bulletproof Suit
                    Vehicles:
                    25 Sea Corsair, 12 G-10, 20 M-RS3 Turbo, 20 Armored SUV, 14 CNT Stealth, 12 Meck Titan, 15 Skychaser, 26 Getaway Car, 12 Exotic, 25 Import Tuner, 25 Classic Muscle
                    Properties:
                    3 Casino
                    Last edited by Cthulu; 10-19-2015, 06:25 PM.
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                    • #11
                      Re: Community Job Guide



                      Amsterdam

                      Your Italian expansion has been a success, and the next logical step is to establish a base in Amsterdam.
                      With its prime location as the trade hub of new EU, this Dutch city and its rich history have attracted the interest of multinational criminal empires.
                      The Koningen, or 'Kings' are the top players here. Founded by ex-special forces and fiercely loyal, they have been foiling your initial attempts to establish your empire from remote. Put some boots on the ground and crush their will!


                      Interception (17en/16xp/$34-37,000) You arrive in Amsterdam ready to expand, but you'll have to get your hands on some goods to distribute. Hijack the local gang's stock! Trishaw (23en/24xp/$49-73,000) Trying to distribute your newfound inventory has turned into a race for your life. Those thugs you screwed over found you and want their stuff back. Protect your new foothold! Canal Mayhem (26en/26xp/$37-54,000) Picking up new recruits along the canal, you run into some Koningen thugs. Let's test out your primo UWE-Sideswiper 2000. Blow 'em out of the water and show what happens to those who come into your waters. Club King (,/$36-41,000) You decide to launder some of that new cash into some local businesses. Make sure that you keep the money flow coming by keeping the riff raff out. De Fenix (,/$26-54,000) The coffee shop is in need of more stock. You offer your supply, for a price of course. Race Wars (,/$32-37,000) Amsterdam has some of the best streets for F1 racing. You love a good show, so bust out your own UWE-Rapt0r8 and show 'em whose king! Mercs (22en/26xp/$41-59,000) Your empire is growing and as the pieces come together, you need some personal lackeys to keep everything in order. Send out word that you are hiring only the best and brightest for your organization. Eminent Domain (28en/25xp/$22-52,000) You need some real estate to start a new venture. These farm lands are rich with grain but the owners won't sell. Guess you have to convince them to move... Greenhouse Raid (28en/21xp/$39-50,000) Old Farmer James was stashing some of the 'the good stuff' for the Koningen out here. What was once theirs, is now yours to sell and make profits! Dutch Distillery (25en/21xp/$46-53,000) Found an underground chamber full of distillery equipment. Fresh grains, hops, and a little funding won't hurt to fuel this new side business for you. Windmill Punch (24en/25xp/$35-36,000) Some Koningen thugs think they can take back what they lost from you. Better show 'em you don't have time for partners in crime! Pain and Gain (20en/23xp/$49-55,000) Your numbers are a little low, take out some bets on some of the best fighters in the city and convince them you'll pay them double to fight for you. Brand Brawl (22en/26xp/$42-49,000) Looks liek the new drink from your distillery is the rage of the town. Some loyal Koningen Biker gang thought this would be a good night to send a message, too bad they got too deep in the sauce to put up a decent fight. Imminent Danger (23en/22xp/$31-62,000) One of your men is being held hostage for ransom. Gotta get to him before he starts to blab! Kingsday (24en/26xp/$27-54,000) A high ranking Koningen Enforcer will be in the orange crowd today, celebrating King's Day. Dispatch your best sharpshooter to take off his crown! Boost (22en/20xp/$41-50,000) Old habits die hard. Your love for hijacking exotic supercars might be your undoing one day. Today is not that day. Riot Control (26en/26xp/$35-55,000) Crooked cops on the Koningen payroll trace your little festival kill back to you. You aren't leaving at any cost. Better show 'em who now rules the streets!


                      Challenge Job
                      Dutch Deathski
                      (185en/180-200xp)
                      Rewards: Hammer (common), Blink (uncommon), Lucas (uncommon), Arya (rare), uncommon recombinator


                      ---Work In Progress---Items needed ----Work In Progress---
                      http://underworldempireforums.com/sh...Amsterdam-jobs
                      Weapons:
                      22 Sturmischcher, 51 Disguised Toy Shotty, 99 Old Bat
                      Gear:

                      Vehicles:
                      16 HSV Cyclone


                      Easter Eggs:
                      4 Hamsters and a pot leaf in background
                      Last edited by Cthulu; 10-19-2015, 04:37 AM.
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                      Underworld Empire Discord Server
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                      • #12
                        Re: Community Job Guide



                        Colombia

                        After the fall of the notorious cartel leader long ago, it opened a door for many of his rivals. The successor is known as the Blood Berets. Red for blood, they sport the color red in their gear or weapons. The Kingpin's obsession with blood and creativity often lead to an exquisite bloodbath using the blood of their enemies. Unlike the Mexican Cartel, the Colombian Kingpin's mansion lies in the dense jungle where, along with his unique guerilla tactics, it gives him an unbeatable advantage.

                        Cargo Drop (27en/30xp/$43-63,000) Your mission to deliver a package to Colombia failed when your drop ship ventured too close to the Blood Berets territory and is under attack. Your men need to cut the precious cargo loose from the ship. Caww! Bad Men! (24en/30xp/$49-73,000) Your trained parrot brought your hitman to where the Blood Beret officials are heading in an air lift. Interrogate them and off them quick. Festive Shooter (26en/26xp/$55-71,000) Your favorite hitman loves a good opportunity to assassinate. What is a better time than during one of the biggest festivals held in a major city? Humming Bird (25en/30xp/$58-77,000) Your interrogation informs you that the Blood Berets has developed a soundless, bladeless helicopter prototype that they planned to use to transport goods to the US. Farm Storm (20en/20xp/$50-68,000) You raided one of their plantations and freed the forced laborers. They will never forget this. Toyed Soldiers (21en/22xp/$43-63,000) You tracked down the source of their U.S. imported weapons and replaced them with toy replicas. The Swap (26en/25xp/$47-70,000) Your men negotiated successfully for the release of your captured men i exchange for dirty money. Bugged Villages (27en/28xp/$48-65,000) This fake village is equipped with detectors and heat seekers that can see your men from miles away. The only way to get close is if your men go under the Amazon River. Break (30en/30xp/$54-77,000) Need a recovery? Relax and have a tropical drink. But don't let your guard down! Primate Rampage (30en/27xp/$36-52,000) The Blood Berets are breeding monkeys as scouts. Their scientists are feeding them unknown enhancements that allow them to stay alert for months without food or sleep. Mansion Ambush (22en/23xp/$59-74,000) The Kingpin ambushed you while you were enjoying your stay at one of the finest mansions in Colombia. Hidden Lead (25en/30xp/$40-55,000) Your men found hidden vehicles that belong to the Blood Berets. Search them for any information that leads to the Blood Berets. Man Eater (20en/21xp/$43-65,000) These mutant piranhas love the taste of human flesh, but that doesn't stop your sick uncle from pulling a prank on the new recruits. Jungle Struggle (25en/30xp/$57-76,000) The Anti-Cartel paramilitary rebels arrived to help you through this jungle as thanks for saving the laborers. They may not be equipped with hi-tech gear, but they know the jungle more than anyone. Most importantly, they know where the Blood Berets HQ is. Firewall (28en/29xp/$43-68,000) You created a wall of fire to seal off any BB members from flanking your men. Now is the time to attack! Runway Trouble (25en/23xp/$40-65,000) With no fuel left, your pilot crash-landed the plane close to where the Blood Beret's HQ is hidden. On foot, your rebel forces will guide you to the HQ from here. Unexpected Guests (28en/29xp/$40-60,000) You've arrived in the Blood Beret's HQ deep in the jungle. Your overconfidence in liberating their HQ is shattered when the HQ's home defense wipes out most of your air support.


                        Challenge Job
                        Machete Spaghetti
                        (185en/180-200xp)
                        Rewards: Mia (common), Shadow (uncommon), Michael (uncommon), Fox (rare), uncommon recombinator


                        Items needed
                        Weapons:
                        85 Sawback Machete, 75 Glock, 88 AK-12, 50 Electric Knife, 75 Razor Steel, 60 MP-5, 87 Shotgun
                        Gear:
                        70 Bulletproof Vest, 68 Bulletproof Suit
                        Vehicles:
                        22 Skychaser, 15 Meck Titan, 20 CNT Stealth, 20 G-10


                        Easter Eggs: indecipherable red text and out of place cities in background
                        Last edited by Cthulu; 10-18-2015, 07:58 PM.
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                        • #13
                          Re: Community Job Guide



                          Russia

                          My name is Natalia. I have a mission for you. One of mother Russia's elite, Colonel Zhukov has gone rogue and we need you to capture him. The product of a super soldier program during the Cold War, a genius among geniuses. Zhukov was bred by the state to become our best military strategist. He is in search of Rasputin's Skull relic believed to bring the holder unfathomable power. You must acquire the skull before he does. Only someone as unconventional as you stands a chance against the greatest military mind of the Cold War Era.

                          Vanino (22en/25xp/$24-28,000) Black market smugglers have brought all your gear from overseas. Take advantage of corrupt dock officials and start a Russian branch of your empire... Cybercrime (24en/28xp/$30-35,500) A peaceful area, no one suspects a criminal living in the basement. Easy cash. Exiles (26en/30xp/$$29-35,500) Find new members to take on a retaliation mission. Rescue Mission (30en/26xp/$66-80,000) Your men have been captured by local gangs and were sent to the Udachnaya pipe to be executed and buried. Organize a rescue mission. Your men surprise your rivals with a massive dump truck ambush. Train Heist (31en/32xp/$60-73,000) Control the railway system, control the trade of weapons and drugs across Russia. Getaway (24en/22xp/$59-71,000) Rivals in all-terrain luxury SUVs have spotted you on the highway. Get your men out safely. Nuclear Plant (22en/24xp/$34-41,000) A nuclear power plant in the middle of Russia. Investigate it. Bomb Trap (25en/23xp/$48-58,000) You and your new recruits have set up a bomb trap on the freeway.. Boom. Retrieve the Relic (28en/24xp/$79-95,000) A massive WWII super tank that was created to stop Hitler's reign. It still has some useful technology even for this modern era, not to mention buyers who will bid any price... Surgut (22en/25xp/$35-42,500) News speaks of an unveiling of the most sought-after Russian super car, the B3. Gather your best thieves and take it. Your men are seen taking off in the super car from the unveiling event. Asteroid Defense (29en/30xp/$57-68,000) Some rural villagers claim to have found more of the Chelyabinsk meteor, threatening your monopoly on selling expensive rocks to tourists. Your enforcers need to regulate! Vodka Factory (32en/34xp/$59-71,000) Your empire has diversified and purchased a vodka factory. Your rival, Mr. Goose, has sent his goons to sabotage your production lines. Stop them before they ruin your hard work! Rasputin's Bones (24en/26xp/$42-55,000) Your tech lab has created a super potent energy recharge drink, and is using a secret ingredient as a final touch. The Police Chase (26en/28xp/$37,500-45,00) It was a sting. The B3 was bugged with a tracker. You are now being chased by attack helicopters and police cars. The car is jumping off a draw bridge where the driver is also attempting to fire a RPG. Traitors (28en/30xp/$29-36,000) Those hot Russian lingerie model twins that have been working for you? They turned out to be FSB spies! Hunt them down before they escape!


                          Challenge Job
                          Bear Wrestling
                          (180en/180-200xp)
                          Rewards: Hammer (common), Caesar (common) Blade (common), Boris (rare), epic recombinator


                          Items needed
                          Weapons:
                          40 Ballistic Knife, 35 VSS Rifle, 65 Electric Knife, 60 MP-5, 65 Rusty Crowbar, 65 Steak Knife, 65 Old Bat, 90 AK-12
                          Gear:
                          65 Leather Gloves, 75 CNT Combat Armor, 65 Ski Mask, 55 Leather Gloves, 70 Tactical Vest
                          Vehicles:
                          25 Meck Titan, 25 Exotic, 20 CNT Stealth, 50 Getaway Car, 25 Skychaser, 20 G-10, 30 M-RS3 Turbo, 35 Import Tuner, 40 Classic Muscle, 35 Sea Corsair, 35 Armored SUV
                          Last edited by Cthulu; 10-18-2015, 07:51 PM.
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                          Underworld Empire Discord Server
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                          Comment


                          • #14
                            Re: Community Job Guide



                            Hong Kong

                            Hong Kong, one of the most densely populated cities in the world, is the core financial center of Asia. Not surprisingly, this is where the Syndicate's influence and power run deep. This prosperous city can be yours, but first you must eliminate the Dragon Core. Work your way through the streets of Hong Kong and infiltrate your way into the billion dollar mega casinos of Macau. You'll need to be smart and connected to earn the big payout.

                            Counterfeit (24en/26xp/$45-51,000) Super luxury cars seems to be very popular among the affluent citizens of Hong Kong. Set up a base of operations in the northern area of HK. Produce knock-offs using a third of the resources it would normally take. The locals will never know it. Make some easy cash, then expand towards the remainder of this bustling city. Dragon Boat (25en/30xp/$31-35,000) Local triads have gathered together for the annual dragon boat race. Winner takes home $100K plus instant recognition within the community. You must enter and win at all costs if you want to get your name out there. Lucky Statue (26en/24xp/$66-71,000) It is said that the statue of Bruce Lee brings luck in winning battles. Obtain the statue. Careful, there are guards everywhere! Formula 3 (22en/25xp/$33-40,000) Your counterfeit car business is thriving. With the earnings, you buy a Formula Three racing team. While scouting the track, you discovered that the A-Ma Temple is actually a good shortcut to take while racing your F3 car. Trishaw (30en/30xp/$55-70,000) To blend in as much as possible with the locals, you have been riding on trishaws... with a hidden V8 engine under the seat and drag-racing tires. Don't worry, the noise from all the cars around you will mask the sound of your engine. Night Markets (24en/27xp/$29-41,000) Get your crew to start street fights all over town, and capture it on video. Sell these recordings to martial art movie directors for their authenticity. Sky Towers (25en/26xp/$38-50,000) HK is full of skyscrapers. Build the king of skyscrapers and don't forget to apply the art of Feng Shui. This will surely paint a positive image of yourself in this city. Surprise Attack (24en/26xp/$$36-45,000) A top detective has traced some illegal practices to you and your crew. Word has it that he enjoys riding on the city's bi-cable aerial ride when he needs a break from work. Fire an RPG at him on his next visit there. No spirit money is necessary. Stock Exchange (24en/27xp/$80-95,000) Have your "insider" bug the HK stock exchange, so your rival's business goes bankrupt. This leaves your skyscraper, and empire, on top. Massage Parlor (25en/23xp/$51-59,000) One of your men discovered a massage parlor owned by triads on your new turf. Burn it down, there is no happy ending here. Black Market (28en/31xp/$37-48,000) You agreed with a local mineral dealer to deliver black nuggets to a secret den. These black nuggets are worth half as much as gold. Wall Off (32en/32xp/$65-76,000) Set up road blocks on the Tsing Ma bridge to keep your rivals' back up from advancing into the city. You must protect this large shipment of black nuggets from your enemies. Theme Park (27en/32xp/$32-40,000) An assassin in a mouse costume tries to murder you on your visit to this established theme park. Looks like your enemies don't want you to partner up with another business giant. The Getaway (26en/27xp/$42-55,000) You didn't do a good job blending in with the locals. The V8 in your trishaw gave it away. And now, men on motorcycles are after you. It's a good thing you packed some extra weapons inside your ride. Final Stop (27en/23xp/$90-100,000) You have expanded your territory to nearly all of the city. Move on to neighbor, Macau. Wipe out the remaining triad who have not joined your empire. The Dragon Core Syndicate is the only thing standing between you and total domination of HK. Mah Jong (25en/23xp/$58-67,000) Your tech lab creates a set of explosive Mah Jong tiles out of mercury fulminate. Your assassins use it to sabotage a game between four of your high rolling rivals, leaving you in charge of the Hong Kong underworld. The Dragon Core (29en/31xp/$45-52,000) The Dragon Core is waiting for you at their lair, a mega casino! Do you have what it takes to conquer them?


                            Challenge Job
                            Shaolin Temple
                            (185en/180-200)
                            Rewards: Lotus (common), Michael (uncommon), Lucas (uncommon), Dragon Lee (rare), epic recombinator


                            Items needed
                            Weapons:
                            65 Red Dragon, 55 Thumper, 75 Steak Knife, 75 Old Bat, 75 Rusty Crowbar, 75 Electric Knife, 75 MP-5, 45 Ballistic Knife, 70 90Two, 55 VSS Rifles, 80 MP-5, 80 Razor Steel, 85 Shotgun
                            Gear:
                            70 Leather Gloves, 70 Ski Masks, 70 Bulletproof Vests, 75 Bulletproof Suits, 80 CNT Armor
                            Vehicles:
                            30 G-10, 30 CNT Stealth, 50 Classic Muscle, 30 Armored SUV, 60 Getaway Car, 30 Meck Titan, 45 Import Tuner, 30 Exotic, 40 Sea Corsair, 30 Skychaser


                            Easter Eggs: Evil Mickey in "Theme Park"
                            Last edited by Cthulu; 10-18-2015, 07:51 PM.
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                            • #15
                              Re: Community Job Guide

                              [img][/img]

                              London
                              Despite London's notoriously strict gun laws, crime within the city is at an all-time high. Your agents in the city report back of a covert organization called 'The Revenants' deeply rooted within London's underworld, secretly supplying high caliber weapons to their criminal allies for the past decades. They now plan to utilize biological weapons in a grand scheme to wipe out the entirety of Great Britain and reform it as a haven for criminals - a haven you would prefer to possess yourself. This is your golden opportunity to seize control and expand your empire.


                              The Drunken Arm (20en/17xp/$,000) An abundance of delicious ale in this pub is not enough to keep the peace at this hour. Your men are accused of cheating in an arm-wrestling match, and now a brawl breaks out. Can't Catch Me (28en/23xp/$,000) With many dark pockets in Hyde park, you easily lose your enemies behind as you run to safety. Eye Debrief (23en/22xp/$,000) Your agent infiltrating the secret organization has left you a message hidden inside a capsule in the London Eye. Activate the hologram for the debrief. That's Not My Name (26en/23xp/$,000) Have your insider change anything information about your empire from the enemy's network. Make sure he reveals the enemy's lair. Spy Surprise (17en/19xp/$,000) Your internal agent is discovered when he tries to steal valuable intelligence from the enemy. He's surrounded by armed men! Missiles Activated! (22en/20xp/$,000) Steal one of your enemy's spy cars and hope that your driver can skillfully dodge missiles from enemy spy cars. Bring your agent home safe! Final Debrief (25en/26xp/$,000) Debriefing your insider has finally revealed all of the moles in your empire. Summon all of them into your sound-proof meeting room, and lock all of the doors. The Manhunt at the Palace (20en/21xp/$,000) One of the enemy spies has somehow escaped! He's been spotted running towards the Palace of Westminster. Send in the aviation search team! Double Time (20en/20xp/$,000) The enemy agent is spotted on the arm of Big Ben! Shoot him down before he escapes! Minor Turbulence (19en/22xp/$,000) The agency wars continue. Your sources tell you of the ultra-luxury airplane used by high-ranking enemey (sic) agents to travel to and from places. Carefully plant a bomb inside one of the turbines engines. The Bulldog Umbrella (24en/22xp/$,000) You track an enemy agent into this umbrella shop front that leads you underground into one of their hideouts. Spy Toys! (26en/23xp/$,000) You have struck gold inside their hidden room. Lighters, ties, shoes, pens -- All spy gadgets just like in the movies. Wet Dream (24en/25xp/$,000) Your mission here is to revive this historic ship and get it armed and ready for the next battle. DDBDB (22en/22xp/$,000) What's twenty times better than a driveby? A Double Decker Bus Drive By with 20 armed men! The Dead Don't Snitch (21en/24xp/$,000) Moe McSquealey snitched on your men. Time to zip those lips for good and dump the body inside of Stonehenge. Arch Battle (23en/24xp/$,000) Your men have been intercepted by the enemies on your way to the lair! Use their own technology against them! Secret Lair (26en/25xp/$,000) Deep in the mountains lies an enormous underground alir surrounded by man-made shark tanks! You interrupted their final adjustment to their plans for domination!


                              Challenge Job
                              Afternoon Tea Race
                              (185en/180-200xp)
                              Rewards: Penelope (common), John (common), Tony (uncommon), Slade (rare), epic recombinator


                              Items needed
                              Weapons:
                              Bulldog Umbrella Gun 65, Electric Knife, Steak Knife, Thumper, Bat, Red Dragon, MP-5, Glock, Ballistic Knife
                              Gear:
                              Royal Phantom 65, Bulletproof Vest, Ski Mask, Tactical Vest, Leather Gloves, CNT Combat Armor, AK12
                              Vehicles:
                              Armored SUV, G10, Meck Titan, Exotic, Getaway Car, CNT Stealth, Import Tuner, HSV Cyclone, Sky Chaser


                              Easter Eggs: Mr Nuts riding the dachshund in the challenge job and bouncing beagle in last boss stage. Actually, Mr Nuts all over the place. Plus more hamsters on the main map.
                              Last edited by Cthulu; 10-08-2016, 04:49 PM.
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