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Create a Lieutenant

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  • Create a Lieutenant

    Have an idea for a new LT? Let us hear it in this thread! Get creative

  • #2
    An LT with the ability to obtain a "coin" during certain actions (such as using energy, stam, and/or EvE skills). "Coins" can be used in a new tab in the Tech Lab to purchase past LTs, event LTs, event LT items, etc.
    Why so cereal?!
    sigpic

    Comment


    • #3
      + Damage against shields,
      Reduced timer on health regen.
      % Increased DNA from recasting Sidekicks.
      Super Power bonuses for Ghost/Terminator, as with Elena (Titan) and Lee (Reaper) Damage/Crit%/CritDMG for Ghost? Splash/Building damage for Terminator?
      + Crit%/CritDMG on health loss per percentage of health (EvE)

      Edit:
      Reduce opponents max allies.
      Chance to disable one insignia (stackable).
      Increase Hunting Supply earned.
      Last edited by Shoukaku; 10-30-2018, 06:28 PM.

      Comment


      • #4
        x% chance to steal x% of safe house overflow maximum 2million (same as Hotwire but safe house overflow red )

        x% chance to drop random tech lab ingredient from energy stamina and tokens (basic, tool and gun part, gold bar and random contract )

        +5% to execution BONUS for example cement shoes 5% +5% =10%
        Increase by 1% with every star

        +3% to all aspects of game for example:
        +3% to legendary weapon drop from bosses (creator only)
        +3% to Sara drops (creator only)
        +3% to seated sidekicks
        +3% to eve skills

        x% chance to get stamina back when stamina is used

        x% chance to one shot kill a sleeping target in eve, sleeping target have to spend token to come alive(min 80 battle points)
        Ignore armor, deflect, dodge, turtle and nanosuit abilities.
        Also work on loss and dead.
        Stimming a player alive does not count.
        Armory superpower does not count.

        x% chance to attack sleeping target in eve with 105k base attack, sleeping target have to spend token to come alive(min 80 battle points)
        Ignore armor, deflect, dodge, turtle and nanosuit abilities.
        Also work on loss and dead.
        Stimming a player alive does not count.
        Armory superpower does not count.

        Boss critical damage has x% chance to be tripled(3x)
        Boss Lt. Critical damage has x% chance to be tripled(3x)
        Boss damage has x% chance to be tripled(3x)


        PS I don't care if my idea win or not, these^^ are the lieutenants abilities I would like to see in the game and I will buy them in dark web. Please and Thank you!
        Last edited by Mobile Mob; 11-14-2018, 01:53 AM.

        Comment


        • #5
          1. Harley Queen (Epic)

          1 Star :Increase Final Damage reduction by 5%. (Eve Only)
          9 Star :Increase Final Damage reduction by 25% (Eve Only)

          This ability will work on everything, even True damage.

          2. Joker King (Rare)

          1 Star : Increase Health Pack healing amount by 20% , Armor Pack healing by 10%.
          5 Star : Increase Health Pack healing amount by 50% , Armor pack healing by 30%.
          9 Star : Increase Health Pack healing amount by 100% , Armor pack healing by 50%.

          3. Frenzy (Epic)

          1 Star : Increase Demo damage by 2% . On Demo , Start Frenzy : 10% Chance to double demo damage & Continue Frenzy chain (Up to 1000x Frenzy, no clone)
          9 Star : Increase Demo damage by 10%. On Demo , Start Frenzy : 20% Chance to double demo damage & Continue Frenzy chain (Up to 1000x Frenzy, no clone)

          4. Teddy (Rare)

          1 Star : Increase player health by 5% (No Clone)
          9 Star : Increase player health by 45% (No Clone)

          5. Dion (Rare)

          1 Star : 0.5% chance for no stamina/energy/token cost for action
          9 Star : 4.5% chance for no stamina/energy/token cost for action

          6. The Mathematician (Epic)

          1 Star : Increase FP Top up by 5% (Round up to the nearest number), no seat required. (No Clone)
          9 Star : Increase FP Top up by 30% (Round up to the nearest number), no seat required. (No Clone)

          7. Greedy Goblin (Uncommon)

          1 Star : Increase the current chance to loot gold bar from execution by 20%
          9 Star : Increase the current chance to loot gold bar from executtion by 100%

          8. Evil Pumpkin (Epic)

          1 Star : + 2% Critical chance . On Crit, gain 15% armor based on the damage done. (Eve only)
          9 Star : + 10% Critical chance. On Crit , gain 50% armor based on the damage done. (Eve only)

          9. Trixstar ( Rare )

          1 Star : Heal 50 Health Point per debuff on self when absorb token. Increase status resistance by 2% (Eve only)
          9 Star : Heal 200 Health Point per debuff on self when absorb token. Increase status resistance by 10% (Eve only)

          10. Amber ( Epic)
          1 Star : Add up to 20% Attack based on Max Stamina.
          9 Star : Add up to 100% Attack based on Max Stamina.

          Comment


          • #6
            Not my own idea, but I would love to see an opposite lt from Kiko!

            Give us bsi some love with an lt that gives energy or stam based on att/def

            Comment


            • #7
              Weasel (Uncommon)

              X% chance of respecting Cartel, Mafia, Street, or Syndicate for free. Leaving the Respect button active for a 2nd use for a day (2 days for Cartel). This benefit can only function once per use of the Respect button (2 respects per day/2days max.).

              Comment


              • #8
                !BUMP!
                I have another idea for lieutenant!

                x% chance to put 2 traps on target. 1 trap on health and 1 trap on armor (125 + 5% attack)

                +5% to building/shield damage and % chance to splash on building health
                Last edited by Mobile Mob; 11-06-2018, 07:18 AM.

                Comment


                • #9
                  Napalm for buildings

                  Comment


                  • #10
                    Kasi (RARE LT) Price: 150 FP (max: 4)
                    Faction: Dragon Syndicate
                    Stats...
                    Attack: 26
                    Defense: 26



                    Kasi is the only person who Kisa cooks safe-to-eat meals for. While her younger sister, Kisa, went on to become a beautiful albeit deadly chef, Kasi dedicated herself to the sciences. She spent much of her life studying the secrets of eternal youth after having hers stolen by her own father. He was a cruel pimp who marketed and abused both her and her sister from a young age. One fateful day in their teen-hood, Kisa cooked a special dinner for their father--a taste to die for. Kasi has since made many groundbreaking discoveries, and has achieved great feats. These days, she rakes in the cash by using her unique trade within the underworld to do business with others who seek eternal youth.

                    https://i.imgur.com/OD5QEbt.jpg

                    1*: +1 energy per 200 stamina *only with both Kasi and Kisa seated.* On energy expenditure, 3% chance to convert 5% of the spent energy into stamina. On stamina expenditure, 3% chance to convert 10% of the spent stamina into energy.

                    2*: +2 energy per 200 stamina *only with both Kasi and Kisa seated.* On energy expenditure, 3.5% chance to convert 5.5% of the spent energy into stamina. On stamina expenditure, 3.5% chance to convert 11% of the spent stamina into energy.

                    3*: +3 energy per 200 stamina *only with both Kasi and Kisa seated.* On energy expenditure, 4% chance to convert 6% of the spent energy into stamina. On stamina expenditure, 4% chance to convert 12% of the spent stamina into energy.

                    4*: +4 energy per 200 stamina *only with both Kasi and Kisa seated.* On energy expenditure, 4.5% chance to convert 6.5% of the spent energy into stamina. On stamina expenditure, 4.5% chance to convert 13% of the spent stamina into energy.

                    5*: +5 energy per 200 stamina *only with both Kasi and Kisa seated.* On energy expenditure, 5% chance to convert 8% of the spent energy into stamina. On stamina expenditure, 5% chance to convert 16% of the spent stamina into energy.

                    6*: +6 energy per 200 stamina *only with both Kasi and Kisa seated.* On energy expenditure, 6% chance to convert 10% of the spent energy into stamina. On stamina expenditure, 6% chance to convert 20% of the spent stamina into energy.

                    7: +7 energy per 200 stamina *only with both Kasi and Kisa seated.* On energy expenditure, 7% chance to convert 13% of the spent energy into stamina. On stamina expenditure, 7% chance to convert 26% of the spent stamina into energy.

                    8*: +8 energy per 200 stamina *only with both Kasi and Kisa seated.* On energy expenditure, 8% chance to convert 16% of the spent energy into stamina. On stamina expenditure, 8% chance to convert 32% of the spent stamina into energy.

                    9*: +9 energy per 200 stamina *only with both Kasi and Kisa seated.* On energy expenditure, 9% chance to convert 20% of the spent energy into stamina. On stamina expenditure, 9% chance to convert 40% of the spent stamina into energy.

                    Items:
                    Kasi's laboratory goggles: +8 energy (stacks x5)
                    Kasi's potion of lasting endurance: +4 stamina (stacks x5)
                    Kasi's potion of eternal youth: +0.4% exp gain with Kasi (stacks x5)
                    Last edited by Bungboy; 11-10-2018, 08:28 PM.

                    Comment


                    • #11
                      This is an old submission of mine for one of the old contests. I still want to see it at some point :

                      Name: Ch3ssM4ster
                      Gang Affiliation: Unaffiliated
                      Rarity: Event Epic

                      Overall look:

                      Think a 2 red-eyed HAL9000 with sparks along the outside and some extra activity lights on the front in which to emote. (Green/Yellow/Orange square LEDs that form the mouth)


                      Biography:

                      Ch3ssM4ster was once a military AI that was built upon existing code from a Grandmaster winning platform by one of the large computer manufacturers.

                      The AI programming was adapted to win war situations and in a freak lightning strike had all game winning limitation subroutines removed. This new entity knows no limits and immediately euthanized his handlers by setting off a combination of fire prevention systems while locking the facility down.

                      In the AI's limited view, winning is everything and Ch3ssM4ster will stop at nothing to achieve this goal. Now no-one can get near Ch3ssM4ster and the entire area around it is blocked off as a military black-ops site that is inaccessible to the public.

                      Items:

                      High frequency communication module allowing everything from base WiFi to satellite uplink.

                      Nano assembler which allows Ch3ssM4ster to 3D print nanobots into whichever form he choses to take.

                      Tesla module which allows Ch3ssM4ster to arc a static field defensive countermeasure

                      Power:

                      Chance ability to double collect results from EvE and Boss Fights.(Including MMB stages)

                      1* to 9* scale to have the same chances that the Frank LT currently does to proc.

                      Comment


                      • #12
                        1 - plus stamina syndicate lt
                        2 - stamina reduction timer
                        3 - vehicle price reduction
                        4 - chance to add free extra star at combining / fusing lts (unlikely to happen, but it’s a nice dream). Or chance for free fusing (fuse fodders are not consumed).
                        5 - „spy lt“ - allows to see all opponent empire clearly, enter in buildings, see how many hp / armor, maybe even read chat. If activated, you cannot switch back. Downside - cannot use tokens for own empire. Probably this would work better as a different class, though.
                        Last edited by alexian; 11-14-2018, 10:50 PM.
                        48BE8B

                        Comment


                        • #13
                          Lt: Safeguard
                          *Prevents “foiled” on traps and plague

                          1* - Increase chance of successful class skill by 10% (booby trap, plague, suppress, etc.)
                          2* - Increase chance of successful class skill by 15%; upon overcome failure, gain 5 armor
                          3* - Increase chance of successful class skill by 20%; upon overcome failure, gain 10 armor
                          4* - Increase chance of successful class skill by 25%; upon overcome failure, gain 15 armor
                          5* - Increase chance of successful class skill by 30%; upon overcome failure, gain 25 armor
                          6* - Increase chance of successful class skill by 35%; upon overcome failure, gain 35 armor
                          7* - Increase chance of successful class skill by 40%; upon overcome failure, gain 45 armor
                          8* - Increase chance of successful class skill by 45%; upon overcome failure, gain 55 armor
                          9* - Increase chance of successful class skill by 50%; upon overcome failure, gain 65 armor

                          Bio: Safeguard primarily operates alone. Not one for the limelight and annoyed by many of the simpletons he sees around him, he sticks to himself and is seldom seen. Some even say he is a rumor, but the effects of his work are apparent. Safeguard contracts out to the highest bidder and claims no loyalty or allegiance other than money. When he takes a job, he always follows through. When he takes a shot, he doesn’t miss. And when he lays a trap for his prey, he is seldom discovered.

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