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On the works features

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  • On the works features

    Dev team just posted on Facebook:
    Post with 0 views.
    48BE8B

  • #2
    From Facebook:

    The devs are working hard on new content, and rudimentary models of new classes have been made. Although we’re making good progress on future release, it is never without technical challenges.

    Trust us when we say we’re doing everything we can to ready a beta test of the new version as soon as possible.

    In the meantime, a number of minor improvements are already on their way:
    New Loadout: it will be released next week
    BM/DW LT: it will be released at the end of August or the early September
    Empire materials and daily tasks: after the BM LT
    Other features we have been mulling over:
    Empire buildings
    Achievements
    Reputations
    If you have any suggestions on future content, please do bring them to us, anything is welcome!

    Comment


    • #3
      Good morning Chelsea... would you happen to know why FP purchased ENG/STA refills have never been set to refill ALL energy or stamina? They have always been set to the soft caps of 2k/1k, but leveling and refills that have been won from events, or created in the tech lab, refill 100%. I have seen this topic come up many times in the past 5 years, and to me, it sounds like a "bug" they just don't care to fix. If they DID fix it, then they would probably sell more FP refills... considering all the crazy LSI builds out there I do apologize for bringing up this "fix" rather than a suggestion for future content. And I do appreciate your info on what's on the horizon for UE. We're one of the empires that have been around since the beginning. Hoo-rah, and have a fantastic day!
      sigpic

      Comment


      • #4
        I remember when first started playing this game in late 2013 early 2014 an announcement somewhere, my mind cant remember if it was on facebook or on here that they were capping it to those values. To me its a deliberate ploy to make people spend more money on scratchers in the hope of winning the stamina and energy drinks, its one of the reasons I rarely use favor points now, I'd welcome full refills from favor points and I'm sure others would too, then you would have to revisit the drinks from scratchers, maybe give them a extra buff if you win them, maybe for example give the energy or stamina used in that refill a multiplier so when you do jobs you get more exp for example.

        Comment


        • #5
          Hey I got something... how about a Create-a-Sidekick contest to compliment the Create-a-LT contest??? 😃😃😃 This would help draw in the community a bit further, and y'all could alternate these two events every 6/8 months or whatever. Here's two fantastic examples to get that party rolling:

          Vishap [Rare] (picture an Alligator Turtle)
          Increases Counter Damage by X%.
          (Just a rare sidekick that helps those people out there who build around counter-dmg / dmg-mitigation)

          Drögon [Epic] (picture an Alligator Turtle)
          X% chance to double deflect damage
          (This could be an event sidekick that is an equivalent to Whiplash or Overkill - only pops when deflecting, and during deflects that's when the X% kicks in)
          sigpic

          Comment


          • #6
            Originally posted by mr_teflon View Post
            I remember when first started playing this game in late 2013 early 2014 an announcement somewhere, my mind cant remember if it was on facebook or on here that they were capping it to those values. To me its a deliberate ploy to make people spend more money on scratchers in the hope of winning the stamina and energy drinks, its one of the reasons I rarely use favor points now, I'd welcome full refills from favor points and I'm sure others would too, then you would have to revisit the drinks from scratchers, maybe give them a extra buff if you win them, maybe for example give the energy or stamina used in that refill a multiplier so when you do jobs you get more exp for example.
            I see your point - don't want to void out something else that brings in the mula 😆 But if THAT is the case, then up the amount won. With scratchers, if someone DOES win a refill, always have it set to 2 or greater. I think I've seen [x1, x3, x6]... change it to [x2, x3, x6] or [x2, x5, x10]. That's just an example, but if you increase the number, then you'll still have people buying up the scratchers in hopes of scoring multiples. I'm sure there's debate between people refilling 100% from FP and (multiple) scratcher-refills. But I think if the cards are played this way, there won't be much of a change between how many scratchers they sell, but there WILL be an increase in FP refill purchases... just my 2 cents 🤓
            sigpic

            Comment


            • #7
              Originally posted by Vischietta View Post
              Good morning Chelsea... would you happen to know why FP purchased ENG/STA refills have never been set to refill ALL energy or stamina? They have always been set to the soft caps of 2k/1k, but leveling and refills that have been won from events, or created in the tech lab, refill 100%. I have seen this topic come up many times in the past 5 years, and to me, it sounds like a "bug" they just don't care to fix. If they DID fix it, then they would probably sell more FP refills... considering all the crazy LSI builds out there I do apologize for bringing up this "fix" rather than a suggestion for future content. And I do appreciate your info on what's on the horizon for UE. We're one of the empires that have been around since the beginning. Hoo-rah, and have a fantastic day!
              Hey Vischietta, you could suggest this to the devs (via customer support or thread) but i am sure not all of the player base will agree with it though. I think this topic was discussed back in 2013 and it was done this way to prevent LSI builds power levelling like crazy by PA.

              Comment


              • #8
                Originally posted by Vischietta View Post
                Hey I got something... how about a Create-a-Sidekick contest to compliment the Create-a-LT contest??? 😃😃😃 This would help draw in the community a bit further, and y'all could alternate these two events every 6/8 months or whatever. Here's two fantastic examples to get that party rolling:

                Vishap [Rare] (picture an Alligator Turtle)
                Increases Counter Damage by X%.
                (Just a rare sidekick that helps those people out there who build around counter-dmg / dmg-mitigation)

                Drögon [Epic] (picture an Alligator Turtle)
                X% chance to double deflect damage
                (This could be an event sidekick that is an equivalent to Whiplash or Overkill - only pops when deflecting, and during deflects that's when the X% kicks in)
                Urm. Counter damage builds just got one of the most overpowered LTs in the game, in the form of Lancelot. Is his deflected counter damage not enough for you?

                Comment


                • #9
                  Originally posted by JackUK View Post

                  Urm. Counter damage builds just got one of the most overpowered LTs in the game, in the form of Lancelot. Is his deflected counter damage not enough for you?
                  😆😆😆 I actually don't have any "counter damage" builds... but my experience has been that I have not had an extra $500k lying around my house, in order to compete with the top 1000 players to even score an event LT. I managed it two different times, back in the day with Lady Vice and Red Countess, on my primary toon. I saved ALL my refills up to those events, and burned through all of them... but I managed to score them both 🎉WOOT WOOT🎉 The problem is now (at lvl 1300+) there are no more promos to stockpile refills, and the refills rewarded from MMB do not come close to helping compete with other events. In other words, Lancelot IS fantastic!!!!... for the top 3% of the player-base. My empire has been around since the beginning, but we have never been far enough up the food chain to even have to worry about that top 3% 🤓 Chelsea spoke about future suggestions - I think fleshing out play styles is a great thing to look into. Besides, those are two examples behind the REAL idea, which is the "Create-a-Sidekick" - to compliment the Create-a-LT event. Hoo-rah, booyaka, and all that jazz.
                  sigpic

                  Comment


                  • #10
                    I thought this post was going to give us a hint on future features. Maybe describe the new classes. But it turned into people that don't think about the whole player base but their own game. 10fp to refill whole e/s bar, bsi would/ should just quit. Unless they are in the 1% bsi that spends like crazy. I don't think bsi players realized that bsi is the most expensive build. But if you got the money you can be great.

                    Comment

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