Announcement

Collapse

Forum Rules [Updated 12/21/2016]

MAIN RULES OF THE FORUMS

Please respect your community. Respect each other as you all enjoy the same thing – The Game.

We encourage open and friendly discussion of the game and the Community. Moderators and Staff have final decisions on all matters, and are here to make sure that the Community remains a friendly, fun place appropriate for players of all backgrounds, ages and groups.

It is the forum member's responsibility to stay up to date on forum rules and to honor the behavior outlined.

PURPOSE OF THE FORUMS

These forums provide an area for constructive player discussions of the game. It also allows players to
help each other identify bugs and issues, and help each other reproduce and resolve them.

These forums are not the most direct way to contact support. If you’re having an issue with your game and you need direct assistance, please tap on the FAQ/Support tab within the game.

CHANGES OR IMPROVEMENT

Please make sure to stay updated on these rules by reviewing this page from time to time.

SET RULES

This is a private board. As such, decisions made are final.
We reserve the right to remove any message board content without notice for any reason.


Rule 1: Responses to rule violations
Violating these rules will result in warnings, either formal or informal, suspensions, banning, or other sanctions.

Rule 2: Respect other users on the forums
- Do not make attacks or insult other users, either in the forums or through private messages. Disagreements and debates are fine, but don’t make it personal.
- Do not attack groups. This includes professions, races, religions, sexual orientations, genders, incomes, or even vague groups like “you people.”
- Do not use ill terms which are offensive to groups, do not “flame”, “troll.” or “haze”.

Rule 3: Respect the forum purpose and structure
- Make your posts in the appropriate forum.
- Please use the Search function. If a relevant thread already exists, please post there instead of creating a new thread about the same topic. Duplicate threads will be closed to keep the forums orderly and easy to navigate.
- Keep off-topic posts in the off-topic forum.
- Don’t start discussions about games that are not ours.
- Do not cross-link to other message boards or websites unless approved by a moderator.

Rule 4: Respect the law
- Do not post anything illegal under U.S. law, or encourage other users to break the laws of the U.S. or their country of residence.
- Do not encourage users to break terms of service. This includes giving information about how to find scripts, exploits, or cheats, as well as arranging to buy or sell accounts or virtual goods.

Rule 5: Respect the audience
Think about who you're talking to. Users may be as young as 13 on these message boards, and may be male or female, and from countries across the globe.
- Keep your language civil. Profanity is frowned on.
- Do not post Adult Material, inappropriate graphic sexual content in any format, or links to sexually explicit sites.
- Do not post graphic images or explicit descriptions of violent acts.
- Do not use an avatar or signature that could offend other users. They have to look at it a lot.

Rule 6: Respect privacy
- Do not post any private emails or private messages unless you have the explicit permission of each person involved in the exchange.
- Do not post private communication between customer support, members, moderators, or administrators on these forums, or anywhere else. (This include support ticket responses)
- Do not post any information covered by a non-disclosure agreement or beta testing agreement. Even if you somehow have inside information about our competitors, for legal reasons we don’t want to hear it.
- Do not post Facebook information about other forum users.
- Do not post any private information about other users.
- Do not post in-game information in an attempt to have other players attack your target. Be careful to not cross the line into bullying.

Rule 7: Do not spam
- Do not post repeatedly about the same topic.
- Do not spam users on the forums or through private messages.
- Do not start a thread without actual purpose.
- Do not start a thread about a news story or article unless you make it clear what the story is about, and offer your own opinion to start a discussion.

Rule 8: Respect your account
- Do not share your account information with other individuals. You will be held responsible for any rules violations that occur under your account.
- Do not create new accounts or use other tricks to avoid suspensions or bans.
- Do not create ‘sock puppet’ accounts – multiple accounts created just so that you can agree with yourself and make it seem like your ideas have more support than they do.
- Never include your e-mail address or any other personal information in posts.

Rule 9: Respect the Moderators
- Do not post using the color red. This color is reserved for moderators.
- Do not impersonate moderators. Do not claim to speak for the moderators.

Rule 10: Respect the decisions of the moderators
- The moderation teams reserves the right to warn, suspend, or permanently ban users judged to be acting against the spirit of the rules, even if the user is following the letter of the rules.
- Do not argue with moderators about moderator decisions. You can disagree with a moderator’s opinions, just like any other poster, but when they post moderator actions in red text, it is considered final.
- Moderators have no access to your game account. If you have an issue you must contact customer service.

Generally, BE NICE. There is nothing wrong with being nice to each other.
See more
See less

Some thoughts

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • UWE_Duke
    started a topic Some thoughts

    Some thoughts

    Hey everyone,

    Dev team are planning some new contents now, some of them may come out in further.(including but not limited to)
    We think they are really cool and will definitely make UE more fun. Not sure make it(them) or not, just want to share these ideas with you.
    Leave your feedback and let us know your thoughts and questions. We may not answer you one by one but we know every reply is valuable.

    -TvT: EvE small on-demand battles
    create squad with friends and give it a name
    smaller teams (18 v 18, 10 v 10 or?)
    unique marching, league and ranking system
    empires have pre-set upgrades, equal on both sides
    fast action with all participants active


    -PvE: Tower Defense
    defend until key building destroyed or enemy retreats(Never happen lol)
    enemy(environment) is fearless and crazy, they make you hopeless
    all teammates should unite together and stay in line
    everyone does his own work


    -PvP: Battlefield
    team vs team again
    exclusive skills
    occupy stronghold and gain points
    marching, ranking


    -EvE playoffs, All-star
    Last edited by UWE_Duke; 12-07-2017, 09:53 AM.

  • Demo Diva
    replied
    Re: Some thoughts

    1) Finish the empire upgrades we have already donated to. Give us empire drops
    2) Fix what is broken or outdated, make adjustments to the rewards given for boss fights and EvE battles
    3) Class upgrades, either raise the levels of the current skills or add another tier with new or combined skills
    4) Poll players on what they want most.
    5) EvE playoffs

    Leave a comment:


  • Irish
    replied
    Re: Some thoughts

    Totally agree! Very good ideas!

    Leave a comment:


  • Milenko
    replied
    Re: Some thoughts

    Originally posted by K1LLxF33D View Post
    1. Introduction of 5th respect faction "Shadow" for daily health points as well, would love to see respect points accumulated above 6000 be logged as currency to purchase any Lt in the game in correspondce in its faction, IMO a majority of players work themselves to the bone rolling for Lts they may never see and a definite way to earn epics or other ability lts could really diversify builds
    This one is really worth mentioning again. A brilliant idea and should be easy to implement. This expanded on Alpha's #1 suggestion, now I would like to combine it with his #2 suggestion. Allow unwanted gear to be sold like unwanted insignias!

    Instead of receiving alloy in return, gear sales should produce tech lab pieces (tool parts, basic parts, gun parts, etc.) Then make all LTs buildable in tech lab with a combination of respect points and parts, maybe another rare drop item as well.

    Giving players the hope of one day obtaining the favorite epic they've always wanted will do wonders for player retention. As it stands now, newer players see the older ones enjoying these special event LTs and don't see any point in trying to compete in a game where, as far as they know, there's no possible way for them to ever play a hand (loadout) with those same LTs. If they can create them, however, they still have that hope to strive for, even if it takes years to accumulate all the parts to build it. It would at least be possible and, with enough effort, achievable.

    And one other simple fix PLEASE!!! :
    Originally posted by aNYth1ng View Post
    Lift the refill cap... or don't call it a refill... self explanatory.
    Even if you charge more FP, offer a refill that is actually a full refill!!! The existing refills in black market are deceptive to begin with and the fact that you haven't changed it yet makes it seem intentionally deceptive!

    Just change the darn name to "2,000 energy fill" and "1,000 stamina fill" already! ...and now that people know exactly what they're getting... you could offer some alternatives that may be more attractive to someone closer to leveling up:
    1,000 energy or 500 stamina for 5FP
    600 energy or 300 stamina for 3FP

    Thank you for keeping us involved in the brainstorming process. I guarantee these 2 ideas will be warmly welcomed by all of us and ultimately more profitable for you.

    -Milenko

    Leave a comment:


  • alexian
    replied
    Re: Some thoughts

    Note that all of the below is my personal opinion, having absolutely no information what is actually in the plan. I also think the "rumor mill" can do bad to the game, so if you continue to read take it only as a study of imagination, which can be totally different to what will actually be.

    @Duke: please, is it possible to give any sort of time frame? A short note, like: our plan is 4 months (time already includes the 10% backup offset) plus the time it takes to be approved by Apple / Google.



    I didn't give much attention to Duke's announcement, until previous posts.
    Thinking that the Devs want to push the game further and bring new stuff in the game (although there are plenty of existing things in the game that can be worked on - eg: reconsider the lts in all challenge jobs), I think that Duke was referring to a new implementation.
    So, I am thinking of some new stuff, and "charging skills" is correct. Something along the lines of: spend X tokens in Sniper Tower and players from that building will do additionally Y damage, or spend X tokens in HQ and all buildings will have increased damage mitigation... Every building will have at least one of these special abilities, but only 2 abilities (even from different buildings) can be used for the duration of an EvE.

    LE: I just thought of a both good and bad way for charging the abilities. The abilities are not charged by tokens, but by progress in war. For instance bunker ability is charged by absorbing tokens, armory ability by reaching a player damage threshold. It is bad because the thresholds will not be accessible to everyone, good cause it stimulates people to be in more active empires.
    Last edited by alexian; 03-12-2018, 11:05 PM.

    Leave a comment:


  • Cthulu
    replied
    Re: Some thoughts

    Originally posted by Irish View Post
    I think what was said by duke was actually a typo combined with bad grammar. I think what he meant to say was “two of the buildings super powers are changing”. Which was updated on another thread already. Not positive but i think so. Duke?
    I just assumed changing as well...

    Leave a comment:


  • Irish
    replied
    Re: Some thoughts

    Originally posted by UWE_Duke View Post
    There will be two charging skills in existing buildings. I really think they are fun.
    I think what was said by duke was actually a typo combined with bad grammar. I think what he meant to say was “two of the buildings super powers are changing”. Which was updated on another thread already. Not positive but i think so. Duke?

    Leave a comment:


  • Quaranj
    replied
    Re: Some thoughts

    Curious to see what the charging skills are - would hope to see leadership empire drops unlock to help charge faster too!

    Leave a comment:


  • ErLoko
    replied
    Re: Some thoughts

    I think it would be nice to add new gear to bosses, since all lts or most of them are bosses it would be nice to have a chance to drop objects that buff them. Just like for example Nautica. You can drop items that buff Nautica (lt) by fighting the stormriders. So for example if you hunt some Joaquins (boss) you could have the cance to drop the dotd mask (in this case) and so on with all other bosses.

    What are your thoughts about this?

    I think it will add some more fun to boss hunting, now you get gear but it really doesnt feel like its making you stronger in any way.

    Leave a comment:


  • alexian
    replied
    Re: Some thoughts

    Originally posted by Mobile Mob
    In other words it is almost the same as stim but for the whole empire members active or not!
    Yes..

    Leave a comment:


  • Irish
    replied
    Re: Some thoughts

    Originally posted by Aprilwine View Post
    Maybe I should post this in a separate thread and I am probably the 2% that feels this way but I have to get this off my chest...Beasts, I figured at first it was a way to add a little something to whatever it is you like doing in this game. Some enjoy job hunting, EvE participation, PvP, or all the above. At first Beasts added a little flavor to a specific aspect that attracts players to log in and play. Now it seems it is getting to a point where they add enough progression to a load out where if you don't participate in this aspect you will find yourself way behind those that do. My small example is the event Beast. % chance to steal a token on EvE win...this may be the best a EvE beast will ever be or is this a harbinger for whats to come in the future? If so I can live with it but find it hard to believe there is not other ways to get the same job done. I see a bunch of great ideas and hopefully this info gets passed on the higher beings to add some more spark to a already cool game. Peace!
    I think the sidekicks do a few things. Firstly they help players gain something new every day and can help to eventually close the gap between older non actives that sit in empires absorbing tokens and newer players who play every day. They also give a second facet of the game that helps older players improve loadouts (once you have above 3 star lieutenants it can take a long time to actually improve a loadout because of how much stuff you need to take those lieutenants to the next star level) lastly they help you create specialized loadouts that are specific to one task (jobs, EvE, PvP, bosses, etc) before sidekicks i had one loadout for bosses and jobs, now i have 2 because there are sidekicks i have that help with both.

    Leave a comment:


  • tambunan
    replied
    Re: Some thoughts

    Originally posted by Aprilwine View Post
    Maybe I should post this in a separate thread and I am probably the 2% that feels this way but I have to get this off my chest...Beasts, I figured at first it was a way to add a little something to whatever it is you like doing in this game. Some enjoy job hunting, EvE participation, PvP, or all the above. At first Beasts added a little flavor to a specific aspect that attracts players to log in and play. Now it seems it is getting to a point where they add enough progression to a load out where if you don't participate in this aspect you will find yourself way behind those that do. My small example is the event Beast. % chance to steal a token on EvE win...this may be the best a EvE beast will ever be or is this a harbinger for whats to come in the future? If so I can live with it but find it hard to believe there is not other ways to get the same job done. I see a bunch of great ideas and hopefully this info gets passed on the higher beings to add some more spark to a already cool game. Peace!
    They started to implement new things that only this beast/pet category can do though - level up beast, eve beast. I'm quite confident that if these things gets positive feedback from players - they will explore much more possibilities than the usual add this to that, or deduct this from that and add them to there type of powers. They even implemented the blue chat spam from PvP! Because of some beast..

    While these kind of things does not directly affects new players, the old players had new toys to unwrap..which hopefully opens up new build or strategy or approach to the game. The worst part are it probably will cost us more $ to secure stronger pets (or most likely Event Pets!) as we would spend to secure event Lt. But we should've kind of got used to it by now lol

    Leave a comment:


  • Aprilwine
    replied
    Re: Some thoughts

    Maybe I should post this in a separate thread and I am probably the 2% that feels this way but I have to get this off my chest...Beasts, I figured at first it was a way to add a little something to whatever it is you like doing in this game. Some enjoy job hunting, EvE participation, PvP, or all the above. At first Beasts added a little flavor to a specific aspect that attracts players to log in and play. Now it seems it is getting to a point where they add enough progression to a load out where if you don't participate in this aspect you will find yourself way behind those that do. My small example is the event Beast. % chance to steal a token on EvE win...this may be the best a EvE beast will ever be or is this a harbinger for whats to come in the future? If so I can live with it but find it hard to believe there is not other ways to get the same job done. I see a bunch of great ideas and hopefully this info gets passed on the higher beings to add some more spark to a already cool game. Peace!

    Leave a comment:


  • alexian
    replied
    Re: Some thoughts

    @Duke: i think Cthulu asked the most important question:
    Originally posted by Cthulu View Post
    When are those coming?

    Leave a comment:


  • alexian
    replied
    Re: Some thoughts

    Originally posted by Mobile Mob
    2. How does Armory super power work?
    I only notice 2 extra tokens at start of war and every player is awake but the token timer does not regen tokens faster.
    We have level 2 armory and the token regen timer stays 4 minutes...
    That's it. If a player is "asleep", not joined, the timer is doubled. So Armory super is good for empires that have a late surge of actives. No need to do the initial opt in, to start the timer.


    Your improvement ideas sound great 👍 It would be nice to be implemented.

    Leave a comment:

Working...
X