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Some thoughts

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  • #61
    Re: Some thoughts

    Originally posted by alexian View Post
    That's it. If a player is "asleep", not joined, the timer is doubled. So Armory super is good for empires that have a late surge of actives. No need to do the initial opt in, to start the timer.

    Your improvement ideas sound great �� It would be nice to be implemented.
    In other words it is almost the same as stim but for the whole empire members active or not!


    • #62
      Re: Some thoughts

      Originally posted by Mobile Mob View Post
      In other words it is almost the same as stim but for the whole empire members active or not!


      • #63
        Re: Some thoughts

        I think it would be nice to add new gear to bosses, since all lts or most of them are bosses it would be nice to have a chance to drop objects that buff them. Just like for example Nautica. You can drop items that buff Nautica (lt) by fighting the stormriders. So for example if you hunt some Joaquins (boss) you could have the cance to drop the dotd mask (in this case) and so on with all other bosses.

        What are your thoughts about this?

        I think it will add some more fun to boss hunting, now you get gear but it really doesnt feel like its making you stronger in any way.


        • #64
          Re: Some thoughts

          Curious to see what the charging skills are - would hope to see leadership empire drops unlock to help charge faster too!


          • #65
            Re: Some thoughts

            Originally posted by UWE_Duke View Post
            There will be two charging skills in existing buildings. I really think they are fun.
            I think what was said by duke was actually a typo combined with bad grammar. I think what he meant to say was “two of the buildings super powers are changing”. Which was updated on another thread already. Not positive but i think so. Duke?


            • #66
              Re: Some thoughts

              Originally posted by Irish View Post
              I think what was said by duke was actually a typo combined with bad grammar. I think what he meant to say was “two of the buildings super powers are changing”. Which was updated on another thread already. Not positive but i think so. Duke?
              I just assumed changing as well...
              Come join us
              on the official
              Underworld Empire Discord Server


              • #67
                Re: Some thoughts

                Note that all of the below is my personal opinion, having absolutely no information what is actually in the plan. I also think the "rumor mill" can do bad to the game, so if you continue to read take it only as a study of imagination, which can be totally different to what will actually be.

                @Duke: please, is it possible to give any sort of time frame? A short note, like: our plan is 4 months (time already includes the 10% backup offset) plus the time it takes to be approved by Apple / Google.

                I didn't give much attention to Duke's announcement, until previous posts.
                Thinking that the Devs want to push the game further and bring new stuff in the game (although there are plenty of existing things in the game that can be worked on - eg: reconsider the lts in all challenge jobs), I think that Duke was referring to a new implementation.
                So, I am thinking of some new stuff, and "charging skills" is correct. Something along the lines of: spend X tokens in Sniper Tower and players from that building will do additionally Y damage, or spend X tokens in HQ and all buildings will have increased damage mitigation... Every building will have at least one of these special abilities, but only 2 abilities (even from different buildings) can be used for the duration of an EvE.

                LE: I just thought of a both good and bad way for charging the abilities. The abilities are not charged by tokens, but by progress in war. For instance bunker ability is charged by absorbing tokens, armory ability by reaching a player damage threshold. It is bad because the thresholds will not be accessible to everyone, good cause it stimulates people to be in more active empires.
                Last edited by alexian; 03-12-2018, 11:05 PM.


                • #68
                  Re: Some thoughts

                  Originally posted by UWE_Duke View Post
                  There will be two charging skills in existing buildings. I really think they are fun.
                  Hi Duke, What are your thoughts on Armory superpowers? minus 1 minute max of 2:30
                  Make it 3 charging or changing superpowers.
                  Change Armory as well, Please.


                  • #69
                    Re: Some thoughts

                    This is how empire looks with no meat shields and 2 actives.
                    Everytime I factory reset my phone I have too create a new player before I can switch to my main.
                    This ^^ is the fate of empires if they are going too start removing meat shields or inactives.
                    The best solution I read on the forum was Call of duty type servers.
                    Create 24 servers because there are 24 hours in the day.
                    All TVT empires have max upgrades to make it even.
                    I have lunch between 1 and 2.
                    I look for TVT server that suit my time slot and join that server.
                    max 36 players.
                    Max 9 enforcers/titans
                    Max 9 assassins/reapers
                    Max 9 heavy weapons/terminators
                    Max 9 sniper/ghost
                    When enforcers join they are automatically put in front row.
                    1 per building there are 9 buildings.
                    The rest are automatically filled from back row to the front.
                    Every TVT empire has random EVE code they can send to there friends to join specific empires.
                    Nuke and superpowers get charged with empire drops and ingame money.
                    All 36 players can donate for daily achievement.
                    Login time reset 00:00, every player receive 240 free TVT tokens too join any server they want.
                    10 tokens to join TVT war.
                    I would like to hear your thoughts on this.

                    Max 1000 TVT empires
                    500 vs 500
                    Last edited by Mobile Mob; 03-27-2018, 03:32 AM. Reason: add line


                    • #70
                      Re: Some thoughts

                      Originally posted by K1LLxF33D View Post
                      1. Introduction of 5th respect faction "Shadow" for daily health points as well, would love to see respect points accumulated above 6000 be logged as currency to purchase any Lt in the game in correspondce in its faction, IMO a majority of players work themselves to the bone rolling for Lts they may never see and a definite way to earn epics or other ability lts could really diversify builds
                      This one is really worth mentioning again. A brilliant idea and should be easy to implement. This expanded on Alpha's #1 suggestion, now I would like to combine it with his #2 suggestion. Allow unwanted gear to be sold like unwanted insignias!

                      Instead of receiving alloy in return, gear sales should produce tech lab pieces (tool parts, basic parts, gun parts, etc.) Then make all LTs buildable in tech lab with a combination of respect points and parts, maybe another rare drop item as well.

                      Giving players the hope of one day obtaining the favorite epic they've always wanted will do wonders for player retention. As it stands now, newer players see the older ones enjoying these special event LTs and don't see any point in trying to compete in a game where, as far as they know, there's no possible way for them to ever play a hand (loadout) with those same LTs. If they can create them, however, they still have that hope to strive for, even if it takes years to accumulate all the parts to build it. It would at least be possible and, with enough effort, achievable.

                      And one other simple fix PLEASE!!! :
                      Originally posted by aNYth1ng View Post
                      Lift the refill cap... or don't call it a refill... self explanatory.
                      Even if you charge more FP, offer a refill that is actually a full refill!!! The existing refills in black market are deceptive to begin with and the fact that you haven't changed it yet makes it seem intentionally deceptive!

                      Just change the darn name to "2,000 energy fill" and "1,000 stamina fill" already! ...and now that people know exactly what they're getting... you could offer some alternatives that may be more attractive to someone closer to leveling up:
                      1,000 energy or 500 stamina for 5FP
                      600 energy or 300 stamina for 3FP

                      Thank you for keeping us involved in the brainstorming process. I guarantee these 2 ideas will be warmly welcomed by all of us and ultimately more profitable for you.



                      • #71
                        Re: Some thoughts

                        Totally agree! Very good ideas!


                        • #72
                          Re: Some thoughts

                          1) Finish the empire upgrades we have already donated to. Give us empire drops
                          2) Fix what is broken or outdated, make adjustments to the rewards given for boss fights and EvE battles
                          3) Class upgrades, either raise the levels of the current skills or add another tier with new or combined skills
                          4) Poll players on what they want most.
                          5) EvE playoffs